Player Matchup

Ares
Ares
Nawrusi
Ares
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Fenrir
Fenrir
SilentM1zfit
Fenrir
Level 96
God Stats
10W - 6L
1,836 SR
Queue Stats
78W - 89L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
TRex Arms FTW
Baba Yaga
Level 137
God Stats
0W - 3L
1,191 SR
Queue Stats
370W - 355L
1,491 Elo+
Solo
Chronos
Chronos
jurrrrd
Chronos
Level 156
God Stats
8W - 8L
1,393 SR
Queue Stats
368W - 327L
1,525 Elo+
Solo
Cthulhu
Cthulhu
reaperkills101
Cthulhu
Level 48
God Stats
3W - 3L
1,522 SR
Queue Stats
55W - 52L
1,435 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,494 Elo+

VS

Team Averages
Level 115
1,580 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pyro_BRA1Niac
Izanami
Level 86
God Stats
24W - 16L
1,599 SR
Queue Stats
352W - 352L
1,434 Elo+
Solo
Ymir
Ymir
Sophist357
Ymir
Level 78
God Stats
1W - 0L
1,653 SR
Queue Stats
155W - 166L
1,500 Elo+
Solo
Vulcan
Vulcan
Yanslayer
Vulcan
Level 217
God Stats
2W - 3L
1,752 SR
Queue Stats
74W - 66L
1,598 Elo+
Solo
Mulan
Mulan
oPjxT
Mulan
Level 88
God Stats
1W - 2L
1,396 SR
Queue Stats
265W - 264L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nawrusi
Ares
9
1 / 0 / 1
4,936
494
1,093
8,543
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
2 / 2 / 0
5,276
528
3,283
8,074
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TRex Arms FTW
Baba Yaga
10
1 / 1 / 1
5,463
546
2,313
4,284
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
jurrrrd
Chronos
9
1 / 1 / 1
4,807
481
3,839
4,209
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,145
515
1,645
5,631
4,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 2 / 2
5,108
511
1,905
7,151
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
9
0 / 1 / 0
4,994
499
4,906
3,210
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,116
512
2,932
5,360
3,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Yanslayer
Vulcan
12
2 / 0 / 0
6,503
650
4,798
3,412
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
oPjxT
Mulan
11
3 / 1 / 0
6,715
672
2,684
5,716
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
2
2
0.5
L
Ares
Nawrusi
Ares
1
0
1
1.5
W
Izanami
0
1
0
0
L
Fenrir
2
2
0
1
W
0
1
0
0
L
Baba Yaga
TRex Arms FTW
Baba Yaga
1
1
1
1.5
W
Vulcan
Yanslayer
Vulcan
2
0
0
2
L
Chronos
jurrrrd
Chronos
1
1
1
1.5
W
Mulan
oPjxT
Mulan
3
1
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
17,225
30,741
Taken
24,849
14,290
Mitigated
9,926
8,832
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,905
255
0
982
7,151
2,623
0
1,535
5,442
0
36,126
L
Ares
Nawrusi
Ares
1,093
192
0
3,433
8,543
4,741
0
1,507
7,036
10,492
0
W
Izanami
4,906
3,902
0
182
3,210
912
598
2,011
1,199
0
38,959
L
Fenrir
3,283
707
0
1,182
8,074
2,738
0
2,164
5,765
0
31,941
W
2,932
182
150
1,835
5,360
3,187
0
2,892
2,468
15,372
615
L
Baba Yaga
TRex Arms FTW
Baba Yaga
2,313
176
0
1,492
4,284
1,144
0
2,575
1,440
29,475
0
W
Vulcan
Yanslayer
Vulcan
4,798
123
0
720
3,412
1,003
0
959
2,335
50,434
990
L
Chronos
jurrrrd
Chronos
3,839
1,880
0
1,392
4,209
1,246
0
964
3,245
29,028
1,439
W
Mulan
oPjxT
Mulan
2,684
150
0
2,268
5,716
2,201
0
1,172
4,544
0
47,058
L
1,645
438
0
1,333
5,631
4,421
0
0
5,631
26,919
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
28,436
266
Minions Killed
350
0
Camps Cleared
0
943,455
Distance Traveled
982,193
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,108
511
65
7
0
210,203
0
L
Ares
4,936
494
18
2
0
196,129
0
W
Izanami
4,994
499
75
8
0
185,315
0
L
Fenrir
5,276
528
59
6
0
209,809
4
W
Ymir
5,116
512
27
3
0
201,706
6
L
Baba Yaga
5,463
546
74
7
0
199,678
0
W
Vulcan
6,503
650
108
11
0
222,012
0
L
Chronos
4,807
481
55
6
0
153,956
0
W
Mulan
6,715
672
75
8
0
162,957
0
L
Cthulhu
5,145
515
60
6
0
183,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role