Player Matchup

Gilgamesh
Gilgamesh
AetherKnott99
Gilgamesh
Level 120
God Stats
7W - 2L
1,678 SR
Queue Stats
114W - 120L
1,404 Elo+
Party 2
Freya
Freya
ToyBreadstick
Freya
Level 18
God Stats
1W - 1L
1,243 SR
Queue Stats
44W - 39L
1,557 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
UsinattaRet
Morgan Le Fay
Level 28
God Stats
5W - 10L
1,409 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 2
Bellona
Bellona
cilkmuu
Bellona
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
48W - 45L
1,534 Elo+
Party 3
Eset
Eset
yuriling
Eset
Level 102
God Stats
72W - 76L
1,531 SR
Queue Stats
343W - 348L
1,384 Elo+
Solo
Team Averages
Level 62
1,515 SR
1,443 Elo+

VS

Team Averages
Level 54
1,406 SR
1,277 Elo+
Mercury
Mercury
Cannedsoup1600
Mercury
Level 82
God Stats
3W - 4L
1,421 SR
Queue Stats
514W - 508L
1,431 Elo+
Solo
Medusa
Medusa
GhxstlyEvil
Medusa
Level 67
God Stats
17W - 9L
1,540 SR
Queue Stats
165W - 143L
1,452 Elo+
Solo
Janus
Janus
Rowlett
Janus
Level 60
God Stats
9W - 14L
1,389 SR
Queue Stats
126W - 129L
1,446 Elo+
Solo
Hades
Hades
Yhuull
Hades
Level 32
God Stats
0W - 3L
1,182 SR
Queue Stats
22W - 38L
1,028 Elo+
Party 1
Bacchus
Bacchus
gelinpidão
Bacchus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AetherKnott99
Gilgamesh
12
3 / 1 / 2
7,318
610
5,982
7,171
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 2
5,820
485
3,824
7,574
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
UsinattaRet
Morgan Le Fay
11
0 / 1 / 1
6,390
533
1,299
2,984
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
cilkmuu
Bellona
14
6 / 3 / 0
7,468
622
7,622
11,303
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
5
0 / 3 / 0
4,433
369
1,305
3,328
613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,890
491
2,400
10,083
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
12
5 / 2 / 4
7,197
600
5,353
6,209
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Rowlett
Janus
14
5 / 1 / 2
8,067
672
5,696
4,694
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Yhuull
Hades
10
0 / 4 / 2
5,611
468
1,181
6,169
2,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
gelinpidão
Bacchus
9
1 / 1 / 7
6,530
544
3,268
8,722
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
10
Kills
11
12
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AetherKnott99
Gilgamesh
3
1
2
4
L
0
2
3
0.75
L
Medusa
5
2
4
3.5
L
Janus
Rowlett
Janus
5
1
2
6
W
1
4
2
0.5
W
Morgan Le Fay
UsinattaRet
Morgan Le Fay
0
1
1
0.5
L
Hades
Yhuull
Hades
0
4
2
0.25
W
Bellona
cilkmuu
Bellona
6
3
0
2
L
Bacchus
gelinpidão
Bacchus
1
1
7
4.5
W
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
17,898
32,360
Taken
35,877
14,501
Mitigated
17,167
7,862
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AetherKnott99
Gilgamesh
5,982
1,251
0
729
7,171
6,084
0
2,595
4,576
192
39,888
L
2,400
1,278
0
4,715
10,083
4,018
0
616
9,351
0
37,981
L
Medusa
5,353
1,629
0
827
6,209
2,014
802
436
5,693
0
52,389
L
Janus
Rowlett
Janus
5,696
512
0
1,731
4,694
1,530
0
733
3,800
53,587
611
W
3,824
1,245
0
1,048
7,574
2,011
0
2,665
4,909
24,123
1,863
W
Morgan Le Fay
UsinattaRet
Morgan Le Fay
1,299
132
0
750
2,984
774
0
1,153
1,831
30,505
474
L
Hades
Yhuull
Hades
1,181
421
0
612
6,169
2,840
0
283
5,451
14,001
0
W
Bellona
cilkmuu
Bellona
7,622
1,837
0
4,700
11,303
5,019
0
2,963
8,340
0
52,632
L
Bacchus
gelinpidão
Bacchus
3,268
372
0
2,423
8,722
6,765
56
3,615
4,545
15,417
0
W
Eset
1,305
290
0
635
3,328
613
0
769
2,559
11,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
33,295
295
Minions Killed
314
0
Camps Cleared
0
1,064,583
Distance Traveled
1,252,057
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,318
610
64
5
0
237,141
1
L
Mercury
5,890
491
68
6
0
266,312
0
L
Medusa
7,197
600
82
7
0
261,052
3
L
Janus
8,067
672
112
9
0
269,424
0
W
Freya
5,820
485
49
4
0
222,272
0
W
Morgan Le Fay
6,390
533
68
6
0
222,939
0
L
Hades
5,611
468
34
3
0
202,384
0
W
Bellona
7,468
622
89
7
0
282,996
0
L
Bacchus
6,530
544
18
2
0
252,885
0
W
Eset
4,433
369
25
2
0
99,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role