Player Matchup

Hercules
Hercules
ArcaneErran
Hercules
Level 105
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 1
Rama
Rama
DrJuicenstein
Rama
Level 158
God Stats
0W - 2L
1,491 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
TRUE x ORANGE
Cthulhu
Level 148
God Stats
4W - 7L
1,485 SR
Queue Stats
171W - 152L
1,581 Elo+
Solo
Chiron
Chiron
ThatNinjaT
Chiron
Level 148
God Stats
3W - 3L
1,531 SR
Queue Stats
276W - 268L
1,539 Elo+
Solo
Nemesis
Nemesis
WheelchairRandy
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 124
1,470 SR
1,522 Elo+

VS

Team Averages
Level 152
1,512 SR
1,650 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DonkinYonuts420
Anubis
Level 159
God Stats
1W - 3L
1,206 SR
Queue Stats
239W - 263L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ethesto
Ah Muzen Cab
Level 173
God Stats
10W - 1L
1,937 SR
Queue Stats
421W - 69L
1,851 Elo+
Party 3
Hercules
Hercules
YeastyBeast
Hercules
Level 128
God Stats
2W - 1L
1,243 SR
Queue Stats
219W - 33L
1,872 Elo+
Party 3
Cernunnos
Cernunnos
YungEtch
Cernunnos
Level 126
God Stats
5W - 1L
1,673 SR
Queue Stats
92W - 69L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArcaneErran
Hercules
13
1 / 4 / 3
7,141
714
6,468
13,567
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 1
7,999
800
5,587
7,008
2,920
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
14
1 / 3 / 4
7,972
797
10,996
15,781
11,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
ThatNinjaT
Chiron
13
1 / 3 / 3
7,490
749
10,024
7,216
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
6,846
685
3,145
7,211
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 0 / 10
8,539
854
12,695
2,419
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 11
7,865
787
3,530
7,197
3,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Muzen Cab
Ethesto
Ah Muzen Cab
15
3 / 1 / 9
8,511
851
13,612
12,223
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
YeastyBeast
Hercules
13
3 / 1 / 4
8,703
870
4,323
9,964
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
YungEtch
Cernunnos
16
7 / 1 / 5
9,220
922
12,807
9,292
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
6
Kills
14
14
Deaths
6
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
10
6
L
Hercules
ArcaneErran
Hercules
1
4
3
0.63
W
0
3
11
1.83
L
3
2
1
1.75
W
Ah Muzen Cab
Ethesto
Ah Muzen Cab
3
1
9
7.5
L
Cthulhu
1
3
4
1
L
Chiron
ThatNinjaT
Chiron
1
3
3
0.83
L
0
2
3
0.75
W
Hercules
YeastyBeast
Hercules
3
1
4
5
W
Cernunnos
YungEtch
Cernunnos
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
46,967
50,783
Taken
41,095
32,530
Mitigated
25,048
20,360
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,695
767
2,067
73
2,419
1,097
368
793
1,586
23,876
0
L
Hercules
ArcaneErran
Hercules
6,468
768
994
6,160
13,567
10,932
0
4,064
9,264
0
12,023
W
3,530
116
870
746
7,197
3,367
747
2,781
4,379
10,660
0
L
5,587
4,512
692
2,218
7,008
2,920
0
2,228
4,552
0
11,735
W
Ah Muzen Cab
Ethesto
Ah Muzen Cab
13,612
1,986
1,942
3,014
12,223
7,818
562
1,810
9,764
0
25,357
L
Cthulhu
10,996
63
1,026
4,578
15,781
11,338
0
5,559
9,695
22,854
1,547
L
Chiron
ThatNinjaT
Chiron
10,024
2,141
2,311
1,217
7,216
2,436
0
2,096
4,764
0
25,514
L
3,145
213
0
1,164
7,211
4,904
0
2,278
4,808
0
4,341
W
Hercules
YeastyBeast
Hercules
4,323
856
163
3,024
9,964
8,844
173
2,395
7,244
0
6,690
W
Cernunnos
YungEtch
Cernunnos
12,807
5,709
1,243
2,052
9,292
3,922
1,998
2,118
6,885
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
42,838
130
Minions Killed
108
0
Camps Cleared
0
907,295
Distance Traveled
1,023,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,539
854
23
2
0
204,499
0
L
Hercules
7,141
714
15
2
0
207,221
0
W
Anubis
7,865
787
25
3
0
179,727
0
L
Rama
7,999
800
28
3
0
173,341
0
W
Ah Muzen Cab
8,511
851
18
2
0
226,145
0
L
Cthulhu
7,972
797
32
3
0
185,579
0
L
Chiron
7,490
749
44
4
0
173,670
0
L
Nemesis
6,846
685
11
1
0
167,484
0
W
Hercules
8,703
870
7
1
0
212,468
0
W
Cernunnos
9,220
922
35
4
0
200,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role