Player Matchup

Tsukuyomi
Tsukuyomi
Avillalobos564
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,485 Elo+
Party 2
Neith
Neith
Calejos19
Neith
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 6L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
Parejo2005
Sun Wukong
Level 63
God Stats
10W - 5L
1,839 SR
Queue Stats
64W - 58L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
WZX-Silvexz
Jormungandr
Level 129
God Stats
6W - 4L
1,627 SR
Queue Stats
424W - 388L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
x-FireShards
Aphrodite
Level 105
God Stats
2W - 3L
1,196 SR
Queue Stats
60W - 45L
1,572 Elo+
Solo
Team Averages
Level 70
1,573 SR
1,508 Elo+

VS

Team Averages
Level 102
1,705 SR
1,463 Elo+
Shiva
Shiva
ItZCoMp74
Shiva
Level 126
God Stats
8W - 1L
1,932 SR
Queue Stats
73W - 59L
1,503 Elo+
Solo
Neith
Neith
MYPUPPETMASTER
Neith
Level 56
God Stats
2W - 1L
1,647 SR
Queue Stats
184W - 167L
1,478 Elo+
Party 1
Anubis
Anubis
NightFLASH6O3
Anubis
Level 105
God Stats
20W - 14L
1,605 SR
Queue Stats
190W - 180L
1,429 Elo+
Party 1
Awilix
Awilix
PoisonCountr
Awilix
Level 125
God Stats
3W - 0L
1,752 SR
Queue Stats
132W - 133L
1,436 Elo+
Party 1
Cerberus
Cerberus
hatetank14
Cerberus
Level 99
God Stats
25W - 13L
1,587 SR
Queue Stats
260W - 238L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avillalobos564
Tsukuyomi
14
6 / 5 / 3
9,167
539
10,789
16,087
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Calejos19
Neith
13
1 / 6 / 3
8,153
480
9,314
10,651
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Parejo2005
Sun Wukong
15
1 / 5 / 3
8,484
499
6,671
16,625
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
WZX-Silvexz
Jormungandr
12
3 / 6 / 0
7,544
444
7,366
18,819
12,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
x-FireShards
Aphrodite
14
2 / 5 / 4
8,460
498
6,762
10,066
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ItZCoMp74
Shiva
15
2 / 3 / 8
9,447
556
9,782
12,962
11,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

16
9 / 2 / 4
9,811
577
12,315
7,637
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 5
10,583
623
9,684
9,655
4,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
14
8 / 4 / 7
9,021
531
13,370
12,970
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
hatetank14
Cerberus
15
4 / 2 / 10
9,088
535
8,976
16,027
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
27
27
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Avillalobos564
Tsukuyomi
6
5
3
1.5
L
Neith
Calejos19
Neith
1
6
3
0.42
W
Shiva
ItZCoMp74
Shiva
2
3
8
2
W
9
2
4
5.5
W
4
2
5
3.25
L
Sun Wukong
Parejo2005
Sun Wukong
1
5
3
0.5
W
Awilix
8
4
7
2.88
L
Jormungandr
WZX-Silvexz
Jormungandr
3
6
0
0.5
W
Cerberus
hatetank14
Cerberus
4
2
10
4.5
L
Aphrodite
x-FireShards
Aphrodite
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,902
Damage
54,127
72,248
Taken
59,251
32,335
Mitigated
35,141
17,942
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Avillalobos564
Tsukuyomi
10,789
2,844
0
4,442
16,087
4,621
0
3,658
12,429
0
53,977
L
Neith
Calejos19
Neith
9,314
4,018
0
1,294
10,651
2,852
0
2,368
8,283
0
50,921
W
Shiva
ItZCoMp74
Shiva
9,782
1,083
0
1,830
12,962
11,766
0
338
12,584
1,001
63,561
W
12,315
4,804
0
3,192
7,637
2,789
695
2,678
4,932
0
68,392
W
9,684
525
0
4,285
9,655
4,271
0
3,772
5,588
89,709
1,720
L
Sun Wukong
Parejo2005
Sun Wukong
6,671
1,982
0
4,325
16,625
9,474
0
1,524
15,101
0
60,381
W
Awilix
13,370
5,352
0
1,144
12,970
4,861
0
2,545
10,275
0
49,647
L
Jormungandr
WZX-Silvexz
Jormungandr
7,366
2,816
0
2,462
18,819
12,864
0
7,153
11,666
35,596
9,386
W
Cerberus
hatetank14
Cerberus
8,976
497
0
4,624
16,027
11,454
102
3,189
12,811
42,195
780
L
Aphrodite
x-FireShards
Aphrodite
6,762
250
1,668
3,751
10,066
2,524
0
4,189
5,877
41,688
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
47,950
430
Minions Killed
533
0
Camps Cleared
0
1,548,564
Distance Traveled
1,714,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,167
539
84
5
0
356,040
0
L
Neith
8,153
480
83
5
0
306,748
0
W
Shiva
9,447
556
107
6
0
331,000
0
W
Neith
9,811
577
119
7
0
326,922
0
W
Anubis
10,583
623
157
9
0
318,304
0
L
Sun Wukong
8,484
499
100
6
0
317,194
0
W
Awilix
9,021
531
68
4
0
387,803
0
L
Jormungandr
7,544
444
67
4
0
306,177
0
W
Cerberus
9,088
535
82
5
0
350,868
0
L
Aphrodite
8,460
498
96
6
0
262,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role