Player Matchup

Medusa
Medusa
DINGLEHORN
Medusa
Level 115
God Stats
6W - 4L
1,546 SR
Queue Stats
47W - 53L
1,497 Elo+
Solo
Fenrir
Fenrir
IISuki
Fenrir
Level 156
God Stats
2W - 0L
1,840 SR
Queue Stats
81W - 73L
1,501 Elo+
Party 1
Ares
Ares
Oxi Ginn
Ares
Level 144
God Stats
1W - 1L
1,645 SR
Queue Stats
52W - 45L
1,517 Elo+
Party 1
Team Averages
Level 138
1,677 SR
1,505 Elo+

VS

Team Averages
Level 100
1,627 SR
1,555 Elo+
Sol
Sol
ArtemisGodSlayer
Sol
Level 123
God Stats
58W - 68L
1,499 SR
Queue Stats
154W - 181L
1,443 Elo+
Solo
Kali
Kali
Chacal81Fra
Kali
Level 60
God Stats
3W - 1L
1,792 SR
Queue Stats
28W - 19L
1,635 Elo+
Solo
Maui
Maui
woaka-
Maui
Level 118
God Stats
7W - 4L
1,588 SR
Queue Stats
246W - 230L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DINGLEHORN
Medusa
15
5 / 1 / 7
9,624
962
7,387
5,206
2,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
IISuki
Fenrir
15
8 / 0 / 5
9,674
967
7,366
5,854
5,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
14
3 / 0 / 8
8,479
848
4,205
6,164
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 0
7,111
711
4,280
11,704
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,619
662
890
5,559
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Maui
woaka-
Maui
12
1 / 2 / 0
6,929
693
2,925
7,214
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
1
1
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
0
2
1
0.25
W
Medusa
DINGLEHORN
Medusa
5
1
7
8.5
W
Fenrir
IISuki
Fenrir
8
0
5
10.5
W
Ares
3
0
8
7
L
Maui
woaka-
Maui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
8,095
17,224
Taken
24,477
11,795
Mitigated
10,012
4,467
Healing
2,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,280
726
0
385
11,704
3,359
0
415
11,146
23,426
0
L
890
384
0
977
5,559
1,969
0
1,139
4,273
0
9,085
W
Medusa
DINGLEHORN
Medusa
7,387
2,989
0
1,474
5,206
2,003
1,453
2,709
2,381
0
39,181
W
Fenrir
IISuki
Fenrir
7,366
1,819
0
2,387
5,854
5,483
1,030
2,481
3,174
0
27,603
W
Ares
4,205
39
0
606
6,164
4,309
437
1,597
4,455
16,241
1,626
L
Maui
woaka-
Maui
2,925
467
0
688
7,214
4,684
0
2,117
4,818
8,789
41

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
20,659
154
Minions Killed
63
0
Camps Cleared
0
503,414
Distance Traveled
443,039
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,111
711
35
4
0
130,894
0
L
Kali
6,619
662
16
2
0
148,407
1
W
Medusa
9,624
962
80
8
0
177,463
0
W
Fenrir
9,674
967
41
4
0
168,988
0
W
Ares
8,479
848
33
3
0
156,963
0
L
Maui
6,929
693
12
1
0
163,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role