Player Matchup

Ravana
Ravana
DRACONIONNINJA
Ravana
Level 115
God Stats
5W - 4L
1,637 SR
Queue Stats
174W - 165L
1,432 Elo+
Solo
Artemis
Artemis
Drey
Artemis
Level 99
God Stats
3W - 3L
1,134 SR
Queue Stats
157W - 138L
1,500 Elo+
Solo
Khepri
Khepri
Go13
Khepri
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 86L
1,493 Elo+
Solo
Neith
Neith
GuardianOfNone
Neith
Level 82
God Stats
8W - 5L
1,747 SR
Queue Stats
270W - 283L
1,439 Elo+
Solo
Chang'e
Chang'e
VeilEmpyr
Chang'e
Level 138
God Stats
3W - 4L
1,501 SR
Queue Stats
109W - 108L
1,500 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,473 Elo+

VS

Team Averages
Level 95
1,479 SR
1,500 Elo+
Kuzenbo
Kuzenbo
ActiveDabber
Kuzenbo
Level 126
God Stats
2W - 3L
1,468 SR
Queue Stats
196W - 191L
1,481 Elo+
Party 1
Thanatos
Thanatos
Elexiterico
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 381L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
FrylerSmod
Ix Chel
Level 109
God Stats
2W - 7L
1,517 SR
Queue Stats
481W - 470L
1,565 Elo+
Party 2
Nut
Nut
Reaper FPP
Nut
Level 69
God Stats
7W - 8L
1,378 SR
Queue Stats
639W - 642L
1,473 Elo+
Solo
Bacchus
Bacchus
SirDarksAlot97
Bacchus
Level 105
God Stats
1W - 2L
1,533 SR
Queue Stats
186W - 181L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 11
11,762
840
13,782
13,174
6,466
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artemis
Drey
Artemis
16
8 / 4 / 10
10,786
770
22,518
13,604
6,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Go13
Khepri
18
5 / 1 / 21
11,914
851
12,494
20,188
19,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
1 / 3 / 20
10,122
723
17,725
12,177
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
VeilEmpyr
Chang'e
18
4 / 3 / 17
10,679
763
17,616
17,666
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ActiveDabber
Kuzenbo
17
1 / 3 / 12
9,051
647
7,573
27,047
24,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Elexiterico
Thanatos
15
3 / 9 / 7
9,524
680
10,169
15,643
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
FrylerSmod
Ix Chel
17
5 / 3 / 9
10,099
721
17,281
13,712
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 7
8,692
621
13,282
13,926
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 6 / 6
9,262
662
11,700
20,672
27,252
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
56
27
Kills
15
16
Deaths
27
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ActiveDabber
Kuzenbo
1
3
12
2.33
W
9
5
11
2.9
W
Artemis
Drey
Artemis
8
4
10
3.25
L
Thanatos
Elexiterico
Thanatos
3
9
7
0.72
L
Ix Chel
FrylerSmod
Ix Chel
5
3
9
3.17
W
Khepri
Go13
Khepri
5
1
21
15.5
W
1
3
20
3.67
L
2
6
7
0.92
L
4
6
6
1.17
W
Chang'e
VeilEmpyr
Chang'e
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,135
Damage
60,005
76,809
Taken
91,000
44,801
Mitigated
67,279
40,756
Healing
35,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ActiveDabber
Kuzenbo
7,573
1,988
1,063
7,204
27,047
24,101
202
9,088
17,959
17,280
403
W
13,782
2,577
1,092
2,811
13,174
6,466
1,877
4,998
8,176
0
32,497
W
Artemis
Drey
Artemis
22,518
10,160
2,737
1,176
13,604
6,207
895
7,944
5,660
0
39,248
L
Thanatos
Elexiterico
Thanatos
10,169
257
0
4,385
15,643
5,746
0
4,506
11,137
0
14,395
L
Ix Chel
FrylerSmod
Ix Chel
17,281
2,163
11,566
6,033
13,712
5,617
295
5,350
8,362
42,869
1,619
W
Khepri
Go13
Khepri
12,494
794
5,474
5,461
20,188
19,132
0
7,883
12,305
24,749
613
W
17,725
4,953
901
2,277
12,177
5,535
2,208
6,497
5,680
0
32,997
L
13,282
4,224
1,472
1,614
13,926
4,563
0
4,180
9,746
0
21,112
L
11,700
306
525
1,348
20,672
27,252
0
6,743
13,929
26,424
0
W
Chang'e
VeilEmpyr
Chang'e
17,616
358
11,094
7,733
17,666
7,461
2,144
7,901
9,765
39,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
46,628
173
Minions Killed
119
0
Camps Cleared
0
1,348,849
Distance Traveled
1,272,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,051
647
19
1
0
281,350
0
W
Ravana
11,762
840
37
3
0
277,656
0
W
Artemis
10,786
770
32
2
0
237,295
0
L
Thanatos
9,524
680
17
1
0
238,843
0
L
Ix Chel
10,099
721
40
3
0
280,279
0
W
Khepri
11,914
851
24
2
0
290,969
0
W
Neith
10,122
723
30
2
0
253,250
0
L
Nut
8,692
621
24
2
0
240,647
0
L
Bacchus
9,262
662
19
1
0
230,962
0
W
Chang'e
10,679
763
50
4
0
289,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role