Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Celebrimbør
Sun Wukong
Diamond III
Level 157
God Stats
20W - 13L
1,695 SR
Queue Stats
100W - 77L
2,065 MMR
Solo
Chang'e
Chang'e
Diamond III
JustRanga
Chang'e
Diamond III
Level 91
God Stats
2W - 2L
1,832 SR
Queue Stats
305W - 282L
2,298 MMR
Solo
Hera
Hera
Platinum I
stupidо
Hera
Platinum I
Level 118
God Stats
2W - 5L
1,477 SR
Queue Stats
123W - 109L
2,002 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,601 SR
1,873 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,662 SR
2,422 MMR
Mercury
Mercury
Grandmaster
Adapting
Mercury
Grandmaster
Level 233
God Stats
42W - 24L
1,769 SR
Queue Stats
726W - 612L
3,077 MMR
Party 1
Heimdallr
Heimdallr
Grandmaster
Hyоukai
Heimdallr
Grandmaster
Level 129
God Stats
15W - 11L
1,739 SR
Queue Stats
336W - 262L
3,110 MMR
Party 1
Poseidon
Poseidon
Diamond V
Luminos93
Poseidon
Diamond V
Level 71
God Stats
33W - 30L
1,765 SR
Queue Stats
189W - 173L
1,971 MMR
Solo
Artio
Artio
Platinum II
Mesnik124
Artio
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 115L
1,962 MMR
Solo
Athena
Athena
Platinum II
RinaRay
Athena
Platinum II
Level 159
God Stats
2W - 1L
1,536 SR
Queue Stats
291W - 284L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 1
7,647
510
8,367
12,281
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
13
1 / 5 / 2
7,526
502
8,025
18,365
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Celebrimbør
Sun Wukong
11
1 / 3 / 1
6,880
459
3,340
8,224
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
JustRanga
Chang'e
16
5 / 3 / 3
8,804
587
10,916
11,187
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
11
0 / 3 / 1
6,724
448
6,710
6,075
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabNe ZhaThorMedusa

VS

Bans
AphroditeScyllaHe BoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adapting
Mercury
18
9 / 0 / 3
10,589
706
11,844
12,661
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Hyоukai
Heimdallr
17
4 / 2 / 6
10,236
682
8,697
9,456
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Luminos93
Poseidon
16
2 / 4 / 4
9,856
657
8,465
8,477
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
Mesnik124
Artio
16
2 / 0 / 3
10,255
684
7,067
12,484
11,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Athena
RinaRay
Athena
14
1 / 2 / 4
8,581
572
4,179
14,951
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
18
18
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
L
Cerberus
 
Cerberus
1
5
2
0.4
W
Mercury
Adapting
Mercury
9
0
3
10.5
L
Sun Wukong
Celebrimbør
Sun Wukong
1
3
1
0.5
W
Heimdallr
Hyоukai
Heimdallr
4
2
6
3.5
L
Chang'e
JustRanga
Chang'e
5
3
3
2.17
W
Poseidon
Luminos93
Poseidon
2
4
4
1
W
Artio
Mesnik124
Artio
2
0
3
3.5
W
Athena
RinaRay
Athena
1
2
4
1.5
L
Hera
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
40,252
56,132
Taken
58,029
32,129
Mitigated
33,054
19,162
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,367
3,194
0
4,212
12,281
4,068
0
3,379
8,888
0
62,851
L
Cerberus
 
Cerberus
8,025
312
0
3,235
18,365
18,001
0
6,173
12,014
36,255
2,356
W
Mercury
Adapting
Mercury
11,844
6,330
0
2,232
12,661
4,384
2,904
4,881
7,726
0
88,819
L
Sun Wukong
Celebrimbør
Sun Wukong
3,340
867
0
3,796
8,224
4,524
0
4,371
3,189
0
36,862
W
Heimdallr
Hyоukai
Heimdallr
8,697
4,419
0
3,460
9,456
3,039
1,621
5,079
4,278
0
72,005
L
Chang'e
JustRanga
Chang'e
10,916
767
389
5,040
11,187
3,684
0
4,126
6,905
69,628
106
W
Poseidon
Luminos93
Poseidon
8,465
1,897
0
1,312
8,477
1,655
1,282
5,302
2,871
84,380
1,242
W
Artio
Mesnik124
Artio
7,067
1,013
288
3,461
12,484
11,454
288
3,684
8,596
53,338
2,183
W
Athena
RinaRay
Athena
4,179
1,504
0
4,368
14,951
12,522
293
5,752
9,077
33,217
801
L
Hera
6,710
1,252
0
2,490
6,075
1,852
0
426
5,649
41,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
49,517
496
Minions Killed
581
0
Camps Cleared
0
1,430,563
Distance Traveled
1,687,648
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,647
510
122
8
0
300,613
0
L
Cerberus
7,526
502
76
5
0
290,312
0
W
Mercury
10,589
706
136
9
0
425,641
4
L
Sun Wukong
6,880
459
79
5
0
216,872
2
W
Heimdallr
10,236
682
135
9
0
288,989
0
L
Chang'e
8,804
587
141
9
0
331,140
2
W
Poseidon
9,856
657
151
10
0
311,117
4
W
Artio
10,255
684
117
8
0
352,081
6
W
Athena
8,581
572
42
3
0
309,820
4
L
Hera
6,724
448
78
5
0
291,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role