Player Matchup

Bastet
Bastet
AP-LII
Bastet
Level 108
God Stats
26W - 21L
1,491 SR
Queue Stats
526W - 539L
1,367 Elo+
Solo
Cthulhu
Cthulhu
CreeperMine05
Cthulhu
Level 108
God Stats
14W - 9L
1,576 SR
Queue Stats
207W - 203L
1,524 Elo+
Party 1
Izanami
Izanami
Depresedpnda
Izanami
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 46L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Ext st0rm1541
Sun Wukong
Level 89
God Stats
125W - 76L
1,617 SR
Queue Stats
203W - 211L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
gogo4our
Zhong Kui
Level 64
God Stats
10W - 8L
1,373 SR
Queue Stats
37W - 37L
1,378 Elo+
Solo
Team Averages
Level 87
1,512 SR
1,447 Elo+

VS

Team Averages
Level 76
1,547 SR
1,442 Elo+
Cerberus
Cerberus
AnthonyCR17
Cerberus
Level 69
God Stats
10W - 15L
1,664 SR
Queue Stats
127W - 130L
1,441 Elo+
Solo
Hera
Hera
GrandShamann
Hera
Level 62
God Stats
5W - 8L
1,448 SR
Queue Stats
140W - 135L
1,457 Elo+
Solo
Thor
Thor
Jairyayo123
Thor
Level 89
God Stats
5W - 3L
1,578 SR
Queue Stats
234W - 213L
1,433 Elo+
Solo
Ullr
Ullr
PapiPiizak
Ullr
Level 90
God Stats
21W - 9L
1,672 SR
Queue Stats
80W - 92L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Soul Reaver6638
Cthulhu
Level 68
God Stats
5W - 14L
1,373 SR
Queue Stats
298W - 303L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AP-LII
Bastet
13
5 / 1 / 3
7,240
603
5,503
9,069
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
11
2 / 0 / 2
6,888
574
5,403
7,243
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Depresedpnda
Izanami
11
1 / 1 / 0
5,905
492
2,661
5,439
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Ext st0rm1541
Sun Wukong
12
4 / 1 / 0
7,028
586
6,110
9,513
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
gogo4our
Zhong Kui
11
1 / 2 / 2
6,612
551
4,797
9,248
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnthonyCR17
Cerberus
9
0 / 1 / 1
5,605
467
2,893
10,581
6,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 1
5,413
451
5,076
6,490
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,398
450
3,401
8,010
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,668
472
4,592
7,949
2,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 0
6,066
506
6,697
8,331
7,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
5
5
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
AP-LII
Bastet
5
1
3
6.5
L
Cerberus
AnthonyCR17
Cerberus
0
1
1
0.5
W
Cthulhu
2
0
2
3
W
Izanami
Depresedpnda
Izanami
1
1
0
1
W
Sun Wukong
Ext st0rm1541
Sun Wukong
4
1
0
4
L
2
3
1
0.83
L
1
2
2
1
L
1
3
0
0.33
L
1
4
0
0.25
W
Zhong Kui
gogo4our
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
22,659
40,512
Taken
41,361
22,084
Mitigated
20,272
12,342
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AP-LII
Bastet
5,503
989
0
3,165
9,069
3,213
0
2,407
6,582
0
42,959
L
Cerberus
AnthonyCR17
Cerberus
2,893
292
281
3,057
10,581
6,070
0
4,438
6,143
24,297
0
W
Cthulhu
5,403
283
1,734
2,667
7,243
3,613
330
1,288
5,955
33,491
0
W
Izanami
Depresedpnda
Izanami
2,661
1,931
44
1,088
5,439
1,555
852
1,121
4,318
0
35,229
W
Sun Wukong
Ext st0rm1541
Sun Wukong
6,110
1,434
0
2,025
9,513
6,891
0
5,165
3,494
0
40,639
L
5,076
1,821
0
1,687
6,490
1,814
0
2,363
4,127
28,261
0
L
3,401
435
0
713
8,010
2,833
0
778
7,232
0
24,510
L
4,592
2,916
0
2,638
7,949
2,301
0
2,510
5,439
0
42,290
L
6,697
917
0
2,200
8,331
7,254
0
0
8,331
27,865
1,688
W
Zhong Kui
gogo4our
Zhong Kui
4,797
861
0
1,619
9,248
6,812
827
3,551
5,697
38,341
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
28,150
331
Minions Killed
284
0
Camps Cleared
0
1,119,873
Distance Traveled
1,063,315
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,240
603
75
6
0
285,776
0
L
Cerberus
5,605
467
52
4
0
218,956
2
W
Cthulhu
6,888
574
62
5
0
240,345
0
W
Izanami
5,905
492
69
6
0
178,698
0
W
Sun Wukong
7,028
586
54
5
0
206,139
1
L
Hera
5,413
451
39
3
0
230,598
2
L
Thor
5,398
450
44
4
0
212,827
2
L
Ullr
5,668
472
85
7
0
188,226
0
L
Cthulhu
6,066
506
64
5
0
212,708
0
W
Zhong Kui
6,612
551
71
6
0
208,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role