Player Matchup

Cernunnos
Cernunnos
IronArkQ
Cernunnos
Level 152
God Stats
4W - 4L
1,660 SR
Queue Stats
166W - 171L
1,505 Elo+
Solo
Hel
Hel
MadcroGaming
Hel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,583 Elo+
Party 1
Bellona
Bellona
Tove_Thormar
Bellona
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 162L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
pabcule85
Baba Yaga
Level 19
God Stats
1W - 1L
1,725 SR
Queue Stats
44W - 44L
1,555 Elo+
Solo
Discordia
Discordia
sporch100
Discordia
Level 124
God Stats
2W - 2L
1,321 SR
Queue Stats
103W - 93L
1,611 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,531 Elo+

VS

Team Averages
Level 152
1,598 SR
1,527 Elo+
Medusa
Medusa
FANFAR0N
Medusa
Level 196
God Stats
5W - 4L
1,899 SR
Queue Stats
683W - 697L
1,520 Elo+
Solo
Yemoja
Yemoja
GreatestWarrior1
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,536 Elo+
Solo
Sobek
Sobek
HRS_Eleslaim
Sobek
Level 67
God Stats
3W - 2L
1,375 SR
Queue Stats
47W - 46L
1,497 Elo+
Solo
Izanami
Izanami
L3wigi
Izanami
Level 157
God Stats
4W - 1L
1,811 SR
Queue Stats
194W - 194L
1,506 Elo+
Solo
Chaac
Chaac
XxBDAVIDxX
Chaac
Level 192
God Stats
4W - 3L
1,404 SR
Queue Stats
225W - 247L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IronArkQ
Cernunnos
13
1 / 3 / 3
7,688
699
10,437
9,066
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 2
7,488
681
2,377
13,134
5,459
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Tove_Thormar
Bellona
1
0 / 0 / 0
2,828
257
0
0
0
Baba Yaga
pabcule85
Baba Yaga
17
4 / 1 / 4
9,105
828
13,487
7,757
3,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
sporch100
Discordia
16
2 / 3 / 3
8,738
794
12,623
8,154
3,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FANFAR0N
Medusa
16
2 / 2 / 6
9,291
845
12,587
11,283
4,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 3
8,461
769
1,685
6,792
4,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 5
9,404
855
5,503
14,055
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
L3wigi
Izanami
14
2 / 2 / 5
8,685
790
4,111
8,565
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
4 / 2 / 6
9,505
864
11,841
15,720
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
10
10
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
FANFAR0N
Medusa
2
2
6
2.5
W
0
1
3
1.5
W
2
2
5
2.25
L
Cernunnos
IronArkQ
Cernunnos
1
3
3
0.83
W
Izanami
L3wigi
Izanami
2
2
5
2.25
L
1
3
2
0.67
L
Bellona
Tove_Thormar
Bellona
0
0
0
0
W
Chaac
4
2
6
3.5
L
Baba Yaga
pabcule85
Baba Yaga
4
1
4
6
L
Discordia
sporch100
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
35,727
38,111
Taken
56,415
15,864
Mitigated
39,322
19,219
Healing
29,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FANFAR0N
Medusa
12,587
1,733
1,627
934
11,283
4,143
2,610
7,100
4,183
0
39,472
W
1,685
0
13,985
2,645
6,792
4,270
658
4,447
2,345
4,613
0
W
5,503
29
1,491
3,029
14,055
13,968
405
3,825
10,230
13,344
426
L
Cernunnos
IronArkQ
Cernunnos
10,437
3,152
691
1,113
9,066
3,702
0
2,035
7,031
0
20,897
W
Izanami
L3wigi
Izanami
4,111
1,331
903
1,446
8,565
2,775
1,978
6,372
2,193
0
15,945
L
2,377
83
7,588
7,992
13,134
5,459
0
2,333
10,801
7,327
288
L
Bellona
Tove_Thormar
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
11,841
359
464
3,193
15,720
14,166
432
6,302
9,418
0
20,617
L
Baba Yaga
pabcule85
Baba Yaga
13,487
470
236
1,599
7,757
3,682
126
1,205
6,552
32,758
380
L
Discordia
sporch100
Discordia
12,623
189
0
0
8,154
3,021
0
1,274
6,880
24,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
45,346
102
Minions Killed
130
0
Camps Cleared
0
856,686
Distance Traveled
1,007,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,291
845
51
5
0
204,538
0
W
Yemoja
8,461
769
6
1
0
178,794
0
W
Sobek
9,404
855
16
1
0
208,256
0
L
Cernunnos
7,688
699
16
1
0
178,876
0
W
Izanami
8,685
790
36
3
0
202,506
0
L
Hel
7,488
681
7
1
0
214,768
0
L
Bellona
2,828
257
0
0
0
0
0
W
Chaac
9,505
864
21
2
0
213,745
0
L
Baba Yaga
9,105
828
43
4
0
247,890
0
L
Discordia
8,738
794
36
3
0
215,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role