Player Matchup

Artemis
Artemis
K0krekill
Artemis
Level 144
God Stats
1W - 2L
1,702 SR
Queue Stats
152W - 143L
1,477 Elo+
Solo
Chiron
Chiron
MarianoBS29
Chiron
Level 98
God Stats
4W - 12L
1,310 SR
Queue Stats
293W - 340L
1,458 Elo+
Party 2
Serqet
Serqet
antraxtor
Serqet
Level 157
God Stats
8W - 10L
1,515 SR
Queue Stats
583W - 648L
1,460 Elo+
Party 2
Athena
Athena
rubenseven7verde
Athena
Level 156
God Stats
2W - 2L
1,436 SR
Queue Stats
402W - 479L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
xxtraviecitoxx
Nu Wa
Level 66
God Stats
7W - 6L
1,740 SR
Queue Stats
35W - 35L
1,462 Elo+
Solo
Team Averages
Level 124
1,540 SR
1,456 Elo+

VS

Team Averages
Level 118
1,423 SR
1,444 Elo+
Baron Samedi
Baron Samedi
AKme_Colonel
Baron Samedi
Level 134
God Stats
4W - 3L
1,346 SR
Queue Stats
112W - 102L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Avarice732
Hou Yi
Level 58
God Stats
91W - 81L
1,511 SR
Queue Stats
303W - 316L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
CEORHV
Cabrakan
Level 155
God Stats
7W - 6L
1,224 SR
Queue Stats
378W - 354L
1,417 Elo+
Solo
Nike
Nike
LolistaPerdido
Nike
Level 104
God Stats
1W - 0L
1,299 SR
Queue Stats
24W - 24L
1,391 Elo+
Solo
Sylvanus
Sylvanus
SNoOp-_LiOn-_215
Sylvanus
Level 139
God Stats
2W - 0L
1,733 SR
Queue Stats
235W - 198L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
K0krekill
Artemis
13
2 / 6 / 0
8,106
540
5,575
11,599
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
12
3 / 4 / 0
7,482
499
7,448
9,814
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
antraxtor
Serqet
11
0 / 6 / 1
6,573
438
6,975
14,626
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 5 / 2
6,654
444
5,164
14,165
12,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 2
7,215
481
9,119
9,194
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKme_Colonel
Baron Samedi
14
6 / 1 / 4
8,928
595
11,172
7,300
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Avarice732
Hou Yi
13
4 / 3 / 4
7,719
515
7,319
11,097
3,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
CEORHV
Cabrakan
15
7 / 0 / 2
8,732
582
9,112
10,752
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 8
8,757
584
7,673
14,655
12,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
6 / 1 / 0
9,534
636
8,341
11,302
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
27
27
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AKme_Colonel
Baron Samedi
6
1
4
8
W
Hou Yi
Avarice732
Hou Yi
4
3
4
2
W
Cabrakan
CEORHV
Cabrakan
7
0
2
8
L
Artemis
K0krekill
Artemis
2
6
0
0.33
W
4
1
8
8
L
Chiron
3
4
0
0.75
W
6
1
0
6
L
Serqet
antraxtor
Serqet
0
6
1
0.08
L
1
5
2
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
43,617
59,398
Taken
55,106
26,591
Mitigated
31,544
13,912
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AKme_Colonel
Baron Samedi
11,172
558
611
2,098
7,300
2,185
102
4,976
2,183
58,515
935
W
Hou Yi
Avarice732
Hou Yi
7,319
4,000
0
2,711
11,097
3,682
982
2,612
8,485
0
44,991
W
Cabrakan
CEORHV
Cabrakan
9,112
1,133
0
113
10,752
7,913
0
2,123
8,629
64,147
3,453
L
Artemis
K0krekill
Artemis
5,575
2,360
0
3,049
11,599
2,911
0
7,762
3,837
0
42,939
W
7,673
990
0
4,123
14,655
12,207
0
2,951
11,324
0
30,905
L
Chiron
7,448
2,447
124
2,862
9,814
2,964
699
1,225
8,459
0
42,619
W
8,341
3,544
84
4,908
11,302
5,557
490
1,621
9,279
52,762
16,826
L
Serqet
antraxtor
Serqet
6,975
1,424
0
3,428
14,626
5,288
0
5,722
8,820
0
41,195
L
5,164
1,852
0
3,809
14,165
12,929
0
5,503
8,440
22,739
0
L
9,119
2,077
0
640
9,194
2,499
0
6,208
2,563
51,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
43,670
331
Minions Killed
423
0
Camps Cleared
0
1,418,802
Distance Traveled
1,518,638
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,928
595
105
7
0
277,750
0
W
Hou Yi
7,719
515
69
5
0
299,698
0
W
Cabrakan
8,732
582
96
6
0
347,282
0
L
Artemis
8,106
540
76
5
0
252,297
0
W
Nike
8,757
584
40
3
0
330,849
0
L
Chiron
7,482
499
70
5
0
291,086
0
W
Sylvanus
9,534
636
113
8
0
263,059
0
L
Serqet
6,573
438
56
4
0
320,498
0
L
Athena
6,654
444
41
3
0
315,253
4
L
Nu Wa
7,215
481
88
6
0
239,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role