Player Matchup

Erlang Shen
Erlang Shen
LilHec
Erlang Shen
Level 126
God Stats
3W - 1L
1,744 SR
Queue Stats
274W - 261L
1,499 Elo+
Party 1
Bellona
Bellona
MatyredMuse
Bellona
Level 116
God Stats
137W - 132L
1,485 SR
Queue Stats
233W - 240L
1,430 Elo+
Solo
Discordia
Discordia
heIIboynate
Discordia
Level 105
God Stats
9W - 6L
1,731 SR
Queue Stats
55W - 38L
1,599 Elo+
Solo
Bastet
Bastet
im phat n uglee
Bastet
Level 144
God Stats
10W - 7L
1,589 SR
Queue Stats
428W - 392L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
spamclam
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,530 Elo+
Solo
Team Averages
Level 128
1,610 SR
1,511 Elo+

VS

Team Averages
Level 119
1,546 SR
1,532 Elo+
Pele
Pele
CrusnikKiller
Pele
Level 128
God Stats
8W - 6L
1,586 SR
Queue Stats
214W - 215L
1,516 Elo+
Solo
Agni
Agni
Kabooodle
Agni
Level 98
God Stats
1W - 5L
1,296 SR
Queue Stats
60W - 79L
1,497 Elo+
Solo
Tyr
Tyr
PChavez16
Tyr
Level 144
God Stats
12W - 10L
1,623 SR
Queue Stats
72W - 67L
1,510 Elo+
Solo
Sobek
Sobek
joacodrecher
Sobek
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 87L
1,600 Elo+
Solo
Artemis
Artemis
sumfin81
Artemis
Level 157
God Stats
1W - 1L
1,725 SR
Queue Stats
76W - 76L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilHec
Erlang Shen
9
3 / 0 / 2
4,944
618
2,530
4,887
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MatyredMuse
Bellona
9
3 / 1 / 1
5,517
690
4,776
7,439
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
heIIboynate
Discordia
10
1 / 1 / 0
5,197
650
1,971
2,794
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 0 / 2
5,348
669
2,556
4,951
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
spamclam
Jing Wei
9
0 / 1 / 4
4,868
609
1,875
3,703
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,892
487
1,343
4,828
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
8
0 / 2 / 0
4,304
538
873
3,725
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
4,879
610
3,928
7,719
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 2 / 1
4,116
515
1,500
5,069
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
sumfin81
Artemis
8
1 / 2 / 0
4,627
578
1,923
2,525
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Agni
0
2
0
0
W
Erlang Shen
LilHec
Erlang Shen
3
0
2
4
W
Bellona
MatyredMuse
Bellona
3
1
1
3.5
L
1
3
0
0.33
W
Discordia
heIIboynate
Discordia
1
1
0
1
W
5
0
2
6
L
0
2
1
0.25
W
Jing Wei
spamclam
Jing Wei
0
1
4
2
L
Artemis
sumfin81
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
9,567
23,774
Taken
23,866
11,015
Mitigated
10,889
7,631
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,343
377
0
1,306
4,828
1,126
0
0
4,828
0
14,423
L
Agni
873
38
0
706
3,725
879
0
1,065
2,496
22,289
0
W
Erlang Shen
LilHec
Erlang Shen
2,530
1,169
0
1,583
4,887
1,897
0
232
4,623
0
28,450
W
Bellona
MatyredMuse
Bellona
4,776
2,084
0
3,163
7,439
6,221
0
0
7,439
0
37,749
L
3,928
423
0
2,801
7,719
5,145
0
0
7,719
0
24,757
W
Discordia
heIIboynate
Discordia
1,971
0
0
619
2,794
700
0
809
1,881
27,943
1,792
W
2,556
854
0
1,188
4,951
1,219
0
360
4,551
0
24,150
L
1,500
265
0
1,859
5,069
3,061
0
623
4,362
8,557
0
W
Jing Wei
spamclam
Jing Wei
1,875
1,636
0
1,078
3,703
978
0
796
2,907
0
24,690
L
Artemis
sumfin81
Artemis
1,923
916
0
689
2,525
678
0
0
2,525
0
25,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
21,818
259
Minions Killed
203
0
Camps Cleared
0
853,177
Distance Traveled
759,169
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,892
487
35
4
0
113,203
1
L
Agni
4,304
538
52
7
0
157,059
0
W
Erlang Shen
4,944
618
59
7
0
191,606
0
W
Bellona
5,517
690
55
7
0
141,745
0
L
Tyr
4,879
610
49
6
0
167,474
0
W
Discordia
5,197
650
62
8
0
182,464
0
W
Bastet
5,348
669
38
5
0
176,755
0
L
Sobek
4,116
515
11
1
0
185,759
2
W
Jing Wei
4,868
609
45
6
0
160,607
0
L
Artemis
4,627
578
56
7
0
135,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role