Player Matchup

Yemoja
Yemoja
Deef47
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,209 Elo+
Party 1
Fenrir
Fenrir
Icy Krazzyy
Fenrir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,324 Elo+
Party 1
Ullr
Ullr
KiloOfCola
Ullr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 84L
1,500 Elo+
Party 2
Sol
Sol
OGCushion
Sol
Level 138
God Stats
6W - 4L
1,869 SR
Queue Stats
103W - 99L
1,480 Elo+
Party 2
Hercules
Hercules
sandinthewaves
Hercules
Level 47
God Stats
2W - 1L
1,512 SR
Queue Stats
60W - 62L
1,377 Elo+
Party 1
Team Averages
Level 59
1,576 SR
1,378 Elo+

VS

Team Averages
Level 36
1,461 SR
1,431 Elo+
Bellona
Bellona
Azomg
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Cerdoth
Skadi
Level 89
God Stats
2W - 3L
1,505 SR
Queue Stats
14W - 17L
1,486 Elo+
Party 4
Athena
Athena
KillerKayle
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
Mcwallrty
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Xjonthegreat8X
Danzaburou
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deef47
Yemoja
7
1 / 1 / 4
4,780
797
1,122
2,954
1,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
7
1 / 0 / 1
4,083
681
818
4,478
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,562
760
1,099
2,640
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
7 / 0 / 1
5,440
907
5,060
4,306
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
8
1 / 0 / 0
4,420
737
1,774
3,562
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azomg
Bellona
6
0 / 1 / 0
3,562
594
888
3,615
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Cerdoth
Skadi
1
0 / 0 / 0
2,688
448
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
5
1 / 5 / 0
3,580
597
1,609
5,957
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Mcwallrty
Persephone
6
0 / 1 / 0
3,692
615
1,915
2,699
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Xjonthegreat8X
Danzaburou
5
0 / 4 / 1
3,229
538
2,352
3,396
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azomg
Bellona
0
1
0
0
L
Skadi
Cerdoth
Skadi
0
0
0
0
W
Yemoja
Deef47
Yemoja
1
1
4
3
W
Fenrir
1
0
1
1.5
L
Athena
1
5
0
0.2
W
1
0
0
1
L
Persephone
Mcwallrty
Persephone
0
1
0
0
W
7
0
1
7.5
L
Danzaburou
Xjonthegreat8X
Danzaburou
0
4
1
0.13
W
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,873
Damage
6,764
17,940
Taken
15,667
6,639
Mitigated
7,388
8,449
Healing
1,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azomg
Bellona
888
304
0
975
3,615
2,086
0
0
3,395
0
11,998
L
Skadi
Cerdoth
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Deef47
Yemoja
1,122
536
1,593
803
2,954
1,272
198
754
2,200
7,985
0
W
Fenrir
818
365
0
2,754
4,478
1,195
0
710
3,768
0
19,623
L
Athena
1,609
864
0
352
5,957
3,784
0
3,187
2,770
6,216
0
W
1,099
291
0
628
2,640
777
0
1,237
1,403
0
25,826
L
Persephone
Mcwallrty
Persephone
1,915
162
0
195
2,699
536
0
0
2,687
18,657
0
W
5,060
2,971
0
1,553
4,306
1,206
0
823
3,483
31,897
1,976
L
Danzaburou
Xjonthegreat8X
Danzaburou
2,352
1,455
67
216
3,396
982
0
2,830
566
0
12,041
W
Hercules
1,774
341
0
1,118
3,562
2,189
0
0
3,562
0
16,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
16,751
197
Minions Killed
91
0
Camps Cleared
0
562,130
Distance Traveled
541,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,562
594
25
4
0
150,455
0
L
Skadi
2,688
448
0
0
0
391
0
W
Yemoja
4,780
797
11
2
0
105,781
0
W
Fenrir
4,083
681
43
7
0
131,857
0
L
Athena
3,580
597
13
2
0
139,082
0
W
Ullr
4,562
760
53
9
0
111,804
0
L
Persephone
3,692
615
35
6
0
139,263
0
W
Sol
5,440
907
60
10
0
101,038
0
L
Danzaburou
3,229
538
18
3
0
112,086
0
W
Hercules
4,420
737
30
5
0
111,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role