Player Matchup

Atlas
Atlas
PixelyBMO
Atlas
Level 120
God Stats
5W - 5L
1,464 SR
Queue Stats
249W - 232L
1,486 Elo+
Party 2
Medusa
Medusa
The Tbone Slap
Medusa
Level 85
God Stats
23W - 7L
1,627 SR
Queue Stats
236W - 188L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
dylanjohnk
Ratatoskr
Level 106
God Stats
4W - 3L
1,633 SR
Queue Stats
97W - 91L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
jumpingbean314
Gilgamesh
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 235L
1,551 Elo+
Solo
Ah Puch
Ah Puch
xxxihatemonksxxx
Ah Puch
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
279W - 252L
1,541 Elo+
Party 2
Team Averages
Level 116
1,502 SR
1,524 Elo+

VS

Team Averages
Level 118
1,557 SR
1,457 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Killer9270
Jing Wei
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,403 Elo+
Solo
Achilles
Achilles
NotableNeko
Achilles
Level 184
God Stats
3W - 4L
1,560 SR
Queue Stats
246W - 252L
1,469 Elo+
Solo
Ra
Ra
achingao
Ra
Level 65
God Stats
7W - 4L
1,727 SR
Queue Stats
95W - 107L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PixelyBMO
Atlas
11
2 / 1 / 5
6,197
620
5,057
9,005
6,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 2
6,060
606
5,907
5,484
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
dylanjohnk
Ratatoskr
10
3 / 2 / 0
6,233
623
5,136
9,467
4,713
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
jumpingbean314
Gilgamesh
11
1 / 0 / 4
5,844
584
3,968
7,651
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,291
629
2,266
4,199
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 0
5,948
595
4,665
8,104
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
 
Erlang Shen
8
0 / 2 / 1
4,972
497
5,356
9,154
4,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Killer9270
Jing Wei
7
0 / 4 / 1
4,496
450
2,967
6,113
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
NotableNeko
Achilles
10
0 / 2 / 1
5,778
578
5,688
9,851
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 0 / 1
5,691
569
2,255
2,549
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
0
1.33
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
Jing Wei
Killer9270
Jing Wei
0
4
1
0.13
L
Achilles
NotableNeko
Achilles
0
2
1
0.25
W
Atlas
PixelyBMO
Atlas
2
1
5
4.5
W
3
1
2
4
L
0
0
1
0.5
W
Ratatoskr
dylanjohnk
Ratatoskr
3
2
0
1.5
W
Gilgamesh
jumpingbean314
Gilgamesh
1
0
4
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
20,931
35,806
Taken
35,771
17,560
Mitigated
15,904
9,174
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,665
834
0
7,625
8,104
2,828
0
1,139
6,965
0
38,219
L
Erlang Shen
 
Erlang Shen
5,356
2,064
0
3,662
9,154
4,988
0
3,153
6,001
0
15,120
L
Jing Wei
Killer9270
Jing Wei
2,967
2,083
0
674
6,113
1,503
0
2,018
4,095
0
23,827
L
Achilles
NotableNeko
Achilles
5,688
1,869
0
2,323
9,851
5,806
0
0
9,851
965
34,585
W
Atlas
PixelyBMO
Atlas
5,057
1,921
0
1,572
9,005
6,551
266
513
8,289
24,059
0
W
5,907
1,973
0
1,548
5,484
1,575
572
147
5,298
0
47,269
L
2,255
45
162
1,624
2,549
779
0
1,013
1,536
41,865
720
W
Ratatoskr
dylanjohnk
Ratatoskr
5,136
1,661
0
2,889
9,467
4,713
0
194
9,273
0
34,998
W
Gilgamesh
jumpingbean314
Gilgamesh
3,968
1,081
0
1,664
7,651
3,543
14
737
6,914
0
42,952
W
2,266
57
0
1,501
4,199
1,178
0
817
3,315
40,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,625
Gold Earned
26,885
350
Minions Killed
296
0
Camps Cleared
0
1,083,591
Distance Traveled
1,023,928
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,948
595
70
7
0
223,320
0
L
Erlang Shen
4,972
497
16
2
0
212,433
5
L
Jing Wei
4,496
450
41
4
0
165,715
0
L
Achilles
5,778
578
68
7
0
206,563
0
W
Atlas
6,197
620
25
3
0
194,989
0
W
Medusa
6,060
606
83
8
0
205,649
0
L
Ra
5,691
569
101
10
0
215,897
3
W
Ratatoskr
6,233
623
77
8
0
231,921
0
W
Gilgamesh
5,844
584
78
8
0
248,443
2
W
Ah Puch
6,291
629
87
9
0
202,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role