Player Matchup

Ix Chel
Ix Chel
GodLike420Qc
Ix Chel
Level 127
God Stats
15W - 4L
1,750 SR
Queue Stats
1,074W - 372L
1,717 Elo+
Party 1
Loki
Loki
J0bamaClinton
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 22L
1,804 Elo+
Party 1
Hera
Hera
ToXicTactiks
Hera
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 14L
1,310 Elo+
Party 2
Cerberus
Cerberus
digbick420
Cerberus
Level 121
God Stats
8W - 10L
1,297 SR
Queue Stats
466W - 470L
1,409 Elo+
Solo
Charon
Charon
uptopjodog
Charon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 2
Team Averages
Level 88
1,555 SR
1,547 Elo+

VS

Team Averages
Level 108
1,524 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ozzaayy22
Sylvanus
Level 89
God Stats
2W - 2L
1,631 SR
Queue Stats
105W - 112L
1,427 Elo+
Solo
Nut
Nut
PortalAuthor278
Nut
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 158L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
soulja6ussy
Cu Chulainn
Level 121
God Stats
2W - 3L
1,488 SR
Queue Stats
178W - 238L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GodLike420Qc
Ix Chel
17
5 / 2 / 18
9,705
971
10,370
8,884
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

17
17 / 2 / 5
11,192
1,119
20,307
10,362
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
3 / 1 / 19
9,237
924
10,800
5,701
2,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
digbick420
Cerberus
13
1 / 5 / 20
8,752
875
7,331
17,024
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
uptopjodog
Charon
14
2 / 2 / 20
8,665
867
4,258
7,869
3,631
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 8 / 2
7,138
714
6,399
15,777
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
 
Vulcan
11
0 / 3 / 3
7,005
701
5,676
4,401
1,317
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Ozzaayy22
Sylvanus
15
2 / 5 / 4
9,271
927
7,272
15,609
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 8 / 3
7,834
783
6,297
12,381
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
soulja6ussy
Cu Chulainn
14
5 / 4 / 2
8,698
870
4,539
8,570
3,060
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
28
Kills
12
12
Deaths
28
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
8
2
0.25
L
Vulcan
 
Vulcan
0
3
3
0.5
W
Ix Chel
GodLike420Qc
Ix Chel
5
2
18
7
W
17
2
5
9.75
L
Sylvanus
Ozzaayy22
Sylvanus
2
5
4
0.8
L
4
8
3
0.69
W
3
1
19
12.5
W
Cerberus
digbick420
Cerberus
1
5
20
2.2
L
Cu Chulainn
soulja6ussy
Cu Chulainn
5
4
2
1.5
W
Charon
uptopjodog
Charon
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
30,183
49,840
Taken
56,738
26,514
Mitigated
36,076
21,963
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,399
1,131
245
2,257
15,777
12,373
0
8,799
6,978
0
16,646
L
Vulcan
 
Vulcan
5,676
296
685
330
4,401
1,317
0
1,329
3,072
14,205
0
W
Ix Chel
GodLike420Qc
Ix Chel
10,370
1,296
7,613
4,503
8,884
3,789
521
2,989
5,789
20,224
853
W
20,307
5,409
524
649
10,362
4,053
1,999
3,352
6,938
0
35,875
L
Sylvanus
Ozzaayy22
Sylvanus
7,272
1,241
2,097
4,592
15,609
15,172
0
9,185
6,424
12,052
0
L
6,297
3,070
252
545
12,381
4,154
0
5,718
6,663
0
12,842
W
10,800
2,180
301
1,566
5,701
2,012
1,155
1,825
3,797
27,159
537
W
Cerberus
digbick420
Cerberus
7,331
330
543
5,003
17,024
13,029
238
3,154
13,449
14,219
1,160
L
Cu Chulainn
soulja6ussy
Cu Chulainn
4,539
585
178
2,044
8,570
3,060
0
5,919
2,651
0
11,336
W
Charon
uptopjodog
Charon
4,258
961
523
738
7,869
3,631
1,030
1,628
6,167
9,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
39,946
145
Minions Killed
71
0
Camps Cleared
0
998,725
Distance Traveled
757,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,138
714
16
2
0
165,990
0
L
Vulcan
7,005
701
18
2
0
94,002
0
W
Ix Chel
9,705
971
30
3
0
213,202
0
W
Loki
11,192
1,119
34
3
0
216,270
0
L
Sylvanus
9,271
927
11
1
0
181,094
0
L
Nut
7,834
783
13
1
0
159,615
0
W
Hera
9,237
924
38
4
0
172,448
0
W
Cerberus
8,752
875
26
3
0
198,218
0
L
Cu Chulainn
8,698
870
13
1
0
156,522
0
W
Charon
8,665
867
17
2
0
198,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role