Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlezzXD
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,667 SR
Queue Stats
216W - 187L
1,560 Elo+
Party 1
Mulan
Mulan
Ch4rleSton
Mulan
Level 114
God Stats
2W - 2L
1,393 SR
Queue Stats
203W - 176L
1,560 Elo+
Party 1
Awilix
Awilix
Edrd999
Awilix
Level 72
God Stats
4W - 6L
1,415 SR
Queue Stats
132W - 119L
1,553 Elo+
Party 1
Janus
Janus
MasterLougio
Janus
Level 107
God Stats
1W - 4L
1,316 SR
Queue Stats
124W - 115L
1,470 Elo+
Solo
Sylvanus
Sylvanus
TBABY1320
Sylvanus
Level 60
God Stats
3W - 4L
1,514 SR
Queue Stats
198W - 182L
1,477 Elo+
Solo
Team Averages
Level 96
1,461 SR
1,524 Elo+

VS

Team Averages
Level 102
1,528 SR
1,536 Elo+
Jing Wei
Jing Wei
Beefwellington12
Jing Wei
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 53L
1,526 Elo+
Party 2
Da Ji
Da Ji
SleepyKazu
Da Ji
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 37L
1,575 Elo+
Party 2
Agni
Agni
TheDarles
Agni
Level 103
God Stats
5W - 4L
1,636 SR
Queue Stats
655W - 635L
1,532 Elo+
Solo
King Arthur
King Arthur
YumaStreet
King Arthur
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 57L
1,535 Elo+
Solo
Ymir
Ymir
accbyvol
Ymir
Level 158
God Stats
2W - 2L
1,506 SR
Queue Stats
149W - 139L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlezzXD
Ah Muzen Cab
11
3 / 0 / 0
5,936
540
8,108
6,400
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
11
2 / 2 / 1
6,425
584
8,082
10,588
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Edrd999
Awilix
11
0 / 4 / 3
5,471
497
4,160
9,244
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
6,010
546
4,177
6,015
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TBABY1320
Sylvanus
7
0 / 3 / 1
5,024
457
2,138
8,149
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,502
591
6,385
6,039
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
11
5 / 2 / 3
6,345
577
6,065
9,193
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
1 / 0 / 4
6,773
616
3,327
4,511
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YumaStreet
King Arthur
10
1 / 1 / 3
5,412
492
4,534
10,463
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 2 / 4
5,986
544
5,292
10,870
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
12
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlezzXD
Ah Muzen Cab
3
0
0
3
W
3
1
2
4
L
Mulan
2
2
1
1.25
L
Awilix
Edrd999
Awilix
0
4
3
0.38
L
1
3
2
0.67
W
Da Ji
5
2
3
3.25
L
Sylvanus
TBABY1320
Sylvanus
0
3
1
0.17
W
Agni
1
0
4
3
W
King Arthur
YumaStreet
King Arthur
1
1
3
2.5
W
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
25,603
40,396
Taken
41,076
16,854
Mitigated
21,459
11,862
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlezzXD
Ah Muzen Cab
8,108
2,991
0
596
6,400
1,955
0
1,262
5,098
0
45,755
W
6,385
4,833
0
2,195
6,039
1,873
1,007
633
5,406
0
43,246
L
Mulan
8,082
1,397
0
3,785
10,588
5,900
0
1,524
8,481
0
39,447
L
Awilix
Edrd999
Awilix
4,160
1,347
0
3,330
9,244
2,878
0
1,902
7,169
0
35,576
L
4,177
0
0
750
6,015
1,689
0
1,028
4,933
34,607
759
W
Da Ji
6,065
1,000
0
1,424
9,193
3,690
0
1,070
8,053
0
32,846
L
Sylvanus
TBABY1320
Sylvanus
2,138
471
948
2,453
8,149
4,432
0
2,427
5,666
13,256
2,348
W
Agni
3,327
192
0
2,195
4,511
1,297
392
1,124
3,212
38,671
2,463
W
King Arthur
YumaStreet
King Arthur
4,534
517
0
3,349
10,463
6,988
0
176
10,250
0
25,198
W
Ymir
5,292
1,307
0
3,502
10,870
7,611
0
2,527
8,165
22,984
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
31,018
319
Minions Killed
311
0
Camps Cleared
0
1,050,014
Distance Traveled
1,094,945
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,936
540
63
6
0
219,732
0
W
Jing Wei
6,502
591
97
9
0
213,661
1
L
Mulan
6,425
584
69
6
0
213,350
3
L
Awilix
5,471
497
64
6
0
251,702
0
L
Janus
6,010
546
89
8
0
228,213
0
W
Da Ji
6,345
577
59
5
0
254,362
2
L
Sylvanus
5,024
457
34
3
0
137,017
0
W
Agni
6,773
616
87
8
0
224,149
2
W
King Arthur
5,412
492
41
4
0
184,891
0
W
Ymir
5,986
544
27
2
0
217,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role