Player Matchup

Charybdis
Charybdis
Muggle_Marauder9
Charybdis
Level 79
God Stats
2W - 2L
1,242 SR
Queue Stats
21W - 24L
1,434 Elo+
Party 1
Vulcan
Vulcan
Soulessginger95
Vulcan
Level 108
God Stats
1W - 0L
1,810 SR
Queue Stats
20W - 20L
1,455 Elo+
Party 1
Chaac
Chaac
XbezworthX
Chaac
Level 144
God Stats
3W - 0L
1,882 SR
Queue Stats
166W - 148L
1,552 Elo+
Party 1
Team Averages
Level 110
1,645 SR
1,480 Elo+

VS

Team Averages
Level 98
1,465 SR
1,337 Elo+
Janus
Janus
CatchdzShotz
Janus
Level 4
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 7L
1,257 Elo+
Party 2
Anhur
Anhur
riahbhee
Anhur
Level 144
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 14L
1,266 Elo+
Party 2
Hercules
Hercules
thelingking
Hercules
Level 146
God Stats
7W - 15L
1,393 SR
Queue Stats
92W - 92L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
3 / 0 / 6
8,946
895
5,238
6,425
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 6
9,203
920
3,051
3,786
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
4 / 2 / 5
9,043
904
9,782
12,426
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,820
782
3,255
7,734
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
riahbhee
Anhur
15
3 / 3 / 0
8,561
856
8,297
9,901
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
thelingking
Hercules
8
0 / 0 / 1
6,268
627
1,363
2,660
1,108
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Charybdis
3
0
6
6
W
3
1
6
6
W
Chaac
4
2
5
3.25
L
Anhur
riahbhee
Anhur
3
3
0
1
L
Hercules
thelingking
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
12,915
22,637
Taken
20,295
12,512
Mitigated
6,671
5,950
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,255
350
0
0
7,734
2,470
0
799
6,524
21,255
152
W
Charybdis
5,238
1,778
68
1,227
6,425
1,697
1,473
833
5,520
0
26,651
W
3,051
0
0
493
3,786
1,156
364
618
3,145
26,475
31
W
Chaac
9,782
622
0
4,162
12,426
9,659
25
1,628
10,614
0
22,586
L
Anhur
riahbhee
Anhur
8,297
4,106
0
3,045
9,901
3,093
413
2,073
7,495
0
38,835
L
Hercules
thelingking
Hercules
1,363
534
0
767
2,660
1,108
0
195
2,397
0
3,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
22,649
134
Minions Killed
120
0
Camps Cleared
0
523,202
Distance Traveled
346,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,820
782
51
5
0
115,808
0
W
Charybdis
8,946
895
57
6
0
143,950
0
W
Vulcan
9,203
920
55
6
0
178,234
0
W
Chaac
9,043
904
22
2
0
201,018
1
L
Anhur
8,561
856
66
7
0
167,033
0
L
Hercules
6,268
627
3
0
0
63,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role