Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
InspireHead
Morgan Le Fay
Platinum II
Level 157
God Stats
14W - 11L
1,712 SR
Queue Stats
104W - 99L
2,046 MMR
Party 3
Ares
Ares
Platinum II
Kuroiōkami
Ares
Platinum II
Level 153
God Stats
3W - 5L
1,512 SR
Queue Stats
197W - 186L
1,906 MMR
Solo
Camazotz
Camazotz
Diamond III
MaliguachiJr
Camazotz
Diamond III
Level 177
God Stats
3W - 3L
1,646 SR
Queue Stats
205W - 187L
2,177 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,574 SR
1,826 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,528 SR
1,944 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
Fernando157
Achilles
Diamond IV
Level 159
God Stats
7W - 6L
1,661 SR
Queue Stats
121W - 100L
2,163 MMR
Solo
Arachne
Arachne
Platinum V
MADem0n
Arachne
Platinum V
Level 165
God Stats
12W - 15L
1,464 SR
Queue Stats
338W - 328L
1,681 MMR
Solo
Thoth
Thoth
Platinum II
Maliguachi
Thoth
Platinum II
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 83L
2,245 MMR
Party 2
Bacchus
Bacchus
Diamond IV
Scar965
Bacchus
Diamond IV
Level 190
God Stats
5W - 6L
1,515 SR
Queue Stats
238W - 216L
2,131 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 3 / 3
8,121
580
12,380
12,542
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
 
Anhur
13
0 / 3 / 0
6,970
498
3,475
9,001
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
InspireHead
Morgan Le Fay
12
1 / 5 / 2
6,948
496
8,089
8,689
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,216
444
3,713
12,170
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
MaliguachiJr
Camazotz
13
3 / 2 / 3
7,395
528
5,211
11,043
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
FreyaBastetArtemis

VS

Bans
Ne ZhaDanzaburouAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 0 / 1
9,049
646
9,765
7,941
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Fernando157
Achilles
14
2 / 2 / 5
8,395
600
8,790
15,597
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
MADem0n
Arachne
13
4 / 3 / 4
7,928
566
7,519
11,911
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
2 / 2 / 7
8,840
631
6,966
6,079
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Scar965
Bacchus
11
2 / 1 / 7
7,365
526
6,798
9,577
10,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
16
16
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
3
1.5
L
Anhur
 
Anhur
0
3
0
0
W
Ullr
 
Ullr
6
0
1
6.5
W
Achilles
Fernando157
Achilles
2
2
5
2.25
L
Morgan Le Fay
InspireHead
Morgan Le Fay
1
5
2
0.4
L
1
3
1
0.5
W
Arachne
MADem0n
Arachne
4
3
4
2
W
Thoth
2
2
7
2.75
L
Camazotz
MaliguachiJr
Camazotz
3
2
3
2.25
W
Bacchus
Scar965
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
39,838
53,445
Taken
51,105
29,017
Mitigated
30,911
12,973
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,380
2,129
0
3,930
12,542
11,104
0
559
11,337
12,210
46,557
L
Anhur
 
Anhur
3,475
1,392
0
2,457
9,001
2,557
0
1,939
7,062
0
53,544
W
Ullr
 
Ullr
9,765
2,958
0
2,895
7,941
2,375
320
2,391
5,438
0
78,489
W
Achilles
Fernando157
Achilles
8,790
2,220
0
6,331
15,597
12,209
21
1,890
12,944
0
55,090
L
Morgan Le Fay
InspireHead
Morgan Le Fay
8,089
459
0
1,658
8,689
3,449
0
4,321
4,322
48,862
0
L
3,713
451
0
1,816
12,170
7,793
0
5,304
6,866
17,730
0
W
Arachne
MADem0n
Arachne
7,519
4,762
0
5,653
11,911
3,959
0
3,178
8,387
0
49,492
W
Thoth
6,966
188
0
421
6,079
2,004
0
2,522
3,319
72,163
479
L
Camazotz
MaliguachiJr
Camazotz
5,211
1,602
0
3,112
11,043
4,114
0
1,487
9,359
0
56,724
W
Bacchus
Scar965
Bacchus
6,798
988
0
2,478
9,577
10,364
0
4,250
5,061
15,719
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
41,577
426
Minions Killed
426
0
Camps Cleared
0
1,498,238
Distance Traveled
1,491,558
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,121
580
97
7
0
277,618
2
L
Anhur
6,970
498
112
8
0
271,635
3
W
Ullr
9,049
646
124
9
0
288,213
0
W
Achilles
8,395
600
88
6
0
281,589
2
L
Morgan Le Fay
6,948
496
104
7
0
317,493
1
L
Ares
6,216
444
28
2
0
283,051
6
W
Arachne
7,928
566
77
6
0
303,862
0
W
Thoth
8,840
631
121
9
0
298,106
2
L
Camazotz
7,395
528
85
6
0
348,441
1
W
Bacchus
7,365
526
16
1
0
319,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role