Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
N7 Ledge M8
Poseidon
Level 137
God Stats
10W - 8L
1,638 SR
Queue Stats
248W - 266L
1,473 Elo+
Solo
Mulan
Mulan
RYA998
Mulan
Level 103
God Stats
5W - 6L
1,511 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Achilles
Achilles
im_pablinhox13
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
lAmnessia_
Medusa
Level 102
God Stats
4W - 2L
1,817 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Team Averages
Level 114
1,593 SR
1,446 Elo+

VS

Team Averages
Level 89
1,514 SR
1,509 Elo+
Izanami
Izanami
Czolko62
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Party 1
Mulan
Mulan
ExoNiak
Mulan
Level 88
God Stats
55W - 42L
1,583 SR
Queue Stats
228W - 227L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Matth637ews89
Nu Wa
Level 164
God Stats
18W - 5L
1,799 SR
Queue Stats
162W - 171L
1,478 Elo+
Solo
Maui
Maui
xNeon3rd
Maui
Level 106
God Stats
8W - 6L
1,437 SR
Queue Stats
28W - 36L
1,393 Elo+
Solo
Fenrir
Fenrir
zareg25
Fenrir
Level 68
God Stats
0W - 1L
1,251 SR
Queue Stats
20W - 15L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 0 / 0
7,606
761
7,629
11,191
8,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
N7 Ledge M8
Poseidon
12
2 / 0 / 2
6,388
639
3,313
4,540
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
RYA998
Mulan
9
1 / 0 / 5
5,551
555
4,916
5,849
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
10
2 / 0 / 3
5,589
559
2,452
6,452
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
lAmnessia_
Medusa
11
4 / 0 / 2
6,344
634
5,275
5,281
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Czolko62
Izanami
8
0 / 3 / 0
4,611
461
1,857
5,741
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
ExoNiak
Mulan
8
0 / 6 / 0
4,633
463
4,741
9,246
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 0
5,609
561
4,350
4,453
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
7
0 / 2 / 0
4,575
458
1,891
8,393
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
zareg25
Fenrir
8
0 / 3 / 0
4,614
461
2,753
6,845
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
16
Kills
0
0
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
0
7
L
Izanami
Czolko62
Izanami
0
3
0
0
L
Mulan
ExoNiak
Mulan
0
6
0
0
L
0
2
0
0
W
Poseidon
N7 Ledge M8
Poseidon
2
0
2
3
W
Mulan
RYA998
Mulan
1
0
5
3.5
W
Achilles
2
0
3
3.5
W
Medusa
lAmnessia_
Medusa
4
0
2
5
L
Maui
0
2
0
0
L
Fenrir
zareg25
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
15,592
33,313
Taken
34,678
16,112
Mitigated
12,892
13,484
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,629
1,144
0
5,371
11,191
8,147
133
739
10,361
0
53,165
L
Izanami
Czolko62
Izanami
1,857
1,482
0
1,009
5,741
1,421
0
0
5,741
0
23,499
L
Mulan
ExoNiak
Mulan
4,741
1,146
0
1,718
9,246
3,709
0
152
9,094
0
30,093
L
4,350
790
0
742
4,453
1,093
28
2,432
2,021
38,200
280
W
Poseidon
N7 Ledge M8
Poseidon
3,313
925
0
1,328
4,540
1,308
0
1,681
2,694
45,004
0
W
Mulan
RYA998
Mulan
4,916
1,067
0
1,275
5,849
2,263
333
1,120
4,655
0
27,828
W
Achilles
2,452
809
0
3,862
6,452
2,815
22
389
5,998
0
29,463
W
Medusa
lAmnessia_
Medusa
5,275
1,854
0
1,648
5,281
1,579
296
1,834
3,387
0
34,847
L
Maui
1,891
276
66
1,826
8,393
4,070
0
0
8,393
15,338
0
L
Fenrir
zareg25
Fenrir
2,753
742
0
1,834
6,845
2,599
0
729
6,116
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
24,042
350
Minions Killed
246
0
Camps Cleared
0
975,162
Distance Traveled
921,095
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,606
761
103
10
0
191,986
2
L
Izanami
4,611
461
51
5
0
168,935
4
L
Mulan
4,633
463
44
4
0
164,011
1
L
Nu Wa
5,609
561
78
8
0
166,194
0
W
Poseidon
6,388
639
96
10
0
195,175
0
W
Mulan
5,551
555
35
4
0
210,510
0
W
Achilles
5,589
559
56
6
0
198,378
0
W
Medusa
6,344
634
60
6
0
179,113
0
L
Maui
4,575
458
22
2
0
199,078
2
L
Fenrir
4,614
461
51
5
0
222,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role