Player Matchup

Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ComboBreaker20
Sun Wukong
Level 154
God Stats
11W - 3L
1,910 SR
Queue Stats
260W - 256L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
FrodoDabbins871
Hou Yi
Level 155
God Stats
3W - 6L
1,368 SR
Queue Stats
343W - 345L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDankCorpse
Baron Samedi
Level 116
God Stats
3W - 0L
1,547 SR
Queue Stats
193W - 179L
1,511 Elo+
Party 2
Team Averages
Level 148
1,565 SR
1,509 Elo+

VS

Team Averages
Level 109
1,557 SR
1,503 Elo+
Eset
Eset
HighFiveOrSike
Eset
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 135L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
LemurPercy
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 146L
1,525 Elo+
Solo
Yu Huang
Yu Huang
SallyBoi206
Yu Huang
Level 113
God Stats
9W - 4L
1,759 SR
Queue Stats
244W - 247L
1,504 Elo+
Solo
Chiron
Chiron
Silent4Owls
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,483 Elo+
Solo
Ravana
Ravana
XxSunnyIMOBxX
Ravana
Level 110
God Stats
4W - 6L
1,526 SR
Queue Stats
224W - 228L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 9
8,085
1,011
6,259
11,300
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
 
Achilles
14
3 / 1 / 4
7,844
981
6,989
9,501
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ComboBreaker20
Sun Wukong
13
2 / 2 / 8
7,339
917
6,550
7,391
6,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 6
7,629
954
5,648
5,274
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheDankCorpse
Baron Samedi
15
3 / 1 / 6
8,377
1,047
10,356
9,941
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,655
707
1,632
2,017
672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LemurPercy
Gilgamesh
14
3 / 4 / 3
7,013
877
9,374
15,639
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
SallyBoi206
Yu Huang
14
1 / 3 / 4
7,003
875
9,476
6,427
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
12
0 / 2 / 5
6,433
804
6,159
6,328
2,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 3
6,859
857
6,001
9,317
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
12
Kills
6
6
Deaths
12
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
9
5.5
W
Achilles
 
Achilles
3
1
4
5
W
Sun Wukong
ComboBreaker20
Sun Wukong
2
2
8
3
W
3
1
6
6
L
0
1
1
0.5
L
Gilgamesh
LemurPercy
Gilgamesh
3
4
3
1.13
L
Yu Huang
SallyBoi206
Yu Huang
1
3
4
1
L
Chiron
0
2
5
1.25
W
Baron Samedi
TheDankCorpse
Baron Samedi
3
1
6
6
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,802
Damage
32,642
43,407
Taken
39,728
30,169
Mitigated
24,370
24,318
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,259
277
944
5,102
11,300
6,260
153
3,041
8,023
15,207
0
W
Achilles
 
Achilles
6,989
830
320
4,009
9,501
11,056
20
2,726
6,689
0
16,552
W
Sun Wukong
ComboBreaker20
Sun Wukong
6,550
1,185
1,158
1,095
7,391
6,412
617
860
6,202
0
10,953
W
5,648
1,833
685
402
5,274
2,206
1,176
1,439
3,801
0
12,329
L
1,632
156
877
257
2,017
672
0
967
1,050
7,338
0
L
Gilgamesh
LemurPercy
Gilgamesh
9,374
1,973
503
3,228
15,639
12,528
0
5,885
9,577
565
12,052
L
Yu Huang
SallyBoi206
Yu Huang
9,476
352
404
1,582
6,427
2,492
0
1,884
4,378
21,917
509
L
Chiron
6,159
1,743
1,055
2,044
6,328
2,346
0
3,723
2,459
0
16,720
W
Baron Samedi
TheDankCorpse
Baron Samedi
10,356
635
4,846
5,757
9,941
4,235
271
2,899
6,879
23,825
0
L
6,001
643
569
1,069
9,317
6,332
0
4,156
4,904
0
11,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
32,963
96
Minions Killed
77
0
Camps Cleared
0
766,358
Distance Traveled
742,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,085
1,011
18
2
0
160,677
0
W
Achilles
7,844
981
28
4
0
132,391
0
W
Sun Wukong
7,339
917
12
2
0
148,919
0
W
Hou Yi
7,629
954
14
2
0
160,798
0
L
Eset
5,655
707
8
1
0
80,261
0
L
Gilgamesh
7,013
877
11
1
0
155,154
0
L
Yu Huang
7,003
875
26
3
0
179,495
0
L
Chiron
6,433
804
27
3
0
153,655
0
W
Baron Samedi
8,377
1,047
24
3
0
163,573
0
L
Ravana
6,859
857
5
1
0
174,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role