Player Matchup

Thanatos
Thanatos
Gold III
EldondelaEsquina
Thanatos
Gold III
Level 148
God Stats
9W - 7L
1,487 SR
Queue Stats
299W - 303L
1,538 MMR
Party 2
Ares
Ares
Gold I
ILSM Shadow
Ares
Gold I
Level 157
God Stats
5W - 3L
1,586 SR
Queue Stats
246W - 242L
1,674 MMR
Party 2
King Arthur
King Arthur
Diamond V
Orohz
King Arthur
Diamond V
Level 182
God Stats
4W - 12L
1,441 SR
Queue Stats
188W - 172L
1,918 MMR
Party 1
Apollo
Apollo
Platinum II
Suvaxia
Apollo
Platinum II
Level 111
God Stats
25W - 17L
1,681 SR
Queue Stats
75W - 67L
1,756 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
Teriyake
Kukulkan
Platinum II
Level 149
God Stats
1W - 0L
1,532 SR
Queue Stats
522W - 517L
1,862 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,545 SR
1,750 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,618 SR
1,754 MMR
Sylvanus
Sylvanus
Diamond V
CoquelicBloom
Sylvanus
Diamond V
Level 141
God Stats
10W - 7L
1,508 SR
Queue Stats
166W - 160L
1,815 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
FirstHorseman
Ao Kuang
Gold II
Level 100
God Stats
7W - 4L
1,795 SR
Queue Stats
23W - 16L
1,906 MMR
Party 3
Cupid
Cupid
Gold V
JackizGodly
Cupid
Gold V
Level 76
God Stats
6W - 7L
1,628 SR
Queue Stats
18W - 26L
1,532 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
seshful
Zhong Kui
Platinum IV
Level 158
God Stats
20W - 12L
1,671 SR
Queue Stats
308W - 303L
1,887 MMR
Party 3
Mulan
Mulan
Gold I
tenebrisregium
Mulan
Gold I
Level 147
God Stats
5W - 5L
1,489 SR
Queue Stats
82W - 77L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,527
705
932
2,947
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 2
3,686
737
2,190
3,066
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Orohz
King Arthur
6
1 / 0 / 1
3,672
734
1,686
3,781
2,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
Suvaxia
Apollo
6
2 / 0 / 1
3,483
697
3,340
2,324
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Teriyake
Kukulkan
7
1 / 0 / 0
3,745
749
686
1,324
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
Chang'eThorGebMedusa

VS

Bans
BacchusBastetAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoquelicBloom
Sylvanus
5
0 / 2 / 1
3,331
666
1,576
5,620
2,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ao Kuang
FirstHorseman
Ao Kuang
1
0 / 0 / 0
2,428
486
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,438
688
2,086
2,709
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
seshful
Zhong Kui
4
0 / 1 / 0
2,989
598
335
1,690
891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 2 / 0
3,676
735
1,654
4,342
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoquelicBloom
Sylvanus
0
2
1
0.25
W
1
0
1
1.5
L
Ao Kuang
FirstHorseman
Ao Kuang
0
0
0
0
W
1
1
2
2
L
1
1
0
1
W
King Arthur
Orohz
King Arthur
1
0
1
1.5
W
Apollo
Suvaxia
Apollo
2
0
1
2.5
W
Kukulkan
Teriyake
Kukulkan
1
0
0
1
L
Zhong Kui
seshful
Zhong Kui
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,834
Damage
5,651
13,442
Taken
14,361
5,536
Mitigated
5,025
7,611
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoquelicBloom
Sylvanus
1,576
531
771
1,760
5,620
2,094
0
920
4,700
11,724
0
W
932
88
0
2,417
2,947
917
0
131
2,816
0
17,902
L
Ao Kuang
FirstHorseman
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
2,190
261
0
1,556
3,066
1,498
0
637
2,429
5,868
2,279
L
2,086
1,532
194
960
2,709
690
0
1,041
1,668
0
11,279
W
King Arthur
Orohz
King Arthur
1,686
254
0
1,514
3,781
2,198
0
0
3,781
0
16,651
W
Apollo
Suvaxia
Apollo
3,340
2,538
0
1,734
2,324
580
0
808
1,516
0
18,993
W
Kukulkan
Teriyake
Kukulkan
686
0
0
390
1,324
343
0
329
995
15,553
154
L
Zhong Kui
seshful
Zhong Kui
335
0
0
747
1,690
891
0
530
1,004
9,301
493
L
1,654
92
0
864
4,342
1,350
0
0
4,342
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,113
Gold Earned
15,862
158
Minions Killed
101
0
Camps Cleared
0
519,417
Distance Traveled
359,241
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,331
666
14
3
0
111,508
0
W
Thanatos
3,527
705
44
9
0
115,286
0
L
Ao Kuang
2,428
486
0
0
0
778
0
W
Ares
3,686
737
19
4
0
118,815
3
L
Cupid
3,438
688
26
5
0
91,501
0
W
King Arthur
3,672
734
33
7
0
94,460
0
W
Apollo
3,483
697
29
6
0
98,252
0
W
Kukulkan
3,745
749
33
7
0
92,604
0
L
Zhong Kui
2,989
598
16
3
0
64,891
0
L
Mulan
3,676
735
45
9
0
90,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role