Player Matchup

Lancelot
Lancelot
AshamedGlobe715
Lancelot
Level 155
God Stats
6W - 6L
1,591 SR
Queue Stats
139W - 143L
1,593 Elo+
Party 1
Xing Tian
Xing Tian
DaveMacaroni
Xing Tian
Level 85
God Stats
2W - 3L
1,788 SR
Queue Stats
88W - 72L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Dolyem
Nu Wa
Level 128
God Stats
55W - 29L
1,711 SR
Queue Stats
87W - 65L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Igris43
Danzaburou
Level 139
God Stats
16W - 18L
1,467 SR
Queue Stats
112W - 112L
1,548 Elo+
Party 1
Loki
Loki
xxxDarkz
Loki
Level 149
God Stats
112W - 101L
1,581 SR
Queue Stats
193W - 186L
1,557 Elo+
Party 1
Team Averages
Level 131
1,628 SR
1,566 Elo+

VS

Team Averages
Level 142
1,643 SR
1,583 Elo+
Ares
Ares
Gamrue
Ares
Level 158
God Stats
3W - 4L
1,583 SR
Queue Stats
274W - 262L
1,563 Elo+
Party 2
Ullr
Ullr
RyuThunderIII
Ullr
Level 164
God Stats
5W - 6L
1,511 SR
Queue Stats
131W - 115L
1,591 Elo+
Solo
Nemesis
Nemesis
SubzNotDubz
Nemesis
Level 135
God Stats
3W - 5L
1,490 SR
Queue Stats
145W - 118L
1,559 Elo+
Solo
Mulan
Mulan
luisisbad
Mulan
Level 102
God Stats
8W - 6L
1,707 SR
Queue Stats
125W - 110L
1,635 Elo+
Solo
Freya
Freya
zWickedd
Freya
Level 153
God Stats
8W - 2L
1,921 SR
Queue Stats
293W - 273L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
3 / 1 / 5
6,645
554
4,642
6,718
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
DaveMacaroni
Xing Tian
8
0 / 0 / 3
5,904
492
2,653
9,897
6,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Dolyem
Nu Wa
12
3 / 0 / 2
7,197
600
6,448
1,939
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Igris43
Danzaburou
14
7 / 1 / 2
8,723
727
6,952
5,635
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
4 / 0 / 2
8,224
685
7,754
9,650
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gamrue
Ares
9
0 / 4 / 1
5,634
470
4,218
10,079
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
6,401
533
1,408
6,475
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SubzNotDubz
Nemesis
11
0 / 2 / 1
5,920
493
3,573
8,476
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
luisisbad
Mulan
12
0 / 5 / 0
6,473
539
6,337
11,600
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Freya
zWickedd
Freya
12
1 / 5 / 1
6,735
561
2,314
6,396
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
1
2
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
5
5.5
W
Xing Tian
DaveMacaroni
Xing Tian
0
0
3
1.5
W
Nu Wa
Dolyem
Nu Wa
3
0
2
4
L
Ares
Gamrue
Ares
0
4
1
0.13
W
Danzaburou
Igris43
Danzaburou
7
1
2
8
L
0
1
0
0
L
Nemesis
SubzNotDubz
Nemesis
0
2
1
0.25
L
Mulan
luisisbad
Mulan
0
5
0
0
W
Loki
4
0
2
5
L
Freya
zWickedd
Freya
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
17,850
33,839
Taken
43,026
18,018
Mitigated
20,414
12,262
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
4,642
534
0
3,304
6,718
2,819
0
513
6,205
0
43,012
W
Xing Tian
DaveMacaroni
Xing Tian
2,653
233
0
1,578
9,897
6,586
0
3,372
6,264
18,147
0
W
Nu Wa
Dolyem
Nu Wa
6,448
1,877
0
748
1,939
625
173
385
1,554
48,333
0
L
Ares
Gamrue
Ares
4,218
362
0
1,930
10,079
7,244
0
3,283
6,796
17,996
785
W
Danzaburou
Igris43
Danzaburou
6,952
3,489
0
3,376
5,635
1,907
1,659
1,987
3,488
0
66,846
L
1,408
323
0
918
6,475
2,235
0
3,458
3,017
0
60,272
L
Nemesis
SubzNotDubz
Nemesis
3,573
1,531
0
1,393
8,476
3,236
0
1,284
7,192
0
53,064
L
Mulan
luisisbad
Mulan
6,337
1,582
0
2,523
11,600
5,738
0
311
11,289
0
47,839
W
Loki
7,754
1,905
0
3,256
9,650
6,081
0
0
9,650
0
58,682
L
Freya
zWickedd
Freya
2,314
632
0
1,319
6,396
1,961
0
765
5,631
38,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
31,163
383
Minions Killed
441
0
Camps Cleared
0
1,283,933
Distance Traveled
1,163,337
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,645
554
83
7
0
303,448
0
W
Xing Tian
5,904
492
12
1
0
256,915
0
W
Nu Wa
7,197
600
88
7
0
244,314
5
L
Ares
5,634
470
27
2
0
234,675
6
W
Danzaburou
8,723
727
109
9
0
232,443
4
L
Ullr
6,401
533
121
10
0
215,053
0
L
Nemesis
5,920
493
99
8
0
282,394
2
L
Mulan
6,473
539
102
9
0
197,985
0
W
Loki
8,224
685
91
8
0
246,813
0
L
Freya
6,735
561
92
8
0
233,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role