Player Matchup

Agni
Agni
Aspire15
Agni
Level 127
God Stats
10W - 8L
1,419 SR
Queue Stats
167W - 152L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
CoinFIip
Cu Chulainn
Level 106
God Stats
7W - 5L
1,631 SR
Queue Stats
111W - 77L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
LIFExYAHOO
Danzaburou
Level 107
God Stats
3W - 4L
1,180 SR
Queue Stats
532W - 524L
1,476 Elo+
Solo
Mercury
Mercury
Nintendo360
Mercury
Level 85
God Stats
13W - 3L
1,769 SR
Queue Stats
49W - 43L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Shm00gerz
Kuzenbo
Level 97
God Stats
8W - 6L
1,577 SR
Queue Stats
57W - 45L
1,563 Elo+
Party 2
Team Averages
Level 104
1,515 SR
1,527 Elo+

VS

Team Averages
Level 104
1,485 SR
1,489 Elo+
Hun Batz
Hun Batz
BadSheerBooch
Hun Batz
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
435W - 408L
1,497 Elo+
Solo
Chang'e
Chang'e
Egyptgrizzly
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,453 Elo+
Solo
Neith
Neith
SharperGnome78
Neith
Level 159
God Stats
1W - 2L
1,303 SR
Queue Stats
192W - 165L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
SirRoachalot
Amaterasu
Level 147
God Stats
11W - 8L
1,623 SR
Queue Stats
26W - 24L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
TyerIsTop
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
4 / 3 / 5
10,851
603
9,363
8,751
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
CoinFIip
Cu Chulainn
19
7 / 0 / 3
12,054
670
18,192
15,747
16,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LIFExYAHOO
Danzaburou
18
8 / 3 / 6
11,104
617
15,606
15,713
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Nintendo360
Mercury
16
3 / 4 / 9
9,575
532
7,190
12,166
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kuzenbo
Shm00gerz
Kuzenbo
15
3 / 0 / 9
9,871
548
8,160
12,718
14,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BadSheerBooch
Hun Batz
16
2 / 4 / 2
8,791
488
8,092
13,714
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Egyptgrizzly
Chang'e
15
4 / 4 / 0
9,223
512
6,650
13,039
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
3 / 6 / 4
9,073
504
14,562
14,349
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SirRoachalot
Amaterasu
14
0 / 5 / 1
8,340
463
7,711
21,247
15,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
TyerIsTop
Sylvanus
13
1 / 6 / 4
8,441
469
6,568
18,778
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
10
10
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
4
3
5
2.17
L
Hun Batz
BadSheerBooch
Hun Batz
2
4
2
0.75
W
Cu Chulainn
CoinFIip
Cu Chulainn
7
0
3
8.5
L
Chang'e
Egyptgrizzly
Chang'e
4
4
0
1
W
Danzaburou
LIFExYAHOO
Danzaburou
8
3
6
3.67
W
Mercury
Nintendo360
Mercury
3
4
9
1.88
L
3
6
4
0.83
W
Kuzenbo
Shm00gerz
Kuzenbo
3
0
9
7.5
L
Amaterasu
SirRoachalot
Amaterasu
0
5
1
0.1
L
Sylvanus
TyerIsTop
Sylvanus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,511
Damage
43,583
65,095
Taken
81,127
43,879
Mitigated
49,598
17,207
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,363
1,240
0
700
8,751
2,673
132
3,498
5,253
91,971
753
L
Hun Batz
BadSheerBooch
Hun Batz
8,092
2,337
0
5,406
13,714
4,929
0
3,375
10,221
0
82,775
W
Cu Chulainn
CoinFIip
Cu Chulainn
18,192
4,088
0
4,463
15,747
16,288
82
1,810
13,854
5,981
98,448
L
Chang'e
Egyptgrizzly
Chang'e
6,650
375
565
4,377
13,039
4,332
0
6,186
6,339
56,468
0
W
Danzaburou
LIFExYAHOO
Danzaburou
15,606
8,575
0
7,887
15,713
5,659
1,561
2,937
12,776
0
96,936
W
Mercury
Nintendo360
Mercury
7,190
3,218
0
530
12,166
4,429
0
1,711
10,455
0
65,985
L
14,562
4,975
0
1,914
14,349
5,953
0
1,278
13,071
0
91,816
W
Kuzenbo
Shm00gerz
Kuzenbo
8,160
3,211
0
3,627
12,718
14,830
116
3,341
9,377
26,195
0
L
Amaterasu
SirRoachalot
Amaterasu
7,711
3,712
0
8,605
21,247
15,017
0
2,130
19,115
0
60,360
L
Sylvanus
TyerIsTop
Sylvanus
6,568
2,006
1,195
5,212
18,778
19,367
0
5,823
12,755
20,505
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
43,868
625
Minions Killed
541
0
Camps Cleared
0
1,920,182
Distance Traveled
1,728,424
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,851
603
160
9
0
393,772
5
L
Hun Batz
8,791
488
130
7
0
412,887
7
W
Cu Chulainn
12,054
670
178
10
0
357,831
0
L
Chang'e
9,223
512
120
7
0
347,258
3
W
Danzaburou
11,104
617
158
9
0
328,349
1
W
Mercury
9,575
532
98
5
0
446,249
0
L
Neith
9,073
504
155
9
0
318,002
4
W
Kuzenbo
9,871
548
31
2
0
393,981
0
L
Amaterasu
8,340
463
107
6
0
351,220
0
L
Sylvanus
8,441
469
29
2
0
299,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role