Player Matchup

Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A_FaMe-05
Fenrir
Level 27
God Stats
6W - 15L
1,370 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 1
Hera
Hera
Passionoia
Hera
Level 89
God Stats
5W - 0L
1,870 SR
Queue Stats
78W - 77L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
ajsol02
Aphrodite
Level 35
God Stats
11W - 8L
1,515 SR
Queue Stats
36W - 50L
1,429 Elo+
Party 1
Nut
Nut
delicious_bomber
Nut
Level 26
God Stats
1W - 1L
1,455 SR
Queue Stats
6W - 18L
1,212 Elo+
Party 1
Team Averages
Level 52
1,542 SR
1,390 Elo+

VS

Team Averages
Level 71
1,465 SR
1,452 Elo+
Anhur
Anhur
CremeDeLaFem
Anhur
Level 44
God Stats
3W - 8L
1,337 SR
Queue Stats
79W - 106L
1,431 Elo+
Solo
Hel
Hel
F_Zoo4_
Hel
Level 39
God Stats
6W - 10L
1,358 SR
Queue Stats
43W - 45L
1,420 Elo+
Solo
Ares
Ares
Imngodmode
Ares
Level 161
God Stats
2W - 4L
1,656 SR
Queue Stats
67W - 76L
1,495 Elo+
Solo
Pele
Pele
TrainingGear
Pele
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 199L
1,459 Elo+
Solo
Amaterasu
Amaterasu
triceratopy
Amaterasu
Level 50
God Stats
6W - 10L
1,475 SR
Queue Stats
91W - 121L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 1 / 2
8,490
606
8,980
12,328
8,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
A_FaMe-05
Fenrir
13
5 / 2 / 1
7,524
537
4,088
9,098
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 3 / 3
8,798
628
8,854
5,073
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ajsol02
Aphrodite
12
1 / 6 / 4
7,483
535
7,137
14,478
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

10
1 / 3 / 7
6,356
454
3,725
7,819
1,725
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
7,747
553
9,882
10,333
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
11
0 / 1 / 2
5,791
414
1,956
4,311
1,270
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 7
7,105
508
7,636
13,356
11,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 3
7,267
519
3,912
11,718
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
triceratopy
Amaterasu
12
1 / 2 / 0
7,236
517
7,513
14,343
12,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
15
15
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
2
1
W
Fenrir
A_FaMe-05
Fenrir
5
2
1
2.75
L
5
4
5
1.88
L
Hel
0
1
2
1
L
4
4
7
1.88
W
5
3
3
2.17
L
5
3
3
2.17
W
Aphrodite
ajsol02
Aphrodite
1
6
4
0.5
W
1
3
7
1.5
L
Amaterasu
triceratopy
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
30,899
48,796
Taken
54,061
20,437
Mitigated
32,968
17,476
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,980
2,191
0
5,622
12,328
8,239
0
0
12,328
0
62,159
W
Fenrir
A_FaMe-05
Fenrir
4,088
1,377
0
1,686
9,098
3,236
0
2,053
7,045
0
38,718
L
9,882
7,388
0
3,265
10,333
3,660
546
5,100
5,233
0
50,412
L
Hel
1,956
484
600
1,232
4,311
1,270
55
2,235
2,076
24,146
1,095
L
7,636
394
0
2,009
13,356
11,471
0
5,133
8,223
14,786
0
W
8,854
1,458
0
300
5,073
1,560
512
2,199
2,874
53,124
1,359
L
3,912
1,406
0
1,905
11,718
4,444
0
2,806
8,912
0
46,014
W
Aphrodite
ajsol02
Aphrodite
7,137
1,129
1,862
6,986
14,478
5,677
350
3,327
11,151
45,133
1,365
W
3,725
2,334
0
1,020
7,819
1,725
0
1,962
5,857
0
15,135
L
Amaterasu
triceratopy
Amaterasu
7,513
4,045
0
5,046
14,343
12,123
272
324
14,019
0
57,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
35,146
351
Minions Killed
289
0
Camps Cleared
0
1,353,837
Distance Traveled
1,315,201
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,490
606
118
8
0
282,928
6
W
Fenrir
7,524
537
55
4
0
306,876
0
L
Anhur
7,747
553
76
5
0
227,518
0
L
Hel
5,791
414
37
3
0
260,378
0
L
Ares
7,105
508
10
1
0
253,490
0
W
Hera
8,798
628
98
7
0
263,659
4
L
Pele
7,267
519
73
5
0
299,756
0
W
Aphrodite
7,483
535
57
4
0
232,062
0
W
Nut
6,356
454
23
2
0
268,312
4
L
Amaterasu
7,236
517
93
7
0
274,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role