Player Matchup

Jing Wei
Jing Wei
DivideCipher
Jing Wei
Level 27
God Stats
3W - 1L
1,544 SR
Queue Stats
10W - 9L
1,319 Elo+
Party 2
Chaac
Chaac
ZBow-
Chaac
Level 127
God Stats
4W - 2L
1,426 SR
Queue Stats
15W - 14L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
wolfenn_tv
Nu Wa
Level 88
God Stats
7W - 5L
1,245 SR
Queue Stats
17W - 19L
1,299 Elo+
Party 2
Team Averages
Level 81
1,405 SR
1,318 Elo+

VS

Team Averages
Level 92
1,482 SR
1,427 Elo+
Sol
Sol
PeachSconeHP
Sol
Level 27
God Stats
4W - 4L
1,593 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 1
Vamana
Vamana
pepetruenohot
Vamana
Level 124
God Stats
5W - 9L
1,179 SR
Queue Stats
126W - 166L
1,323 Elo+
Solo
Arachne
Arachne
zvaero
Arachne
Level 125
God Stats
0W - 2L
1,673 SR
Queue Stats
54W - 54L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DivideCipher
Jing Wei
13
7 / 4 / 4
8,765
974
8,292
8,771
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ZBow-
Chaac
13
3 / 2 / 10
8,228
914
8,750
8,499
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
15
5 / 0 / 7
9,056
1,006
9,791
3,853
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,306
701
2,440
6,199
1,388
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 8 / 2
6,528
725
2,546
11,064
5,146
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
zvaero
Arachne
13
5 / 4 / 1
8,364
929
9,061
13,739
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
6
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DivideCipher
Jing Wei
7
4
4
2.25
L
0
3
1
0.17
W
Chaac
ZBow-
Chaac
3
2
10
4
L
0
8
2
0.13
W
Nu Wa
5
0
7
8.5
L
Arachne
zvaero
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
14,047
21,123
Taken
31,002
12,078
Mitigated
12,119
2,969
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DivideCipher
Jing Wei
8,292
5,263
0
602
8,771
3,119
1,450
440
8,331
0
16,590
L
2,440
495
70
706
6,199
1,388
364
2,084
3,981
11,739
0
W
Chaac
ZBow-
Chaac
8,750
802
237
1,574
8,499
7,695
118
1,713
6,786
0
18,523
L
2,546
1,117
0
1,308
11,064
5,146
270
4,239
6,564
0
20,152
W
Nu Wa
9,791
3,213
225
331
3,853
1,264
1,581
307
3,546
39,070
1,049
L
Arachne
zvaero
Arachne
9,061
4,631
0
3,575
13,739
5,585
420
3,324
10,067
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
21,198
127
Minions Killed
87
0
Camps Cleared
0
493,909
Distance Traveled
450,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,765
974
26
3
0
175,186
0
L
Sol
6,306
701
20
2
0
146,878
0
W
Chaac
8,228
914
36
4
0
161,057
0
L
Vamana
6,528
725
26
3
0
143,945
0
W
Nu Wa
9,056
1,006
65
7
0
157,666
0
L
Arachne
8,364
929
41
5
0
159,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role