Player Matchup

Anubis
Anubis
SgiLL_187
Anubis
Level 97
God Stats
10W - 6L
1,428 SR
Queue Stats
80W - 113L
1,439 Elo+
Party 1
Janus
Janus
Snerdl3z
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,508 Elo+
Solo
Athena
Athena
iDemor4914
Athena
Level 103
God Stats
28W - 24L
1,557 SR
Queue Stats
324W - 289L
1,500 Elo+
Solo
Poseidon
Poseidon
kobezakjordan10
Poseidon
Level 142
God Stats
3W - 11L
1,292 SR
Queue Stats
350W - 353L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
payable_pickle76
Guan Yu
Level 58
God Stats
1W - 1L
1,707 SR
Queue Stats
111W - 136L
1,511 Elo+
Party 1
Team Averages
Level 102
1,497 SR
1,494 Elo+

VS

Team Averages
Level 109
1,594 SR
1,483 Elo+
Cthulhu
Cthulhu
Froggeezy348
Cthulhu
Level 121
God Stats
2W - 2L
1,745 SR
Queue Stats
87W - 84L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
IHO Il OWI
Zhong Kui
Level 89
God Stats
3W - 3L
1,502 SR
Queue Stats
92W - 98L
1,445 Elo+
Solo
Jing Wei
Jing Wei
XxCerezaxX5618
Jing Wei
Level 146
God Stats
1W - 2L
1,637 SR
Queue Stats
74W - 80L
1,487 Elo+
Solo
Chang'e
Chang'e
Zamaranthh
Chang'e
Level 83
God Stats
18W - 9L
1,667 SR
Queue Stats
196W - 161L
1,559 Elo+
Solo
Loki
Loki
g_o_o_p_0_0_0_0
Loki
Level 108
God Stats
48W - 50L
1,420 SR
Queue Stats
351W - 337L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SgiLL_187
Anubis
15
4 / 7 / 4
9,200
511
11,310
16,863
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Snerdl3z
Janus
13
1 / 5 / 0
7,741
430
3,944
8,106
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
iDemor4914
Athena
11
1 / 3 / 6
8,207
456
4,751
15,699
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
17
7 / 4 / 2
10,607
589
11,565
12,748
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 4 / 3
7,974
443
4,476
17,864
14,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Froggeezy348
Cthulhu
16
3 / 3 / 4
9,054
503
11,435
12,148
8,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
IHO Il OWI
Zhong Kui
16
3 / 4 / 5
10,294
572
9,876
12,482
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
17
3 / 3 / 2
10,260
570
5,653
8,870
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Zamaranthh
Chang'e
17
9 / 2 / 7
11,307
628
14,111
12,846
3,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 4
9,873
549
6,271
10,664
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
14
Kills
23
23
Deaths
14
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Froggeezy348
Cthulhu
3
3
4
1.67
W
Zhong Kui
IHO Il OWI
Zhong Kui
3
4
5
1.38
L
Anubis
SgiLL_187
Anubis
4
7
4
0.86
L
Janus
Snerdl3z
Janus
1
5
0
0.2
W
Jing Wei
3
3
2
1.33
W
Chang'e
Zamaranthh
Chang'e
9
2
7
6.25
W
5
2
4
3.5
L
Athena
iDemor4914
Athena
1
3
6
1.33
L
Poseidon
7
4
2
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
47,346
71,280
Taken
57,010
37,707
Mitigated
27,113
17,331
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Froggeezy348
Cthulhu
11,435
364
145
371
12,148
8,088
0
6,755
4,911
55,139
1,809
W
Zhong Kui
IHO Il OWI
Zhong Kui
9,876
623
0
6,190
12,482
9,404
348
4,492
7,934
59,829
2,753
L
Anubis
SgiLL_187
Anubis
11,310
1,096
0
5,386
16,863
6,297
431
7,388
9,407
76,396
1,832
L
Janus
Snerdl3z
Janus
3,944
107
0
328
8,106
1,481
138
5,820
2,286
44,538
409
W
Jing Wei
5,653
3,149
0
1,454
8,870
2,328
2,478
5,864
2,832
0
65,461
W
Chang'e
Zamaranthh
Chang'e
14,111
643
813
7,088
12,846
3,510
285
7,833
4,441
77,004
0
W
6,271
1,281
0
5,115
10,664
3,783
0
4,711
5,847
0
68,697
L
Athena
iDemor4914
Athena
4,751
925
0
2,498
15,699
11,741
107
6,377
8,597
23,155
0
L
Poseidon
11,565
3,846
0
4,830
12,748
3,708
923
6,329
5,835
75,432
802
L
4,476
929
551
3,738
17,864
14,480
26
6,987
10,820
0
37,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
50,788
429
Minions Killed
576
0
Camps Cleared
0
1,621,073
Distance Traveled
1,837,809
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,054
503
96
5
0
384,440
4
W
Zhong Kui
10,294
572
116
6
0
311,316
2
L
Anubis
9,200
511
117
7
0
316,368
0
L
Janus
7,741
430
72
4
0
230,087
2
W
Jing Wei
10,260
570
120
7
0
368,919
4
W
Chang'e
11,307
628
122
7
0
374,771
0
W
Loki
9,873
549
122
7
0
398,363
2
L
Athena
8,207
456
34
2
0
374,647
0
L
Poseidon
10,607
589
144
8
0
360,347
4
L
Guan Yu
7,974
443
62
3
0
339,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role