Player Matchup

Gilgamesh
Gilgamesh
DeBo XCI
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Jabroni54
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,478 Elo+
Party 1
Neith
Neith
Marlz420
Neith
Level 114
God Stats
0W - 3L
1,771 SR
Queue Stats
80W - 84L
1,439 Elo+
Party 2
Sol
Sol
SirGingBallz
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,314 Elo+
Party 2
Thanatos
Thanatos
TTKD KING
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 153L
1,465 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,444 Elo+

VS

Team Averages
Level 111
1,587 SR
1,452 Elo+
Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HAVICK 01
Zhong Kui
Level 121
God Stats
2W - 1L
1,475 SR
Queue Stats
19W - 16L
1,465 Elo+
Solo
Merlin
Merlin
Monkeyfeet
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,337 Elo+
Solo
Ne Zha
Ne Zha
ObjectPermaNope
Ne Zha
Level 108
God Stats
3W - 1L
1,841 SR
Queue Stats
85W - 79L
1,512 Elo+
Solo
Ymir
Ymir
happyhoagie6
Ymir
Level 125
God Stats
19W - 12L
1,618 SR
Queue Stats
298W - 319L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeBo XCI
Gilgamesh
17
2 / 7 / 4
10,331
608
9,161
19,236
15,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Jabroni54
Hun Batz
19
3 / 5 / 4
10,641
626
26,777
13,753
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
Marlz420
Neith
20
2 / 5 / 5
11,604
683
18,995
13,878
5,502
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 3
10,917
642
10,935
12,751
4,286
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
TTKD KING
Thanatos
1
0 / 0 / 0
4,296
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 1 / 15
11,485
676
6,698
13,370
11,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
HAVICK 01
Zhong Kui
20
4 / 1 / 16
12,566
739
13,251
12,003
10,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Monkeyfeet
Merlin
20
4 / 0 / 12
12,479
734
11,032
9,048
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 5 / 10
13,361
786
13,399
12,284
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 3 / 16
12,763
751
9,833
40,073
51,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
9
Kills
24
24
Deaths
10
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
15
10.5
L
Gilgamesh
DeBo XCI
Gilgamesh
2
7
4
0.57
W
Zhong Kui
HAVICK 01
Zhong Kui
4
1
16
12
L
Hun Batz
Jabroni54
Hun Batz
3
5
4
1
L
Neith
Marlz420
Neith
2
5
5
0.9
W
Merlin
Monkeyfeet
Merlin
4
0
12
10
W
12
5
10
3.4
L
2
7
3
0.5
L
Thanatos
TTKD KING
Thanatos
0
0
0
0
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,868
Damage
54,213
59,618
Taken
86,778
32,200
Mitigated
85,498
11,850
Healing
40,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,698
2,162
2,748
3,810
13,370
11,716
1,542
1,095
12,154
0
15,212
L
Gilgamesh
DeBo XCI
Gilgamesh
9,161
1,785
979
1,607
19,236
15,116
0
9,679
9,557
0
14,977
W
Zhong Kui
HAVICK 01
Zhong Kui
13,251
1,692
3,035
6,217
12,003
10,527
2,195
1,479
10,320
45,949
0
L
Hun Batz
Jabroni54
Hun Batz
26,777
1,905
2,563
1,649
13,753
7,296
0
6,647
7,106
0
48,268
L
Neith
Marlz420
Neith
18,995
5,702
636
2,594
13,878
5,502
0
9,469
4,409
0
47,495
W
Merlin
Monkeyfeet
Merlin
11,032
1,128
1,348
2,522
9,048
4,672
979
1,473
7,524
31,057
317
W
13,399
1,426
2,034
2,430
12,284
6,799
1,070
830
11,346
0
31,739
L
10,935
3,500
456
1,366
12,751
4,286
0
8,223
4,528
29,213
0
L
Thanatos
TTKD KING
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
9,833
361
767
15,499
40,073
51,784
681
6,058
33,599
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
62,654
162
Minions Killed
209
0
Camps Cleared
0
1,126,170
Distance Traveled
1,522,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,485
676
13
1
0
346,355
0
L
Gilgamesh
10,331
608
7
0
0
269,974
0
W
Zhong Kui
12,566
739
73
4
0
299,448
0
L
Hun Batz
10,641
626
35
2
0
327,322
0
L
Neith
11,604
683
63
4
0
282,621
0
W
Merlin
12,479
734
71
4
0
292,483
0
W
Ne Zha
13,361
786
22
1
0
279,157
0
L
Sol
10,917
642
57
3
0
246,253
0
L
Thanatos
4,296
253
0
0
0
0
0
W
Ymir
12,763
751
30
2
0
305,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role