Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Niiik
Ix Chel
Level 163
God Stats
140W - 123L
1,598 SR
Queue Stats
564W - 581L
1,552 Elo+
Solo
Guan Yu
Guan Yu
SeedShinigami
Guan Yu
Level 143
God Stats
1W - 3L
1,311 SR
Queue Stats
367W - 356L
1,550 Elo+
Solo
Team Averages
Level 154
1,469 SR
1,534 Elo+

VS

Team Averages
Level 44
1,491 SR
1,622 Elo+
Hades
Hades
BobDeBouwer2002
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,726 Elo+
Party 1
Ravana
Ravana
Caf3cito
Ravana
Level 64
God Stats
8W - 10L
1,474 SR
Queue Stats
174W - 164L
1,579 Elo+
Solo
Surtr
Surtr
Vigo12345
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 0 / 6
7,185
798
3,914
6,002
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
Niiik
Ix Chel
14
5 / 1 / 2
8,450
939
11,706
5,125
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
13
1 / 0 / 6
7,124
792
4,441
10,168
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,338
704
5,105
6,676
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Caf3cito
Ravana
14
1 / 0 / 0
7,601
845
7,532
8,741
5,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Vigo12345
Surtr
12
0 / 3 / 1
6,532
726
4,949
9,162
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
6
4
L
0
4
1
0.13
L
Ravana
Caf3cito
Ravana
1
0
0
1
W
Ix Chel
Niiik
Ix Chel
5
1
2
6
W
Guan Yu
1
0
6
4
L
Surtr
Vigo12345
Surtr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
17,586
21,295
Taken
24,579
8,071
Mitigated
12,316
10,065
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,914
2,057
0
841
6,002
1,763
329
1,125
4,797
0
22,357
L
5,105
687
198
1,116
6,676
2,927
0
3,543
2,807
15,913
0
L
Ravana
Caf3cito
Ravana
7,532
1,050
0
3,553
8,741
5,721
0
3,608
4,741
0
27,838
W
Ix Chel
Niiik
Ix Chel
11,706
988
1,049
1,392
5,125
1,737
276
1,639
3,425
38,891
0
W
Guan Yu
4,441
773
3,089
3,694
10,168
4,571
434
2,292
7,662
0
12,922
L
Surtr
Vigo12345
Surtr
4,949
1,469
0
1,606
9,162
3,668
0
3,574
5,205
363
21,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
20,471
126
Minions Killed
123
0
Camps Cleared
0
496,625
Distance Traveled
477,802
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,185
798
43
5
0
155,755
0
L
Hades
6,338
704
32
4
0
120,169
0
L
Ravana
7,601
845
47
5
0
186,822
0
W
Ix Chel
8,450
939
61
7
0
171,559
3
W
Guan Yu
7,124
792
22
2
0
169,311
0
L
Surtr
6,532
726
44
5
0
170,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role