Player Matchup

Nu Wa
Nu Wa
Breezesan
Nu Wa
Level 118
God Stats
5W - 6L
1,517 SR
Queue Stats
151W - 135L
1,521 Elo+
Party 1
Artemis
Artemis
GeneralWays
Artemis
Level 115
God Stats
11W - 9L
1,658 SR
Queue Stats
541W - 532L
1,560 Elo+
Solo
Pele
Pele
Natrix602
Pele
Level 156
God Stats
15W - 8L
1,666 SR
Queue Stats
591W - 555L
1,467 Elo+
Solo
Maui
Maui
Serrated Humor
Maui
Level 147
God Stats
17W - 11L
1,624 SR
Queue Stats
100W - 102L
1,512 Elo+
Party 1
Mulan
Mulan
ghostking804
Mulan
Level 142
God Stats
52W - 40L
1,665 SR
Queue Stats
323W - 304L
1,533 Elo+
Solo
Team Averages
Level 136
1,626 SR
1,519 Elo+

VS

Team Averages
Level 123
1,576 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
God_Been_Gr8
Horus
Level 86
God Stats
13W - 7L
1,615 SR
Queue Stats
207W - 226L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Mrlnsomnia
Baron Samedi
Level 53
God Stats
7W - 9L
1,492 SR
Queue Stats
111W - 100L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
SALTe2003
Ao Kuang
Level 127
God Stats
3W - 0L
1,829 SR
Queue Stats
117W - 85L
1,605 Elo+
Party 2
Xbalanque
Xbalanque
kostantis25573
Xbalanque
Level 172
God Stats
36W - 43L
1,443 SR
Queue Stats
696W - 684L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Breezesan
Nu Wa
13
3 / 1 / 0
6,768
615
6,762
3,885
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
GeneralWays
Artemis
11
0 / 0 / 1
5,874
534
3,836
3,356
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
10
1 / 4 / 1
5,530
503
4,937
12,015
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 1
5,418
493
2,301
4,802
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 0
6,379
580
4,097
12,372
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 2
7,537
685
5,824
8,991
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 3
6,444
586
2,993
7,956
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mrlnsomnia
Baron Samedi
11
1 / 3 / 0
5,954
541
1,675
5,378
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SALTe2003
Ao Kuang
13
4 / 0 / 1
6,845
622
7,113
8,232
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
kostantis25573
Xbalanque
11
0 / 1 / 2
6,108
555
1,608
6,950
1,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
8
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
L
Nu Wa
Breezesan
Nu Wa
3
1
0
3
L
Artemis
GeneralWays
Artemis
0
0
1
0.5
W
1
0
3
2.5
W
Baron Samedi
Mrlnsomnia
Baron Samedi
1
3
0
0.33
L
Pele
1
4
1
0.38
W
Ao Kuang
SALTe2003
Ao Kuang
4
0
1
4.5
L
0
0
1
0.5
L
2
3
0
0.67
W
Xbalanque
kostantis25573
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
19,213
36,430
Taken
37,507
17,717
Mitigated
17,643
12,713
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,824
2,652
0
5,374
8,991
5,741
0
491
7,922
0
52,495
L
Nu Wa
Breezesan
Nu Wa
6,762
786
0
750
3,885
1,107
0
2,645
1,044
48,832
1,381
L
Artemis
GeneralWays
Artemis
3,836
1,194
0
813
3,356
949
0
125
3,231
0
40,953
W
2,993
1,201
680
3,344
7,956
5,012
0
2,232
5,592
0
16,633
W
Baron Samedi
Mrlnsomnia
Baron Samedi
1,675
92
0
826
5,378
1,910
0
3,043
2,100
37,331
0
L
Pele
4,937
375
0
4,568
12,015
3,127
0
3,739
8,236
0
40,162
W
Ao Kuang
SALTe2003
Ao Kuang
7,113
1,292
0
2,471
8,232
3,003
0
1,407
6,627
58,955
0
L
2,301
531
0
2,220
4,802
2,739
0
649
4,113
14,595
1,061
L
4,097
314
0
4,362
12,372
9,795
0
1,354
11,018
0
40,510
W
Xbalanque
kostantis25573
Xbalanque
1,608
575
0
2,294
6,950
1,977
0
1,019
5,831
0
45,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
32,888
335
Minions Killed
380
0
Camps Cleared
0
1,128,822
Distance Traveled
1,171,325
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,537
685
106
10
0
219,985
0
L
Nu Wa
6,768
615
104
9
0
222,530
5
L
Artemis
5,874
534
82
7
0
216,665
0
W
Horus
6,444
586
31
3
0
258,247
3
W
Baron Samedi
5,954
541
67
6
0
206,493
2
L
Pele
5,530
503
68
6
0
240,739
0
W
Ao Kuang
6,845
622
95
9
0
297,461
0
L
Maui
5,418
493
23
2
0
228,458
5
L
Mulan
6,379
580
58
5
0
220,430
0
W
Xbalanque
6,108
555
81
7
0
189,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role