Player Matchup

Thor
Thor
Essskedit_Uce
Thor
Level 105
God Stats
2W - 2L
1,491 SR
Queue Stats
223W - 209L
1,392 Elo+
Solo
Fenrir
Fenrir
Oldskoolgenius
Fenrir
Level 114
God Stats
4W - 4L
1,545 SR
Queue Stats
98W - 84L
1,512 Elo+
Solo
Cthulhu
Cthulhu
XNachoxsX
Cthulhu
Level 139
God Stats
12W - 7L
1,784 SR
Queue Stats
151W - 137L
1,493 Elo+
Party 2
Skadi
Skadi
binuyo95
Skadi
Level 121
God Stats
18W - 18L
1,421 SR
Queue Stats
215W - 207L
1,472 Elo+
Party 2
Scylla
Scylla
chinorawrr
Scylla
Level 81
God Stats
4W - 5L
1,456 SR
Queue Stats
242W - 254L
1,444 Elo+
Solo
Team Averages
Level 112
1,540 SR
1,463 Elo+

VS

Team Averages
Level 95
1,418 SR
1,375 Elo+
Hachiman
Hachiman
DrDerpmuffins
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,403 Elo+
Party 1
Chaac
Chaac
GodAshton
Chaac
Level 67
God Stats
0W - 5L
1,195 SR
Queue Stats
1W - 9L
1,403 Elo+
Party 1
Sol
Sol
StormiiXC
Sol
Level 124
God Stats
0W - 4L
1,514 SR
Queue Stats
4W - 18L
1,343 Elo+
Party 1
Anubis
Anubis
URBANXWITCH
Anubis
Level 95
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 17L
1,286 Elo+
Party 1
Atlas
Atlas
XJrufenerX
Atlas
Level 86
God Stats
5W - 8L
1,629 SR
Queue Stats
544W - 517L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,145
550
3,326
11,617
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
7 / 1 / 1
7,661
589
7,413
8,146
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
XNachoxsX
Cthulhu
13
5 / 0 / 5
8,266
636
10,227
10,600
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
binuyo95
Skadi
13
2 / 2 / 7
7,332
564
5,971
6,634
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
chinorawrr
Scylla
15
3 / 1 / 3
8,388
645
2,680
3,728
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrDerpmuffins
Hachiman
13
3 / 2 / 2
7,085
545
5,479
9,245
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
GodAshton
Chaac
12
2 / 2 / 2
7,201
554
8,426
10,166
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 0
6,094
469
5,176
10,108
3,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
11
0 / 6 / 0
5,953
458
2,820
6,509
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
0 / 3 / 1
6,346
488
3,545
10,346
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DrDerpmuffins
Hachiman
3
2
2
2
W
0
3
1
0.17
L
Chaac
GodAshton
Chaac
2
2
2
1.5
W
7
1
1
7.5
L
2
5
0
0.4
L
Anubis
0
6
0
0
L
Atlas
0
3
1
0.17
W
Cthulhu
XNachoxsX
Cthulhu
5
0
5
7.5
W
Skadi
binuyo95
Skadi
2
2
7
2.75
W
Scylla
chinorawrr
Scylla
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,617
Damage
25,446
40,725
Taken
46,374
20,295
Mitigated
20,860
13,136
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DrDerpmuffins
Hachiman
5,479
2,133
0
2,395
9,245
3,006
0
678
8,527
0
56,379
W
3,326
742
0
1,370
11,617
6,983
0
0
11,617
0
37,671
L
Chaac
GodAshton
Chaac
8,426
1,802
0
3,110
10,166
5,251
0
1,008
9,094
0
43,469
W
7,413
1,145
0
3,749
8,146
2,623
138
1,528
6,618
0
50,841
L
5,176
1,835
0
2,461
10,108
3,278
0
4,732
5,376
38,989
635
L
Anubis
2,820
104
96
863
6,509
2,187
0
1,263
5,126
31,146
0
L
Atlas
3,545
1,418
0
2,143
10,346
7,138
0
4,772
5,574
19,915
0
W
Cthulhu
XNachoxsX
Cthulhu
10,227
394
2,117
4,056
10,600
7,773
166
4,694
5,906
46,984
1,490
W
Skadi
binuyo95
Skadi
5,971
2,396
0
1,102
6,634
2,127
2,080
3,794
2,840
0
36,785
W
Scylla
chinorawrr
Scylla
2,680
107
0
742
3,728
789
0
1,362
2,366
54,445
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
32,679
391
Minions Killed
330
0
Camps Cleared
0
1,251,844
Distance Traveled
1,231,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,085
545
95
7
0
268,193
0
W
Thor
7,145
550
83
6
0
221,527
0
L
Chaac
7,201
554
70
5
0
245,577
0
W
Fenrir
7,661
589
85
7
0
300,534
0
L
Sol
6,094
469
83
6
0
237,362
0
L
Anubis
5,953
458
61
5
0
221,444
0
L
Atlas
6,346
488
21
2
0
258,711
0
W
Cthulhu
8,266
636
59
5
0
270,569
0
W
Skadi
7,332
564
59
5
0
218,592
0
W
Scylla
8,388
645
105
8
0
240,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role