Player Matchup

Sobek
Sobek
Gold IV
Eli_justsleep06
Sobek
Gold IV
Level 122
God Stats
9W - 6L
1,548 SR
Queue Stats
235W - 226L
1,401 MMR
Solo
Thor
Thor
Platinum V
I SchatzY I
Thor
Platinum V
Level 227
God Stats
38W - 26L
1,665 SR
Queue Stats
465W - 467L
1,347 MMR
Solo
Chronos
Chronos
Gold IV
REONBLAZE
Chronos
Gold IV
Level 156
God Stats
2W - 0L
1,754 SR
Queue Stats
119W - 120L
1,395 MMR
Solo
Vamana
Vamana
Gold IV
Soso1Motaku
Vamana
Gold IV
Level 147
God Stats
55W - 38L
1,591 SR
Queue Stats
166W - 166L
1,356 MMR
Solo
Anhur
Anhur
Gold V
UchihaShizui
Anhur
Gold V
Level 62
God Stats
14W - 12L
1,520 SR
Queue Stats
96W - 109L
1,220 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,616 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,424 SR
1,376 MMR
Osiris
Osiris
Silver III
Gørehøwl
Osiris
Silver III
Level 124
God Stats
0W - 4L
1,301 SR
Queue Stats
28W - 39L
1,335 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
RGG-_-Menace
Kuzenbo
Gold IV
Level 87
God Stats
1W - 5L
1,266 SR
Queue Stats
260W - 269L
1,350 MMR
Solo
Chang'e
Chang'e
Gold V
Starplayah15
Chang'e
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,383 MMR
Solo
Heimdallr
Heimdallr
Gold IV
bookaaj
Heimdallr
Gold IV
Level 149
God Stats
14W - 11L
1,623 SR
Queue Stats
187W - 190L
1,408 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
qZephyr
Ao Kuang
Gold IV
Level 171
God Stats
1W - 4L
1,431 SR
Queue Stats
94W - 102L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,353
597
6,261
15,598
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 5
8,444
603
4,660
8,405
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
REONBLAZE
Chronos
15
3 / 0 / 1
9,009
644
8,230
8,020
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 2 / 0
8,634
617
11,252
16,027
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 2 / 3
8,559
611
8,041
9,649
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaKing ArthurUllrErlang Shen

VS

Bans
AwilixIx ChelGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gørehøwl
Osiris
12
2 / 5 / 0
7,192
514
9,642
14,135
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
RGG-_-Menace
Kuzenbo
10
0 / 3 / 4
6,164
440
3,678
12,895
11,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Starplayah15
Chang'e
12
1 / 3 / 1
6,441
460
4,312
9,215
2,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
bookaaj
Heimdallr
13
1 / 4 / 2
6,793
485
6,397
8,952
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
qZephyr
Ao Kuang
11
2 / 3 / 0
6,265
448
5,578
10,787
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
6
6
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Osiris
Gørehøwl
Osiris
2
5
0
0.4
W
6
0
5
8.5
W
Chronos
REONBLAZE
Chronos
3
0
1
3.5
L
Kuzenbo
RGG-_-Menace
Kuzenbo
0
3
4
0.67
W
Vamana
4
2
0
2
L
Chang'e
Starplayah15
Chang'e
1
3
1
0.5
W
3
2
3
2.25
L
Heimdallr
bookaaj
Heimdallr
1
4
2
0.5
L
Ao Kuang
qZephyr
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
29,607
57,699
Taken
55,984
30,104
Mitigated
33,289
26,452
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,261
249
0
6,771
15,598
9,803
162
4,801
10,719
22,900
4,571
L
Osiris
Gørehøwl
Osiris
9,642
3,640
0
1,540
14,135
15,189
0
286
12,870
0
43,393
W
4,660
802
0
3,671
8,405
2,912
0
2,821
5,584
0
61,213
W
Chronos
REONBLAZE
Chronos
8,230
4,904
0
4,028
8,020
3,085
1,217
3,534
4,486
76,779
13,034
L
Kuzenbo
RGG-_-Menace
Kuzenbo
3,678
1,536
0
1,703
12,895
11,086
0
5,201
7,694
19,751
0
W
Vamana
11,252
6,509
0
6,900
16,027
10,972
0
1,244
13,824
0
59,738
L
Chang'e
Starplayah15
Chang'e
4,312
47
432
3,204
9,215
2,110
0
3,937
5,278
41,520
0
W
8,041
5,866
0
5,082
9,649
3,332
144
1,686
7,963
0
62,909
L
Heimdallr
bookaaj
Heimdallr
6,397
3,806
0
3,131
8,952
2,081
0
1,367
7,585
0
49,512
L
Ao Kuang
qZephyr
Ao Kuang
5,578
1,107
0
4,861
10,787
2,823
0
2,416
8,293
34,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
32,855
500
Minions Killed
333
0
Camps Cleared
0
1,451,865
Distance Traveled
1,427,728
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,353
597
23
2
0
274,175
3
L
Osiris
7,192
514
75
5
0
254,062
3
W
Thor
8,444
603
92
7
0
315,164
4
W
Chronos
9,009
644
176
13
0
302,965
5
L
Kuzenbo
6,164
440
15
1
0
297,575
6
W
Vamana
8,634
617
79
6
0
283,159
0
L
Chang'e
6,441
460
70
5
0
304,300
1
W
Anhur
8,559
611
130
9
0
276,402
8
L
Heimdallr
6,793
485
99
7
0
276,159
2
L
Ao Kuang
6,265
448
74
5
0
295,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role