Player Matchup

Hun Batz
Hun Batz
DeepFriChikn
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 1
King Arthur
King Arthur
GT_G4EL_
King Arthur
Level 139
God Stats
26W - 14L
1,634 SR
Queue Stats
27W - 25L
1,565 Elo+
Solo
Merlin
Merlin
MauTR545
Merlin
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,588 Elo+
Solo
Achilles
Achilles
Murrrrrrrr
Achilles
Level 17
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 9L
1,624 Elo+
Party 1
Bastet
Bastet
xrafaelaxx
Bastet
Level 82
God Stats
4W - 5L
1,299 SR
Queue Stats
53W - 58L
1,451 Elo+
Solo
Team Averages
Level 88
1,444 SR
1,556 Elo+

VS

Team Averages
Level 89
1,500 SR
1,386 Elo+
Hades
Hades
Cdlalcoholic
Hades
Level 47
God Stats
7W - 17L
1,574 SR
Queue Stats
17W - 35L
1,261 Elo+
Solo
Horus
Horus
Demuschev
Horus
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 2
Anhur
Anhur
leod420
Anhur
Level 88
God Stats
33W - 40L
1,509 SR
Queue Stats
374W - 394L
1,458 Elo+
Solo
Merlin
Merlin
midnightwaspxv
Merlin
Level 58
God Stats
43W - 48L
1,477 SR
Queue Stats
268W - 265L
1,495 Elo+
Solo
Artio
Artio
nateman8969
Artio
Level 145
God Stats
1W - 6L
1,241 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeepFriChikn
Hun Batz
15
3 / 2 / 9
9,679
1,210
14,610
8,590
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
GT_G4EL_
King Arthur
15
6 / 1 / 7
10,124
1,266
16,770
16,254
13,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
MauTR545
Merlin
15
1 / 2 / 12
9,244
1,156
13,541
6,323
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Murrrrrrrr
Achilles
15
7 / 0 / 4
10,092
1,262
8,936
6,685
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
xrafaelaxx
Bastet
15
2 / 1 / 8
8,951
1,119
9,987
7,386
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

304

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,577
1,072
5,108
5,685
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Demuschev
Horus
14
2 / 5 / 2
8,701
1,088
9,024
19,706
13,107
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
leod420
Anhur
14
2 / 4 / 2
9,061
1,133
7,324
13,601
4,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 6
9,100
1,138
10,869
12,154
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 4
8,292
1,037
5,856
16,422
13,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
19
Kills
6
6
Deaths
19
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Hun Batz
DeepFriChikn
Hun Batz
3
2
9
3.75
L
Horus
Demuschev
Horus
2
5
2
0.6
W
King Arthur
GT_G4EL_
King Arthur
6
1
7
9.5
W
Merlin
MauTR545
Merlin
1
2
12
3.5
W
Achilles
Murrrrrrrr
Achilles
7
0
4
9
L
Anhur
leod420
Anhur
2
4
2
0.75
L
0
7
6
0.43
L
0
1
4
2
W
Bastet
xrafaelaxx
Bastet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,844
Damage
38,181
45,238
Taken
67,568
28,388
Mitigated
37,396
7,299
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,108
243
296
1,129
5,685
2,325
0
965
4,677
8,365
0
W
Hun Batz
DeepFriChikn
Hun Batz
14,610
4,494
0
220
8,590
4,008
0
4,265
4,071
0
32,061
L
Horus
Demuschev
Horus
9,024
3,523
1,995
3,797
19,706
13,107
0
5,400
13,886
0
18,161
W
King Arthur
GT_G4EL_
King Arthur
16,770
1,793
0
5,483
16,254
13,878
0
8,678
7,422
0
26,964
W
Merlin
MauTR545
Merlin
13,541
1,806
0
0
6,323
1,879
0
3,289
2,980
25,819
0
W
Achilles
Murrrrrrrr
Achilles
8,936
879
0
955
6,685
6,114
0
2,439
3,712
0
17,999
L
Anhur
leod420
Anhur
7,324
3,166
185
1,206
13,601
4,580
0
2,968
10,600
0
22,192
L
10,869
329
0
250
12,154
4,225
0
216
11,745
38,546
0
L
5,856
0
1,534
5,228
16,422
13,159
0
3,992
12,297
13,064
0
W
Bastet
xrafaelaxx
Bastet
9,987
2,321
0
641
7,386
2,509
0
2,620
4,746
0
19,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
43,731
140
Minions Killed
151
6
Camps Cleared
5
866,311
Distance Traveled
816,401
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,577
1,072
14
2
2
116,161
0
W
Hun Batz
9,679
1,210
45
6
4
177,357
0
L
Horus
8,701
1,088
20
3
1
194,285
1
W
King Arthur
10,124
1,266
26
3
2
179,648
0
W
Merlin
9,244
1,156
34
4
0
163,166
0
W
Achilles
10,092
1,262
17
2
0
155,901
0
L
Anhur
9,061
1,133
41
5
2
163,307
0
L
Merlin
9,100
1,138
66
8
0
156,988
0
L
Artio
8,292
1,037
10
1
0
185,660
1
W
Bastet
8,951
1,119
18
2
0
190,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role