Player Matchup

Merlin
Merlin
Explosivdragon7
Merlin
Level 69
God Stats
3W - 1L
1,449 SR
Queue Stats
20W - 14L
1,272 Elo+
Party 1
Thor
Thor
Morrni
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Slendy1218
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,448 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,402 Elo+

VS

Team Averages
Level 142
1,301 SR
1,500 Elo+
King Arthur
King Arthur
Angieesoup
King Arthur
Level 144
God Stats
1W - 2L
1,033 SR
Queue Stats
113W - 120L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Greencheek
Baron Samedi
Level 126
God Stats
87W - 82L
1,550 SR
Queue Stats
193W - 198L
1,515 Elo+
Party 2
Hachiman
Hachiman
TheNotorious_23
Hachiman
Level 157
God Stats
1W - 4L
1,320 SR
Queue Stats
90W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,744
774
4,295
4,459
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Morrni
Thor
15
3 / 2 / 4
8,770
877
5,557
7,351
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Slendy1218
Jormungandr
14
4 / 0 / 4
8,502
850
5,001
6,621
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angieesoup
King Arthur
11
0 / 4 / 0
6,683
668
2,820
6,725
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
Greencheek
Baron Samedi
12
1 / 2 / 2
7,600
760
4,348
4,305
1,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
15
2 / 2 / 0
8,430
843
4,049
7,561
2,662
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Angieesoup
King Arthur
0
4
0
0
W
1
1
6
4
L
Baron Samedi
Greencheek
Baron Samedi
1
2
2
1
W
Thor
Morrni
Thor
3
2
4
2.5
W
Jormungandr
Slendy1218
Jormungandr
4
0
4
6
L
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
11,217
18,431
Taken
18,591
6,622
Mitigated
9,066
3,658
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Angieesoup
King Arthur
2,820
498
0
95
6,725
4,730
0
3,592
2,913
0
12,903
W
4,295
155
0
0
4,459
1,258
0
691
3,768
20,745
0
L
Baron Samedi
Greencheek
Baron Samedi
4,348
0
676
1,266
4,305
1,674
0
1,648
2,573
17,541
194
W
Thor
Morrni
Thor
5,557
2,388
0
2,946
7,351
2,274
0
1,425
5,926
0
38,034
W
Jormungandr
Slendy1218
Jormungandr
5,001
829
57
655
6,621
3,090
0
2,292
4,329
14,797
1,524
L
Hachiman
4,049
2,051
0
2,610
7,561
2,662
0
3,214
4,173
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
22,713
143
Minions Killed
108
0
Camps Cleared
0
566,571
Distance Traveled
492,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,683
668
24
2
0
152,021
0
W
Merlin
7,744
774
45
5
0
185,250
0
L
Baron Samedi
7,600
760
31
3
0
155,083
0
W
Thor
8,770
877
64
6
0
196,969
0
W
Jormungandr
8,502
850
34
3
0
184,352
0
L
Hachiman
8,430
843
53
5
0
185,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role