Player Matchup

Janus
Janus
Im JFN
Janus
Level 146
God Stats
6W - 10L
1,240 SR
Queue Stats
104W - 96L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
MrPurPurrr
Kuzenbo
Level 104
God Stats
15W - 14L
1,398 SR
Queue Stats
46W - 51L
1,346 Elo+
Solo
Apollo
Apollo
Phoenixluck
Apollo
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
dixienormous115
Ao Kuang
Level 66
God Stats
25W - 15L
1,652 SR
Queue Stats
206W - 213L
1,455 Elo+
Solo
King Arthur
King Arthur
reyfilibustero
King Arthur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,642 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,456 Elo+

VS

Team Averages
Level 103
1,496 SR
1,452 Elo+
Shiva
Shiva
Essskedit_Uce
Shiva
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 211L
1,401 Elo+
Solo
Set
Set
Grimmmreaper820
Set
Level 109
God Stats
10W - 19L
1,608 SR
Queue Stats
126W - 124L
1,523 Elo+
Solo
Artemis
Artemis
Shakenpake1
Artemis
Level 67
God Stats
6W - 5L
1,324 SR
Queue Stats
128W - 158L
1,443 Elo+
Solo
Ymir
Ymir
XJrufenerX
Ymir
Level 86
God Stats
114W - 95L
1,539 SR
Queue Stats
545W - 520L
1,427 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
316W - 281L
1,510 SR
Queue Stats
410W - 412L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Im JFN
Janus
13
0 / 1 / 0
6,698
478
5,063
6,844
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
MrPurPurrr
Kuzenbo
10
0 / 4 / 2
6,318
451
5,917
13,598
11,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
9
0 / 4 / 2
5,578
398
2,731
8,763
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
1 / 8 / 0
6,163
440
3,019
12,637
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
reyfilibustero
King Arthur
13
2 / 2 / 0
7,627
545
8,120
13,762
12,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,250
589
8,387
11,914
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 1 / 6
7,813
558
6,948
9,202
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Shakenpake1
Artemis
14
1 / 0 / 2
7,353
525
4,673
4,114
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 7
8,151
582
5,421
9,166
5,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Xavius
Anubis
15
10 / 0 / 4
10,078
720
15,198
10,812
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
19
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
3
1
6
6
L
Janus
Im JFN
Janus
0
1
0
0
L
Kuzenbo
MrPurPurrr
Kuzenbo
0
4
2
0.25
L
Apollo
0
4
2
0.25
W
Artemis
Shakenpake1
Artemis
1
0
2
2
W
2
2
7
2.75
W
Anubis
Xavius
Anubis
10
0
4
12
L
Ao Kuang
1
8
0
0.13
L
King Arthur
reyfilibustero
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
40,627
55,604
Taken
45,208
30,257
Mitigated
24,323
14,287
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,387
1,519
52
4,058
11,914
8,407
83
1,403
10,511
0
55,856
W
6,948
2,971
0
2,806
9,202
4,101
933
2,616
6,444
0
50,149
L
Janus
Im JFN
Janus
5,063
148
0
2,138
6,844
1,532
0
4,939
1,905
48,524
0
L
Kuzenbo
MrPurPurrr
Kuzenbo
5,917
2,099
124
3,634
13,598
11,324
0
7,255
6,343
20,229
1,432
L
Apollo
2,731
1,654
0
2,295
8,763
1,874
0
3,176
5,542
0
26,938
W
Artemis
Shakenpake1
Artemis
4,673
1,569
0
1,813
4,114
1,293
2,439
896
3,218
0
52,586
W
5,421
930
0
1,880
9,166
5,881
297
4,056
5,012
26,534
0
W
Anubis
Xavius
Anubis
15,198
724
0
7,448
10,812
4,641
861
5,265
5,265
76,405
1,442
L
Ao Kuang
3,019
732
0
3,966
12,637
2,720
0
4,677
7,888
36,071
0
L
King Arthur
reyfilibustero
King Arthur
8,120
873
0
2,130
13,762
12,807
0
557
12,433
1,867
55,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,384
Gold Earned
41,645
370
Minions Killed
441
0
Camps Cleared
0
1,274,341
Distance Traveled
1,334,857
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,250
589
87
6
0
256,374
0
W
Set
7,813
558
88
6
0
307,982
2
L
Janus
6,698
478
110
8
0
284,573
0
L
Kuzenbo
6,318
451
28
2
0
254,775
2
L
Apollo
5,578
398
59
4
0
224,778
0
W
Artemis
7,353
525
81
6
0
232,481
0
W
Ymir
8,151
582
55
4
0
281,099
0
W
Anubis
10,078
720
130
9
0
256,921
1
L
Ao Kuang
6,163
440
74
5
0
236,780
0
L
King Arthur
7,627
545
99
7
0
273,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role