Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Caryatid
Guan Yu
Level 86
God Stats
2W - 1L
1,834 SR
Queue Stats
318W - 333L
1,389 Elo+
Solo
Atlas
Atlas
JoeBirdrow
Atlas
Level 77
God Stats
8W - 6L
1,601 SR
Queue Stats
368W - 362L
1,419 Elo+
Party 1
Martichoras
Martichoras
SUNGOD0150
Martichoras
Level 79
God Stats
9W - 10L
1,480 SR
Queue Stats
630W - 629L
1,464 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,454 Elo+

VS

Team Averages
Level 120
1,602 SR
1,484 Elo+
Sol
Sol
DRpTWON
Sol
Level 77
God Stats
7W - 3L
1,626 SR
Queue Stats
330W - 348L
1,525 Elo+
Solo
Nike
Nike
Levy9008
Nike
Level 137
God Stats
8W - 1L
1,866 SR
Queue Stats
707W - 692L
1,475 Elo+
Solo
Ymir
Ymir
Namesblank
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
pyetrogamer
Izanami
Level 226
God Stats
4W - 3L
1,490 SR
Queue Stats
749W - 762L
1,499 Elo+
Solo
Ra
Ra
xtremeuser
Ra
Level 132
God Stats
5W - 3L
1,529 SR
Queue Stats
485W - 521L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 2
6,213
1,243
5,136
5,206
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
5
0 / 0 / 0
4,332
866
0
0
0
Guan Yu
Caryatid
Guan Yu
7
0 / 2 / 3
4,893
979
983
3,075
1,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
11
1 / 2 / 4
5,369
1,074
3,072
5,053
4,303
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
SUNGOD0150
Martichoras
12
1 / 1 / 4
5,920
1,184
3,785
2,568
1,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 1 / 3
5,494
1,099
2,791
3,953
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
1
0 / 0 / 0
1,332
266
0
0
0
12
1 / 1 / 3
6,101
1,220
3,271
4,183
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
pyetrogamer
Izanami
11
3 / 1 / 1
5,805
1,161
1,187
2,333
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 3
4,873
975
1,125
4,183
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
6
Kills
5
6
Deaths
6
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
2
5
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Guan Yu
Caryatid
Guan Yu
0
2
3
0.75
W
Sol
1
1
3
2.5
L
Atlas
1
2
4
1.5
W
Nike
0
0
0
0
W
1
1
3
2.5
L
Martichoras
SUNGOD0150
Martichoras
1
1
4
3
W
Izanami
pyetrogamer
Izanami
3
1
1
3.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
8,374
15,902
Taken
14,652
9,997
Mitigated
6,057
4,723
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,136
474
208
1,766
5,206
3,643
254
1,976
3,230
0
15,127
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Caryatid
Guan Yu
983
0
1,037
354
3,075
1,038
217
422
2,653
0
2,755
W
Sol
2,791
1,111
706
1,450
3,953
1,204
0
829
3,124
10,695
0
L
Atlas
3,072
567
193
699
5,053
4,303
0
2,763
2,290
6,517
0
W
Nike
0
0
0
0
0
0
0
0
0
0
0
W
3,271
808
0
330
4,183
2,581
0
775
3,408
6,377
0
L
Martichoras
SUNGOD0150
Martichoras
3,785
909
72
394
2,568
1,013
185
2,026
542
0
11,602
W
Izanami
pyetrogamer
Izanami
1,187
302
237
103
2,333
799
0
592
1,741
0
7,880
W
1,125
231
1,961
1,048
4,183
1,473
0
876
3,307
4,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
23,605
42
Minions Killed
46
0
Camps Cleared
0
318,390
Distance Traveled
327,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,213
1,243
16
3
0
97,560
0
L
Cernunnos
4,332
866
0
0
0
0
0
L
Guan Yu
4,893
979
4
1
0
57,456
0
W
Sol
5,494
1,099
16
3
0
83,029
0
L
Atlas
5,369
1,074
6
1
0
77,167
0
W
Nike
1,332
266
0
0
0
0
0
W
Ymir
6,101
1,220
6
1
0
91,256
0
L
Martichoras
5,920
1,184
16
3
0
86,207
0
W
Izanami
5,805
1,161
19
4
0
74,559
0
W
Ra
4,873
975
5
1
0
78,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role