Player Matchup

Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
Abbaaddon2515
Atlas
Diamond V
Level 156
God Stats
4W - 8L
1,485 SR
Queue Stats
549W - 538L
2,220 MMR
Solo
Freya
Freya
Diamond III
HALPINTHEJUNGLE
Freya
Diamond III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 111L
2,236 MMR
Solo
Discordia
Discordia
Masters
SUPERFAST250KMh
Discordia
Masters
Level 139
God Stats
1W - 1L
1,743 SR
Queue Stats
65W - 60L
2,508 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Worlik
Erlang Shen
Masters
Level 195
God Stats
1W - 1L
1,433 SR
Queue Stats
256W - 231L
2,674 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,532 SR
2,228 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,553 SR
2,055 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Neyouno
Vulcan
Masters
Level 169
God Stats
8W - 9L
1,561 SR
Queue Stats
786W - 783L
2,130 MMR
Solo
Anhur
Anhur
Grandmaster
Rägna
Anhur
Grandmaster
Level 175
God Stats
54W - 33L
1,704 SR
Queue Stats
433W - 420L
3,114 MMR
Solo
Fafnir
Fafnir
Diamond III
alxyliy2
Fafnir
Diamond III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 1 / 2
3,300
660
1,925
1,813
309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
2 / 1 / 0
3,620
724
2,632
4,831
1,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,651
730
2,487
3,684
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
SUPERFAST250KMh
Discordia
6
1 / 1 / 3
3,810
762
2,753
2,634
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Worlik
Erlang Shen
1
0 / 0 / 0
2,418
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bans
Zhong KuiAo KuangSerqetChang'e

VS

Bans
ThothAresTiamatKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,760
752
2,048
4,948
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
 
Mercury
6
1 / 2 / 0
3,273
655
1,287
3,565
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Neyouno
Vulcan
7
0 / 0 / 0
3,843
769
857
1,969
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Rägna
Anhur
6
1 / 1 / 1
3,518
704
2,545
3,272
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
alxyliy2
Fafnir
6
1 / 1 / 1
3,889
778
975
3,819
2,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
2
1
W
King Arthur
 
King Arthur
0
0
0
0
W
Mercury
 
Mercury
1
2
0
0.5
L
2
1
0
2
L
0
0
1
0.5
W
Vulcan
Neyouno
Vulcan
0
0
0
0
W
Anhur
Rägna
Anhur
1
1
1
1.5
L
Discordia
SUPERFAST250KMh
Discordia
1
1
3
2.5
L
Erlang Shen
Worlik
Erlang Shen
0
0
0
0
W
Fafnir
alxyliy2
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
7,712
12,962
Taken
17,573
3,804
Mitigated
6,995
3,518
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,925
1,365
0
737
1,813
309
0
386
1,427
0
19,948
W
King Arthur
 
King Arthur
2,048
264
0
1,045
4,948
2,231
0
2,619
2,329
0
19,797
W
Mercury
 
Mercury
1,287
686
0
350
3,565
934
0
1,060
2,505
0
13,033
L
2,632
1,366
0
1,049
4,831
1,818
0
477
4,354
8,846
0
L
2,487
842
0
999
3,684
1,113
0
0
3,684
17,329
1,826
W
Vulcan
Neyouno
Vulcan
857
44
0
752
1,969
459
0
1,331
638
21,359
412
W
Anhur
Rägna
Anhur
2,545
1,767
0
1,840
3,272
812
0
1,295
1,977
0
22,015
L
Discordia
SUPERFAST250KMh
Discordia
2,753
251
0
733
2,634
564
0
816
1,675
17,671
0
L
Erlang Shen
Worlik
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
alxyliy2
Fafnir
975
285
0
1,719
3,819
2,559
0
1,417
2,402
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,799
Gold Earned
18,283
119
Minions Killed
171
0
Camps Cleared
0
427,102
Distance Traveled
542,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,300
660
33
7
0
92,797
0
W
King Arthur
3,760
752
37
7
0
115,321
0
W
Mercury
3,273
655
29
6
0
129,628
0
L
Atlas
3,620
724
9
2
0
103,316
2
L
Freya
3,651
730
38
8
0
109,421
0
W
Vulcan
3,843
769
41
8
0
102,647
0
W
Anhur
3,518
704
54
11
0
83,132
0
L
Discordia
3,810
762
39
8
0
110,892
0
L
Erlang Shen
2,418
484
0
0
0
10,676
0
W
Fafnir
3,889
778
10
2
0
111,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role