Player Matchup

Geb
Geb
Gold I
Dextroni
Geb
Gold I
Level 149
God Stats
9W - 3L
1,762 SR
Queue Stats
53W - 49L
1,795 MMR
Party 1
Nut
Nut
Diamond V
HunchoJackk
Nut
Diamond V
Level 98
God Stats
52W - 33L
1,694 SR
Queue Stats
203W - 191L
1,991 MMR
Solo
King Arthur
King Arthur
Platinum V
deuslux7
King Arthur
Platinum V
Level 128
God Stats
3W - 5L
1,364 SR
Queue Stats
145W - 140L
1,700 MMR
Party 1
Merlin
Merlin
Platinum V
pepod09
Merlin
Platinum V
Level 127
God Stats
17W - 22L
1,522 SR
Queue Stats
118W - 127L
1,758 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
zippari
Erlang Shen
Diamond V
Level 126
God Stats
4W - 2L
1,661 SR
Queue Stats
130W - 108L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,600 SR
1,810 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,519 SR
1,723 MMR
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
ChaosRegaila
Chernobog
Platinum V
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,741 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Lalaluxi
Ratatoskr
Platinum III
Level 175
God Stats
1W - 1L
1,243 SR
Queue Stats
158W - 147L
1,781 MMR
Solo
Poseidon
Poseidon
Gold II
Medívh
Poseidon
Gold II
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 29L
1,785 MMR
Solo
Bastet
Bastet
Platinum V
XalexGame
Bastet
Platinum V
Level 129
God Stats
2W - 3L
1,850 SR
Queue Stats
119W - 106L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,946
568
2,453
8,939
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 0
10,153
725
5,708
4,031
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
deuslux7
King Arthur
14
0 / 0 / 2
8,296
593
9,385
11,646
9,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
pepod09
Merlin
16
2 / 1 / 3
9,137
653
5,767
4,245
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
zippari
Erlang Shen
16
2 / 0 / 3
8,380
599
4,558
10,406
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangChang'eThanatosBacchus

VS

Bans
AgniThorYu HuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 2 / 0
4,862
347
1,011
3,037
1,162
Chernobog
ChaosRegaila
Chernobog
10
0 / 2 / 0
6,230
445
1,746
6,285
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Lalaluxi
Ratatoskr
12
0 / 1 / 0
6,746
482
6,807
13,546
7,017
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
Medívh
Poseidon
14
2 / 3 / 0
7,755
554
4,397
6,642
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
XalexGame
Bastet
11
0 / 2 / 0
6,272
448
3,484
11,262
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Chernobog
ChaosRegaila
Chernobog
0
2
0
0
W
0
1
6
3
W
6
0
0
6
L
Ratatoskr
Lalaluxi
Ratatoskr
0
1
0
0
L
Poseidon
Medívh
Poseidon
2
3
0
0.67
L
Bastet
XalexGame
Bastet
0
2
0
0
W
King Arthur
deuslux7
King Arthur
0
0
2
1
W
Merlin
pepod09
Merlin
2
1
3
3.5
W
Erlang Shen
zippari
Erlang Shen
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
17,445
39,267
Taken
40,772
25,665
Mitigated
14,104
12,315
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,011
146
0
869
3,037
1,162
0
721
2,316
2,713
0
L
Chernobog
ChaosRegaila
Chernobog
1,746
1,305
0
1,330
6,285
1,452
0
69
6,216
0
35,644
W
2,453
437
0
3,103
8,939
7,202
145
2,385
6,394
13,158
0
W
5,708
3,849
0
2,981
4,031
1,442
1,765
659
3,372
0
87,666
L
Ratatoskr
Lalaluxi
Ratatoskr
6,807
1,280
0
2,887
13,546
7,017
0
1,834
11,712
0
51,413
L
Poseidon
Medívh
Poseidon
4,397
625
0
939
6,642
1,516
0
3,886
2,756
64,819
0
L
Bastet
XalexGame
Bastet
3,484
867
0
4,519
11,262
2,957
0
1,593
9,669
0
39,812
W
King Arthur
deuslux7
King Arthur
9,385
1,167
0
3,487
11,646
9,586
273
321
11,325
0
62,649
W
Merlin
pepod09
Merlin
5,767
35
0
740
4,245
1,518
941
1,650
2,363
80,690
716
W
Erlang Shen
zippari
Erlang Shen
4,558
2,517
0
2,004
10,406
5,917
0
294
10,084
0
88,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
31,865
577
Minions Killed
394
0
Camps Cleared
0
1,489,690
Distance Traveled
1,173,778
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,862
347
2
0
0
54,686
0
L
Chernobog
6,230
445
72
5
0
228,198
0
W
Geb
7,946
568
19
1
0
286,518
4
W
Nut
10,153
725
169
12
0
275,512
2
L
Ratatoskr
6,746
482
91
7
0
295,155
0
L
Poseidon
7,755
554
147
11
0
276,491
2
L
Bastet
6,272
448
82
6
0
319,248
0
W
King Arthur
8,296
593
107
8
0
294,686
0
W
Merlin
9,137
653
154
11
0
284,843
5
W
Erlang Shen
8,380
599
128
9
0
348,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role