Player Matchup

Sobek
Sobek
Gold IV
Asdwi
Sobek
Gold IV
Level 156
God Stats
5W - 6L
1,695 SR
Queue Stats
102W - 110L
1,382 MMR
Solo
Kali
Kali
Bronze III
CaptainWeekend
Kali
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Apollo
Apollo
Gold III
fomania
Apollo
Gold III
Level 173
God Stats
6W - 5L
1,953 SR
Queue Stats
276W - 270L
1,444 MMR
Solo
Achilles
Achilles
Gold III
sneakyturtle213
Achilles
Gold III
Level 144
God Stats
20W - 9L
1,755 SR
Queue Stats
116W - 131L
1,471 MMR
Solo
Kukulkan
Kukulkan
Gold V
wem75019
Kukulkan
Gold V
Level 209
God Stats
10W - 11L
1,460 SR
Queue Stats
384W - 396L
1,348 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,672 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,503 SR
1,408 MMR
Tsukuyomi
Tsukuyomi
Gold V
Jvanduchit
Tsukuyomi
Gold V
Level 50
God Stats
2W - 2L
1,639 SR
Queue Stats
31W - 37L
1,321 MMR
Solo
Ares
Ares
Gold V
NatOP
Ares
Gold V
Level 105
God Stats
2W - 6L
1,363 SR
Queue Stats
284W - 303L
1,359 MMR
Solo
Ullr
Ullr
Gold IV
REVISOS
Ullr
Gold IV
Level 86
God Stats
7W - 10L
1,585 SR
Queue Stats
53W - 56L
1,435 MMR
Party 1
Janus
Janus
Silver I
S1ru
Janus
Silver I
Level 47
God Stats
3W - 5L
1,426 SR
Queue Stats
34W - 34L
1,452 MMR
Party 1
Surtr
Surtr
Silver II
richthekid05
Surtr
Silver II
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 24L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asdwi
Sobek
14
6 / 0 / 13
9,273
580
7,540
10,136
10,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
4 / 3 / 7
8,354
522
6,686
13,426
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apollo
fomania
Apollo
17
8 / 1 / 5
10,504
657
15,075
10,596
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
3 / 1 / 5
9,229
577
8,563
13,483
10,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
wem75019
Kukulkan
15
1 / 1 / 7
8,620
539
5,793
5,486
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
BacchusChironAo KuangAgni

VS

Bans
SusanoKing ArthurAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jvanduchit
Tsukuyomi
13
1 / 6 / 2
7,137
446
6,872
14,319
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
NatOP
Ares
12
2 / 4 / 1
7,678
480
4,512
11,918
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
REVISOS
Ullr
12
2 / 5 / 1
7,204
450
5,360
12,330
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
S1ru
Janus
13
0 / 4 / 2
7,345
459
4,458
6,392
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 0
8,571
536
8,465
17,725
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
6
6
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Asdwi
Sobek
6
0
13
12.5
W
4
3
7
2.5
L
Tsukuyomi
Jvanduchit
Tsukuyomi
1
6
2
0.33
L
Ares
NatOP
Ares
2
4
1
0.63
L
Ullr
REVISOS
Ullr
2
5
1
0.5
L
Janus
S1ru
Janus
0
4
2
0.25
W
Apollo
fomania
Apollo
8
1
5
10.5
L
1
3
0
0.33
W
Achilles
3
1
5
5.5
W
Kukulkan
wem75019
Kukulkan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
29,667
53,127
Taken
62,684
33,776
Mitigated
30,065
18,160
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Asdwi
Sobek
7,540
127
0
2,412
10,136
10,843
0
2,690
7,366
16,158
1,458
W
6,686
2,562
0
4,876
13,426
4,783
11
1,976
11,350
0
52,108
L
Tsukuyomi
Jvanduchit
Tsukuyomi
6,872
953
0
4,559
14,319
5,224
0
3,635
10,684
0
59,262
L
Ares
NatOP
Ares
4,512
118
0
1,217
11,918
9,042
0
2,808
9,110
24,374
0
L
Ullr
REVISOS
Ullr
5,360
1,780
0
1,029
12,330
3,885
0
1,110
11,220
0
51,545
L
Janus
S1ru
Janus
4,458
0
0
687
6,392
2,150
0
3,423
2,969
61,627
430
W
Apollo
fomania
Apollo
15,075
10,640
0
4,870
10,596
5,106
918
1,323
9,199
0
90,647
L
8,465
3,660
0
4,083
17,725
9,764
3
3,060
14,665
2,584
69,557
W
Achilles
8,563
1,916
0
5,300
13,483
10,909
1,004
1,689
11,728
11,055
56,865
W
Kukulkan
wem75019
Kukulkan
5,793
388
0
702
5,486
2,135
504
2,396
2,974
69,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
37,935
492
Minions Killed
462
0
Camps Cleared
0
1,608,015
Distance Traveled
1,612,020
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,273
580
23
1
0
349,875
5
W
Kali
8,354
522
82
5
0
329,928
1
L
Tsukuyomi
7,137
446
80
5
0
351,440
3
L
Ares
7,678
480
47
3
0
331,664
5
L
Ullr
7,204
450
88
6
0
298,719
3
L
Janus
7,345
459
130
8
0
320,102
4
W
Apollo
10,504
657
145
9
0
321,400
0
L
Surtr
8,571
536
117
7
0
310,095
0
W
Achilles
9,229
577
121
8
0
288,714
6
W
Kukulkan
8,620
539
121
8
0
318,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role