Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
Tekpipe
Discordia
Gold III
Level 48
God Stats
4W - 4L
1,635 SR
Queue Stats
98W - 95L
1,399 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
lnVinitiy
Danzaburou
Gold IV
Level 149
God Stats
45W - 33L
1,673 SR
Queue Stats
239W - 220L
1,352 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,603 SR
1,417 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,500 SR
1,339 MMR
Poseidon
Poseidon
Silver V
BrianCR25
Poseidon
Silver V
Level 101
God Stats
0W - 1L
1,671 SR
Queue Stats
6W - 11L
1,323 MMR
Party 1
Hercules
Hercules
Silver II
Gowird
Hercules
Silver II
Level 147
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 11L
1,347 MMR
Party 1
Cliodhna
Cliodhna
Silver II
skynet98
Cliodhna
Silver II
Level 148
God Stats
0W - 1L
1,546 SR
Queue Stats
7W - 11L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 6
9,113
911
9,823
6,633
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Tekpipe
Discordia
16
3 / 0 / 9
9,418
942
9,422
4,460
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
lnVinitiy
Danzaburou
14
4 / 0 / 5
9,027
903
5,934
5,508
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesAphroditeNe ZhaNoxGeb

VS

Bans
BacchusVulcanAh Muzen CabMorgan Le FayIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrianCR25
Poseidon
13
0 / 4 / 0
7,360
736
2,153
6,694
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gowird
Hercules
12
0 / 5 / 0
6,835
684
4,048
12,599
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
skynet98
Cliodhna
13
0 / 3 / 0
7,195
720
5,230
8,331
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
6
8
L
Poseidon
BrianCR25
Poseidon
0
4
0
0
L
Hercules
Gowird
Hercules
0
5
0
0
W
Discordia
Tekpipe
Discordia
3
0
9
7.5
W
Danzaburou
lnVinitiy
Danzaburou
4
0
5
6.5
L
Cliodhna
skynet98
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
11,431
16,601
Taken
27,624
8,984
Mitigated
14,084
4,941
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,823
479
175
1,555
6,633
5,487
342
998
5,353
24,978
294
L
Poseidon
BrianCR25
Poseidon
2,153
43
0
500
6,694
2,289
0
4,264
2,232
21,770
0
L
Hercules
Gowird
Hercules
4,048
1,318
0
2,136
12,599
9,049
0
7,268
4,747
0
16,588
W
Discordia
Tekpipe
Discordia
9,422
38
0
863
4,460
1,352
264
375
4,014
40,917
769
W
Danzaburou
lnVinitiy
Danzaburou
5,934
1,948
0
2,348
5,508
2,145
2,571
1,085
4,276
0
24,743
L
Cliodhna
skynet98
Cliodhna
5,230
0
0
132
8,331
2,746
0
6,392
1,736
0
18,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
21,390
145
Minions Killed
114
0
Camps Cleared
0
653,474
Distance Traveled
591,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,113
911
31
3
0
218,791
0
L
Poseidon
7,360
736
58
6
0
193,060
0
L
Hercules
6,835
684
17
2
0
189,578
0
W
Discordia
9,418
942
66
7
0
227,585
0
W
Danzaburou
9,027
903
48
5
0
207,098
0
L
Cliodhna
7,195
720
39
4
0
209,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role