Player Matchup

Awilix
Awilix
CDXXwolfDCXX
Awilix
Level 67
God Stats
11W - 7L
1,624 SR
Queue Stats
178W - 173L
1,459 Elo+
Party 2
Janus
Janus
Galaxy_Tears1
Janus
Level 90
God Stats
4W - 12L
1,306 SR
Queue Stats
173W - 171L
1,449 Elo+
Party 2
Shiva
Shiva
H6Kk
Shiva
Level 102
God Stats
3W - 3L
1,644 SR
Queue Stats
278W - 279L
1,488 Elo+
Solo
Neith
Neith
cato_18200
Neith
Level 59
God Stats
2W - 5L
1,460 SR
Queue Stats
118W - 137L
1,368 Elo+
Solo
Bastet
Bastet
ohhsoyummy
Bastet
Level 89
God Stats
16W - 9L
1,610 SR
Queue Stats
66W - 71L
1,435 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,440 Elo+

VS

Team Averages
Level 122
1,494 SR
1,408 Elo+
Cthulhu
Cthulhu
Lanonandek
Cthulhu
Level 158
God Stats
2W - 0L
1,578 SR
Queue Stats
163W - 155L
1,421 Elo+
Party 1
Mercury
Mercury
Oscarfenomen
Mercury
Level 74
God Stats
9W - 8L
1,432 SR
Queue Stats
165W - 158L
1,499 Elo+
Solo
Chang'e
Chang'e
PeterYoli
Chang'e
Level 149
God Stats
2W - 1L
1,448 SR
Queue Stats
17W - 20L
1,304 Elo+
Party 1
Cu Chulainn
Cu Chulainn
enchiladas23
Cu Chulainn
Level 84
God Stats
10W - 5L
1,595 SR
Queue Stats
210W - 199L
1,427 Elo+
Solo
Medusa
Medusa
xXItZCaseXx
Medusa
Level 146
God Stats
4W - 3L
1,417 SR
Queue Stats
291W - 294L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
2 / 5 / 1
5,663
566
3,388
9,610
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 1
5,375
538
3,069
6,306
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
H6Kk
Shiva
8
0 / 3 / 1
5,198
520
3,820
10,750
6,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
10
1 / 0 / 0
5,475
548
4,217
5,231
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
ohhsoyummy
Bastet
10
0 / 4 / 0
4,966
497
4,009
8,734
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lanonandek
Cthulhu
10
4 / 0 / 2
5,840
584
4,924
7,758
4,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
Oscarfenomen
Mercury
12
6 / 1 / 1
6,817
682
3,927
7,242
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
PeterYoli
Chang'e
11
2 / 2 / 3
6,446
645
2,569
7,215
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
enchiladas23
Cu Chulainn
13
5 / 0 / 0
7,548
755
8,443
8,396
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
9
1 / 1 / 2
5,207
521
4,210
6,859
2,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
18
18
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
5
1
0.5
L
1
6
1
0.25
L
Shiva
H6Kk
Shiva
0
3
1
0.17
W
Cthulhu
Lanonandek
Cthulhu
4
0
2
5
W
Mercury
Oscarfenomen
Mercury
6
1
1
6.5
W
Chang'e
PeterYoli
Chang'e
2
2
3
1.75
L
Neith
1
0
0
1
W
Cu Chulainn
enchiladas23
Cu Chulainn
5
0
0
5
L
Bastet
ohhsoyummy
Bastet
0
4
0
0
W
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
24,073
40,631
Taken
37,470
15,993
Mitigated
17,788
8,251
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,388
1,059
0
951
9,610
3,724
540
883
8,727
0
33,789
L
3,069
409
0
383
6,306
1,859
449
2,236
4,070
30,392
0
L
Shiva
H6Kk
Shiva
3,820
694
138
2,566
10,750
6,216
0
2,784
7,966
0
13,157
W
Cthulhu
Lanonandek
Cthulhu
4,924
466
47
2,376
7,758
4,087
251
907
6,851
26,613
0
W
Mercury
Oscarfenomen
Mercury
3,927
1,618
0
4,328
7,242
2,165
0
245
6,997
0
40,485
W
Chang'e
PeterYoli
Chang'e
2,569
247
80
3,200
7,215
1,878
240
1,917
5,298
35,118
2,426
L
Neith
4,217
1,216
0
1,597
5,231
1,604
0
1,616
3,615
0
47,372
W
Cu Chulainn
enchiladas23
Cu Chulainn
8,443
1,089
0
1,990
8,396
7,575
67
0
8,396
603
53,656
L
Bastet
ohhsoyummy
Bastet
4,009
765
0
2,616
8,734
2,590
0
322
8,412
0
33,240
W
Medusa
4,210
1,434
0
2,514
6,859
2,083
0
0
6,859
0
30,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
31,858
250
Minions Killed
332
0
Camps Cleared
0
1,011,497
Distance Traveled
1,071,017
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,663
566
61
6
0
230,442
0
L
Janus
5,375
538
46
5
0
156,477
0
L
Shiva
5,198
520
17
2
0
220,036
0
W
Cthulhu
5,840
584
46
5
0
223,379
0
W
Mercury
6,817
682
81
8
0
222,884
0
W
Chang'e
6,446
645
63
6
0
212,784
1
L
Neith
5,475
548
67
7
0
196,999
2
W
Cu Chulainn
7,548
755
100
10
0
215,821
0
L
Bastet
4,966
497
59
6
0
207,543
4
W
Medusa
5,207
521
42
4
0
196,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role