Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AvonNyx
Merlin
Level 62
God Stats
5W - 3L
1,873 SR
Queue Stats
118W - 106L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
Heartstopper14
Jing Wei
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 20L
1,383 Elo+
Party 2
Team Averages
Level 83
1,553 SR
1,480 Elo+

VS

Team Averages
Level 91
1,373 SR
1,257 Elo+
Kukulkan
Kukulkan
DaZeDGUMMY
Kukulkan
Level 158
God Stats
1W - 0L
1,343 SR
Queue Stats
4W - 7L
1,115 Elo+
Party 1
Guan Yu
Guan Yu
Nismo96
Guan Yu
Level 86
God Stats
4W - 4L
1,538 SR
Queue Stats
170W - 164L
1,540 Elo+
Solo
Danzaburou
Danzaburou
jumpinghexa
Danzaburou
Level 28
God Stats
4W - 8L
1,239 SR
Queue Stats
5W - 9L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 5 / 1
9,354
720
6,880
14,201
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
AvonNyx
Merlin
15
1 / 4 / 1
9,135
703
8,776
8,837
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
15
0 / 4 / 2
8,923
686
5,768
9,226
2,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaZeDGUMMY
Kukulkan
18
4 / 1 / 8
11,451
881
12,495
7,571
2,904
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Nismo96
Guan Yu
18
4 / 0 / 7
10,904
839
9,389
12,754
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
jumpinghexa
Danzaburou
16
5 / 1 / 5
10,835
833
5,683
6,884
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
L
Merlin
AvonNyx
Merlin
1
4
1
0.38
W
Kukulkan
DaZeDGUMMY
Kukulkan
4
1
8
8
L
Jing Wei
0
4
2
0.25
W
Guan Yu
Nismo96
Guan Yu
4
0
7
7.5
W
Danzaburou
jumpinghexa
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
27,567
32,264
Taken
27,209
15,775
Mitigated
20,788
2,096
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,880
680
0
835
14,201
9,821
0
4,752
9,002
23,049
188
L
Merlin
AvonNyx
Merlin
8,776
737
0
352
8,837
3,220
0
2,924
5,673
34,511
0
W
Kukulkan
DaZeDGUMMY
Kukulkan
12,495
212
0
250
7,571
2,904
73
5,114
2,409
52,004
761
L
Jing Wei
5,768
4,583
0
909
9,226
2,734
0
4,375
4,452
0
21,145
W
Guan Yu
Nismo96
Guan Yu
9,389
1,036
1,302
4,154
12,754
15,290
0
6,083
6,222
0
29,207
W
Danzaburou
jumpinghexa
Danzaburou
5,683
2,390
0
1,152
6,884
2,594
671
3,730
2,965
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
33,190
121
Minions Killed
174
0
Camps Cleared
0
664,776
Distance Traveled
741,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,354
720
25
2
0
216,728
0
L
Merlin
9,135
703
46
4
0
212,696
0
W
Kukulkan
11,451
881
87
7
0
256,403
0
L
Jing Wei
8,923
686
50
4
0
235,352
0
W
Guan Yu
10,904
839
34
3
0
237,206
0
W
Danzaburou
10,835
833
53
4
0
247,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role