Player Matchup

Ullr
Ullr
 
Ullr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FlamesMcgeee
Anhur
Level 143
God Stats
13W - 15L
1,497 SR
Queue Stats
312W - 248L
1,634 Elo+
Solo
Nox
Nox
RadicalMayor
Nox
Level 123
God Stats
1W - 0L
1,573 SR
Queue Stats
19W - 17L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
SenpaiWulong
Erlang Shen
Level 159
God Stats
2W - 1L
1,280 SR
Queue Stats
107W - 97L
1,566 Elo+
Party 2
Ra
Ra
Whyperior
Ra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 2
Team Averages
Level 132
1,470 SR
1,549 Elo+

VS

Team Averages
Level 133
1,544 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
DYINGcause
Tsukuyomi
Level 156
God Stats
2W - 5L
1,377 SR
Queue Stats
418W - 354L
1,599 Elo+
Party 1
Chang'e
Chang'e
Sufbamaboy
Chang'e
Level 161
God Stats
4W - 2L
1,624 SR
Queue Stats
234W - 192L
1,623 Elo+
Party 1
Loki
Loki
courtney2049
Loki
Level 101
God Stats
5W - 5L
1,655 SR
Queue Stats
256W - 231L
1,522 Elo+
Solo
Cernunnos
Cernunnos
indiannasolo
Cernunnos
Level 129
God Stats
9W - 11L
1,568 SR
Queue Stats
276W - 258L
1,568 Elo+
Party 1
Fafnir
Fafnir
taco_d_asada1718
Fafnir
Level 116
God Stats
6W - 4L
1,494 SR
Queue Stats
187W - 163L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 1 / 1
7,281
607
4,815
10,041
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 0 / 1
8,963
747
6,530
7,232
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 7
7,713
643
2,732
9,352
4,523
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
SenpaiWulong
Erlang Shen
11
0 / 4 / 2
5,996
500
2,612
10,389
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 2
6,583
549
2,964
5,792
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DYINGcause
Tsukuyomi
13
5 / 1 / 0
8,466
706
9,006
8,926
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Sufbamaboy
Chang'e
13
3 / 2 / 0
7,036
586
5,367
6,093
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
5,670
473
2,287
6,456
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
indiannasolo
Cernunnos
9
0 / 5 / 0
5,611
468
2,232
7,160
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,315
443
1,782
7,150
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
8
8
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
L
Tsukuyomi
DYINGcause
Tsukuyomi
5
1
0
5
W
6
0
1
6.5
W
2
0
7
5.5
W
Erlang Shen
SenpaiWulong
Erlang Shen
0
4
2
0.25
L
Chang'e
Sufbamaboy
Chang'e
3
2
0
1.5
W
0
3
2
0.33
L
0
2
2
0.5
L
Cernunnos
indiannasolo
Cernunnos
0
5
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,653
Damage
20,674
42,806
Taken
35,785
19,500
Mitigated
15,300
20,754
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,815
2,681
0
6,237
10,041
3,472
0
826
9,027
0
57,747
L
Tsukuyomi
DYINGcause
Tsukuyomi
9,006
2,220
0
2,708
8,926
4,126
0
652
8,274
355
62,424
W
6,530
4,156
0
5,283
7,232
2,431
19
1,132
5,929
0
83,173
W
2,732
318
0
4,206
9,352
4,523
0
950
8,268
18,536
0
W
Erlang Shen
SenpaiWulong
Erlang Shen
2,612
1,321
0
3,336
10,389
7,458
0
210
10,144
0
31,579
L
Chang'e
Sufbamaboy
Chang'e
5,367
201
440
2,708
6,093
1,836
0
1,878
4,215
50,617
859
W
2,964
477
336
1,356
5,792
1,616
0
3,502
1,968
41,513
1,181
L
2,287
283
0
3,157
6,456
1,747
0
592
5,864
0
37,774
L
Cernunnos
indiannasolo
Cernunnos
2,232
860
0
1,317
7,160
1,134
0
763
6,397
0
33,077
L
1,782
262
0
664
7,150
6,457
0
1,583
5,567
10,966
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
32,098
423
Minions Killed
370
0
Camps Cleared
0
1,251,629
Distance Traveled
1,322,144
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,281
607
97
8
0
257,124
0
L
Tsukuyomi
8,466
706
111
9
0
260,308
1
W
Anhur
8,963
747
147
12
0
228,077
1
W
Nox
7,713
643
25
2
0
275,533
6
W
Erlang Shen
5,996
500
59
5
0
242,189
0
L
Chang'e
7,036
586
114
10
0
275,898
0
W
Ra
6,583
549
95
8
0
248,706
0
L
Loki
5,670
473
72
6
0
294,270
0
L
Cernunnos
5,611
468
61
5
0
223,277
0
L
Fafnir
5,315
443
12
1
0
268,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role