Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Alvare123
Cu Chulainn
Gold V
Level 158
God Stats
2W - 1L
1,515 SR
Queue Stats
120W - 144L
1,170 MMR
Solo
Skadi
Skadi
Silver I
Dbom20
Skadi
Silver I
Level 129
God Stats
10W - 13L
1,473 SR
Queue Stats
188W - 210L
1,219 MMR
Party 1
Kali
Kali
Silver I
Hermosillo1002
Kali
Silver I
Level 141
God Stats
16W - 11L
1,602 SR
Queue Stats
176W - 209L
1,240 MMR
Solo
Janus
Janus
Silver I
qGravity
Janus
Silver I
Level 117
God Stats
122W - 96L
1,519 SR
Queue Stats
380W - 389L
1,206 MMR
Party 1
Cerberus
Cerberus
Silver I
tbo183
Cerberus
Silver I
Level 119
God Stats
9W - 3L
1,764 SR
Queue Stats
357W - 358L
1,184 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,575 SR
1,204 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,565 SR
1,204 MMR
Tsukuyomi
Tsukuyomi
Silver I
ChimChimmy460
Tsukuyomi
Silver I
Level 145
God Stats
2W - 1L
1,841 SR
Queue Stats
33W - 40L
1,228 MMR
Solo
Charon
Charon
Silver I
CosmicDED17
Charon
Silver I
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 99L
1,214 MMR
Solo
Xbalanque
Xbalanque
Gold V
JRey131
Xbalanque
Gold V
Level 62
God Stats
18W - 27L
1,483 SR
Queue Stats
227W - 234L
1,232 MMR
Solo
Serqet
Serqet
Silver III
NxKxD
Serqet
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,177 MMR
Solo
Merlin
Merlin
Silver III
autobIock
Merlin
Silver III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alvare123
Cu Chulainn
12
3 / 1 / 2
6,826
683
7,470
10,683
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Dbom20
Skadi
12
3 / 1 / 3
6,571
657
2,987
4,916
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 0 / 3
5,959
596
2,893
6,199
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
qGravity
Janus
10
1 / 1 / 2
5,813
581
4,216
3,348
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
tbo183
Cerberus
10
1 / 0 / 4
5,991
599
3,735
9,820
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Zhong KuiAo KuangDanzaburouNemesisFreya

VS

Bans
AthenaThorCthulhuChang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChimChimmy460
Tsukuyomi
10
1 / 3 / 0
5,577
558
4,086
8,963
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
9
1 / 1 / 1
5,592
559
3,016
4,202
2,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
JRey131
Xbalanque
7
0 / 3 / 1
4,174
417
1,865
4,769
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
NxKxD
Serqet
9
1 / 3 / 1
5,239
524
4,461
8,714
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
autobIock
Merlin
9
0 / 2 / 1
4,912
491
2,893
5,727
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Alvare123
Cu Chulainn
3
1
2
4
L
Tsukuyomi
ChimChimmy460
Tsukuyomi
1
3
0
0.33
L
Charon
1
1
1
1.5
W
Skadi
Dbom20
Skadi
3
1
3
4.5
W
4
0
3
5.5
L
Xbalanque
JRey131
Xbalanque
0
3
1
0.17
L
Serqet
NxKxD
Serqet
1
3
1
0.5
L
Merlin
autobIock
Merlin
0
2
1
0.25
W
Janus
qGravity
Janus
1
1
2
2
W
Cerberus
tbo183
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
16,321
34,966
Taken
32,375
17,882
Mitigated
10,151
13,065
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Alvare123
Cu Chulainn
7,470
1,381
0
2,940
10,683
6,528
0
449
10,234
879
49,003
L
Tsukuyomi
ChimChimmy460
Tsukuyomi
4,086
1,101
0
3,003
8,963
2,809
0
417
8,546
0
35,395
L
Charon
3,016
749
226
1,247
4,202
2,478
0
1,313
2,849
20,383
0
W
Skadi
Dbom20
Skadi
2,987
1,219
0
873
4,916
1,362
1,015
458
4,290
0
48,071
W
2,893
1,376
0
4,634
6,199
1,867
10
973
5,058
0
35,244
L
Xbalanque
JRey131
Xbalanque
1,865
979
0
1,522
4,769
1,098
0
1,592
3,117
0
16,756
L
Serqet
NxKxD
Serqet
4,461
744
0
3,831
8,714
2,295
0
1,620
6,977
0
24,572
L
Merlin
autobIock
Merlin
2,893
123
0
840
5,727
1,471
0
2,935
2,526
27,355
0
W
Janus
qGravity
Janus
4,216
136
0
610
3,348
927
0
1,292
2,056
36,281
669
W
Cerberus
tbo183
Cerberus
3,735
63
0
4,008
9,820
7,198
0
2,737
7,083
23,445
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
25,494
399
Minions Killed
219
0
Camps Cleared
0
1,024,312
Distance Traveled
983,658
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,826
683
82
8
0
184,373
3
L
Tsukuyomi
5,577
558
71
7
0
207,580
0
L
Charon
5,592
559
23
2
0
205,368
2
W
Skadi
6,571
657
96
10
0
179,523
0
W
Kali
5,959
596
63
6
0
231,247
2
L
Xbalanque
4,174
417
30
3
0
144,921
1
L
Serqet
5,239
524
44
4
0
235,761
1
L
Merlin
4,912
491
51
5
0
190,028
0
W
Janus
5,813
581
83
8
0
200,677
2
W
Cerberus
5,991
599
75
8
0
228,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role