Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FrogsLegs
Raijin
Level 121
God Stats
0W - 1L
1,599 SR
Queue Stats
6W - 5L
1,578 Elo+
Solo
Sobek
Sobek
MisfitSal
Sobek
Level 103
God Stats
5W - 4L
1,420 SR
Queue Stats
24W - 18L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Pìero
Ao Kuang
Level 67
God Stats
4W - 7L
1,610 SR
Queue Stats
211W - 201L
1,560 Elo+
Party 2
Ishtar
Ishtar
xKillerEaglex
Ishtar
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 79L
1,513 Elo+
Party 2
Team Averages
Level 118
1,526 SR
1,542 Elo+

VS

Team Averages
Level 103
1,419 SR
1,548 Elo+
Serqet
Serqet
FineWinston
Serqet
Level 100
God Stats
2W - 2L
1,277 SR
Queue Stats
63W - 44L
1,614 Elo+
Party 1
Thor
Thor
GlacierAce
Thor
Level 129
God Stats
6W - 10L
1,373 SR
Queue Stats
503W - 460L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
GoldKarp4
Danzaburou
Level 22
God Stats
16W - 11L
1,579 SR
Queue Stats
34W - 34L
1,479 Elo+
Party 3
Tiamat
Tiamat
iclickheadz
Tiamat
Level 138
God Stats
13W - 12L
1,586 SR
Queue Stats
205W - 187L
1,530 Elo+
Party 3
Xing Tian
Xing Tian
tamsuu
Xing Tian
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
438W - 410L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 0
6,276
628
4,267
6,670
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
FrogsLegs
Raijin
12
0 / 2 / 2
6,251
625
3,600
4,943
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MisfitSal
Sobek
10
0 / 0 / 2
5,644
564
4,202
6,888
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Pìero
Ao Kuang
12
4 / 2 / 0
6,347
635
4,038
6,889
2,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
4,987
499
2,083
6,730
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 1 / 3
6,165
617
2,864
6,966
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 1
6,142
614
3,916
8,008
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GoldKarp4
Danzaburou
11
3 / 0 / 1
5,892
589
5,020
3,038
797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 2 / 2
6,543
654
3,194
5,241
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
tamsuu
Xing Tian
10
0 / 1 / 3
5,807
581
3,183
8,329
4,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
9
9
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
W
Serqet
4
1
3
5.5
L
Raijin
FrogsLegs
Raijin
0
2
2
0.5
W
1
2
1
0.75
W
Danzaburou
GoldKarp4
Danzaburou
3
0
1
3.5
L
Sobek
MisfitSal
Sobek
0
0
2
1
L
Ao Kuang
Pìero
Ao Kuang
4
2
0
2
W
Tiamat
1
2
2
1
W
Xing Tian
tamsuu
Xing Tian
0
1
3
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
18,177
32,120
Taken
31,582
12,258
Mitigated
13,117
10,632
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,267
1,895
0
2,653
6,670
1,766
0
0
6,240
0
33,898
W
Serqet
2,864
675
0
4,228
6,966
2,205
0
2,189
4,649
0
35,951
L
Raijin
FrogsLegs
Raijin
3,600
143
0
406
4,943
1,241
0
1,987
2,407
42,825
0
W
3,916
1,024
0
2,581
8,008
3,460
0
0
8,008
0
39,204
W
Danzaburou
GoldKarp4
Danzaburou
5,020
3,105
0
1,719
3,038
797
0
1,989
1,049
0
31,668
L
Sobek
MisfitSal
Sobek
4,202
542
0
3,876
6,888
4,619
0
1,054
5,834
20,243
0
L
Ao Kuang
Pìero
Ao Kuang
4,038
986
0
1,156
6,889
2,597
0
646
6,163
49,179
1,198
W
Tiamat
3,194
437
0
1,468
5,241
1,919
0
3,930
1,050
38,041
1,563
W
Xing Tian
tamsuu
Xing Tian
3,183
710
0
2,255
8,329
4,736
0
3,205
5,124
22,465
0
L
2,083
1,753
0
2,541
6,730
2,035
0
1,962
4,640
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
30,549
339
Minions Killed
333
0
Camps Cleared
0
1,052,122
Distance Traveled
1,108,997
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,276
628
64
6
0
158,404
0
W
Serqet
6,165
617
70
7
0
265,170
1
L
Raijin
6,251
625
107
11
0
221,175
4
W
Thor
6,142
614
78
8
0
239,226
2
W
Danzaburou
5,892
589
62
6
0
177,685
2
L
Sobek
5,644
564
17
2
0
219,104
3
L
Ao Kuang
6,347
635
78
8
0
252,928
0
W
Tiamat
6,543
654
89
9
0
213,612
3
W
Xing Tian
5,807
581
34
3
0
213,304
0
L
Ishtar
4,987
499
73
7
0
200,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role