Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
OutermostAxis
Zhong Kui
Level 78
God Stats
16W - 9L
1,672 SR
Queue Stats
125W - 128L
1,588 Elo+
Party 1
Cliodhna
Cliodhna
Tzusukii
Cliodhna
Level 108
God Stats
109W - 59L
1,625 SR
Queue Stats
1,044W - 981L
1,504 Elo+
Solo
Chronos
Chronos
screamio
Chronos
Level 146
God Stats
1W - 1L
1,273 SR
Queue Stats
125W - 98L
1,580 Elo+
Party 1
Team Averages
Level 112
1,514 SR
1,534 Elo+

VS

Team Averages
Level 107
1,594 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
Level 67
God Stats
14W - 10L
1,607 SR
Queue Stats
107W - 86L
1,556 Elo+
Solo
Danzaburou
Danzaburou
NovaStarway
Danzaburou
Level 78
God Stats
41W - 21L
1,753 SR
Queue Stats
199W - 207L
1,582 Elo+
Solo
Geb
Geb
PhantomCorps
Geb
Level 138
God Stats
14W - 13L
1,519 SR
Queue Stats
299W - 269L
1,553 Elo+
Solo
Awilix
Awilix
lordofthegala430
Awilix
Level 108
God Stats
6W - 12L
1,429 SR
Queue Stats
280W - 262L
1,539 Elo+
Solo
Discordia
Discordia
mudshawty
Discordia
Level 143
God Stats
23W - 15L
1,664 SR
Queue Stats
154W - 143L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 0 / 6
6,605
661
5,875
7,449
4,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
 
Ix Chel
12
1 / 1 / 5
6,216
622
4,248
4,206
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
OutermostAxis
Zhong Kui
12
1 / 1 / 1
6,748
675
6,255
8,979
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Tzusukii
Cliodhna
10
3 / 0 / 1
5,797
580
1,938
6,448
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
screamio
Chronos
12
2 / 0 / 3
6,501
650
5,028
5,362
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
12
1 / 2 / 0
6,414
641
6,019
10,463
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NovaStarway
Danzaburou
9
0 / 2 / 0
5,179
518
5,095
7,023
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 0
4,874
487
2,168
6,054
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,824
482
1,311
6,057
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
mudshawty
Discordia
11
1 / 1 / 0
5,930
593
3,742
3,385
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
2
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
6
8
W
Ix Chel
 
Ix Chel
1
1
5
3.5
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
1
2
0
0.5
L
Danzaburou
NovaStarway
Danzaburou
0
2
0
0
W
Zhong Kui
OutermostAxis
Zhong Kui
1
1
1
1.5
L
0
4
0
0
W
Cliodhna
Tzusukii
Cliodhna
3
0
1
3.5
L
0
3
0
0
L
Discordia
mudshawty
Discordia
1
1
0
1
W
Chronos
screamio
Chronos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
18,335
32,444
Taken
32,982
16,213
Mitigated
13,309
13,735
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,875
2,350
0
1,306
7,449
4,529
0
1,632
5,817
0
18,625
W
Ix Chel
 
Ix Chel
4,248
428
50
981
4,206
1,309
0
1,792
2,414
39,175
0
L
Cu Chulainn
KatzAtTheMotel
Cu Chulainn
6,019
1,014
0
2,482
10,463
5,618
0
6,166
4,297
1,069
46,872
L
Danzaburou
NovaStarway
Danzaburou
5,095
1,500
0
1,611
7,023
2,026
0
2,986
3,746
0
37,643
W
Zhong Kui
OutermostAxis
Zhong Kui
6,255
1,305
0
5,803
8,979
6,897
0
80
8,899
53,493
1,115
L
2,168
186
0
839
6,054
2,896
0
2,733
2,993
11,492
108
W
Cliodhna
Tzusukii
Cliodhna
1,938
185
0
4,113
6,448
1,669
0
1,478
4,970
0
34,100
L
1,311
463
0
430
6,057
1,800
0
1,248
4,703
0
32,311
L
Discordia
mudshawty
Discordia
3,742
111
0
1,074
3,385
969
0
1,366
1,801
42,437
596
W
Chronos
screamio
Chronos
5,028
1,675
0
1,482
5,362
1,809
0
940
4,422
45,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
27,221
385
Minions Killed
315
0
Camps Cleared
0
1,101,297
Distance Traveled
1,109,683
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,605
661
38
4
0
237,083
4
W
Ix Chel
6,216
622
88
9
0
219,485
0
L
Cu Chulainn
6,414
641
82
8
0
192,909
0
L
Danzaburou
5,179
518
62
6
0
201,364
4
W
Zhong Kui
6,748
675
104
10
0
170,698
0
L
Geb
4,874
487
32
3
0
225,229
0
W
Cliodhna
5,797
580
65
7
0
240,485
5
L
Awilix
4,824
482
63
6
0
257,171
0
L
Discordia
5,930
593
76
8
0
233,010
0
W
Chronos
6,501
650
90
9
0
233,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role