Player Matchup

Hercules
Hercules
BreadiestBoi
Hercules
Level 137
God Stats
2W - 1L
1,251 SR
Queue Stats
44W - 34L
1,538 Elo+
Party 2
Olorun
Olorun
MOTedjRaAUh
Olorun
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 169L
1,567 Elo+
Solo
Pele
Pele
Tãpas
Pele
Level 47
God Stats
4W - 0L
1,756 SR
Queue Stats
51W - 43L
1,510 Elo+
Party 2
Bacchus
Bacchus
peeclown
Bacchus
Level 88
God Stats
4W - 5L
1,380 SR
Queue Stats
39W - 37L
1,506 Elo+
Party 3
Ah Puch
Ah Puch
shvqiri
Ah Puch
Level 124
God Stats
4W - 0L
1,831 SR
Queue Stats
50W - 42L
1,521 Elo+
Party 3
Team Averages
Level 91
1,543 SR
1,529 Elo+

VS

Team Averages
Level 74
1,369 SR
1,444 Elo+
Ishtar
Ishtar
FlyingDutchOven1
Ishtar
Level 60
God Stats
3W - 1L
1,209 SR
Queue Stats
68W - 69L
1,547 Elo+
Solo
Mercury
Mercury
Ksuvis
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 96L
1,343 Elo+
Party 1
Scylla
Scylla
TheS3xySnake
Scylla
Level 65
God Stats
1W - 4L
1,195 SR
Queue Stats
38W - 63L
1,421 Elo+
Party 1
Ymir
Ymir
blarghman93
Ymir
Level 120
God Stats
6W - 7L
1,448 SR
Queue Stats
143W - 205L
1,455 Elo+
Party 1
Surtr
Surtr
bowchicabowwow3
Surtr
Level 97
God Stats
90W - 109L
1,492 SR
Queue Stats
215W - 286L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BreadiestBoi
Hercules
12
1 / 0 / 2
7,410
618
4,163
8,302
8,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
12
2 / 0 / 2
6,628
552
5,779
5,876
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
Tãpas
Pele
11
4 / 2 / 3
6,263
522
5,935
11,122
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
peeclown
Bacchus
10
3 / 1 / 3
6,304
525
4,129
7,292
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Puch
shvqiri
Ah Puch
13
5 / 0 / 2
7,774
648
8,319
3,498
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,057
505
4,174
6,030
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Ksuvis
Mercury
9
0 / 5 / 2
5,167
431
3,007
9,602
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
0 / 5 / 1
5,487
457
2,011
7,387
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
3 / 3 / 0
6,132
511
3,222
13,446
7,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,182
515
5,080
7,997
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BreadiestBoi
Hercules
1
0
2
2
L
0
2
1
0.25
L
Mercury
Ksuvis
Mercury
0
5
2
0.2
W
Olorun
2
0
2
3
L
Scylla
0
5
1
0.1
W
Pele
Tãpas
Pele
4
2
3
2.75
L
3
3
0
1
L
0
0
0
0
W
Bacchus
peeclown
Bacchus
3
1
3
4.5
W
Ah Puch
shvqiri
Ah Puch
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
17,494
36,090
Taken
44,462
21,419
Mitigated
19,056
15,262
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BreadiestBoi
Hercules
4,163
1,443
0
3,361
8,302
8,685
0
435
7,268
0
52,012
L
4,174
2,269
0
2,095
6,030
1,947
0
3,659
2,371
0
44,759
L
Mercury
Ksuvis
Mercury
3,007
1,641
0
1,126
9,602
2,702
0
1,883
7,681
0
28,318
W
Olorun
5,779
3,388
420
4,113
5,876
1,844
596
637
5,239
49,901
0
L
Scylla
2,011
183
0
1,359
7,387
1,197
0
4,785
2,094
31,575
0
W
Pele
Tãpas
Pele
5,935
2,059
0
3,872
11,122
4,091
0
2,021
9,101
0
54,905
L
3,222
605
0
2,948
13,446
7,290
0
6,343
6,965
16,653
0
L
5,080
1,659
0
3,552
7,997
5,920
0
674
7,323
1,033
40,268
W
Bacchus
peeclown
Bacchus
4,129
909
0
2,072
7,292
5,820
0
1,344
5,878
16,170
0
W
Ah Puch
shvqiri
Ah Puch
8,319
673
0
1,424
3,498
979
273
1,165
2,333
49,873
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
29,025
404
Minions Killed
316
0
Camps Cleared
0
1,218,637
Distance Traveled
1,121,709
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,410
618
127
11
0
223,299
0
L
Ishtar
6,057
505
99
8
0
200,254
0
L
Mercury
5,167
431
46
4
0
275,859
0
W
Olorun
6,628
552
74
6
0
235,613
2
L
Scylla
5,487
457
60
5
0
189,690
0
W
Pele
6,263
522
79
7
0
276,175
0
L
Ymir
6,132
511
21
2
0
233,413
0
L
Surtr
6,182
515
90
8
0
222,493
0
W
Bacchus
6,304
525
20
2
0
256,851
1
W
Ah Puch
7,774
648
104
9
0
226,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role