Player Matchup

Baron Samedi
Baron Samedi
Ch33s3burg
Baron Samedi
Level 65
God Stats
5W - 4L
1,721 SR
Queue Stats
164W - 167L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
GreatBattleMage
Ne Zha
Level 67
God Stats
3W - 7L
1,458 SR
Queue Stats
139W - 130L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
HeydanTheGhost
Danzaburou
Level 143
God Stats
4W - 2L
1,795 SR
Queue Stats
100W - 81L
1,646 Elo+
Party 3
King Arthur
King Arthur
Inimaesi
King Arthur
Level 83
God Stats
33W - 52L
1,433 SR
Queue Stats
173W - 175L
1,484 Elo+
Party 1
Fafnir
Fafnir
TheDirewolf420
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 90L
1,646 Elo+
Party 3
Team Averages
Level 92
1,581 SR
1,545 Elo+

VS

Team Averages
Level 125
1,553 SR
1,485 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
StonerDreaming
Charybdis
Level 122
God Stats
74W - 90L
1,458 SR
Queue Stats
358W - 376L
1,418 Elo+
Solo
Ix Chel
Ix Chel
Time 4 Tyler
Ix Chel
Level 158
God Stats
7W - 3L
1,666 SR
Queue Stats
238W - 243L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
alan13569
Zhong Kui
Level 107
God Stats
10W - 7L
1,560 SR
Queue Stats
64W - 81L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
diegososa2003
Hun Batz
Level 118
God Stats
3W - 2L
1,580 SR
Queue Stats
104W - 102L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch33s3burg
Baron Samedi
9
1 / 3 / 1
5,444
544
3,989
5,339
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,149
515
2,100
7,353
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HeydanTheGhost
Danzaburou
8
0 / 2 / 0
4,517
452
5,450
6,581
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Inimaesi
King Arthur
10
0 / 1 / 0
5,666
567
4,811
7,458
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
5,137
514
2,017
6,121
4,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 0 / 0
5,759
576
3,481
7,213
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
StonerDreaming
Charybdis
11
4 / 0 / 1
6,249
625
6,154
6,611
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
Time 4 Tyler
Ix Chel
10
1 / 1 / 4
5,968
597
2,831
6,224
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
alan13569
Zhong Kui
11
2 / 1 / 2
5,838
584
4,552
6,599
4,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
diegososa2003
Hun Batz
11
2 / 1 / 2
5,615
562
3,405
6,300
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
Baron Samedi
Ch33s3burg
Baron Samedi
1
3
1
0.5
L
1
2
0
0.5
L
Danzaburou
HeydanTheGhost
Danzaburou
0
2
0
0
L
King Arthur
Inimaesi
King Arthur
0
1
0
0
W
Charybdis
StonerDreaming
Charybdis
4
0
1
4.5
L
0
2
0
0
W
Ix Chel
Time 4 Tyler
Ix Chel
1
1
4
3
W
Zhong Kui
alan13569
Zhong Kui
2
1
2
3
W
Hun Batz
diegososa2003
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
20,423
32,852
Taken
32,947
14,655
Mitigated
15,776
9,782
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,481
1,431
0
4,124
7,213
5,065
0
301
6,912
0
35,505
L
Baron Samedi
Ch33s3burg
Baron Samedi
3,989
251
335
1,584
5,339
1,964
0
2,821
2,518
25,705
986
L
2,100
1,005
0
1,276
7,353
2,614
0
1,936
5,417
0
34,006
L
Danzaburou
HeydanTheGhost
Danzaburou
5,450
1,976
0
3,063
6,581
1,745
0
1,175
5,406
0
34,363
L
King Arthur
Inimaesi
King Arthur
4,811
1,142
0
1,649
7,458
3,861
0
0
7,458
468
36,924
W
Charybdis
StonerDreaming
Charybdis
6,154
3,341
0
3,663
6,611
2,160
0
1,169
5,442
0
48,021
L
2,017
460
0
1,875
6,121
4,471
0
1,451
4,670
11,509
0
W
Ix Chel
Time 4 Tyler
Ix Chel
2,831
509
1,981
2,125
6,224
1,688
0
621
5,603
21,361
0
W
Zhong Kui
alan13569
Zhong Kui
4,552
356
0
4,503
6,599
4,869
0
3,469
3,130
34,910
591
W
Hun Batz
diegososa2003
Hun Batz
3,405
866
0
2,848
6,300
1,994
0
741
5,559
0
39,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
29,429
279
Minions Killed
338
0
Camps Cleared
0
1,009,168
Distance Traveled
970,404
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,759
576
74
7
0
205,788
2
L
Baron Samedi
5,444
544
67
7
0
177,876
0
L
Ne Zha
5,149
515
57
6
0
227,248
0
L
Danzaburou
4,517
452
57
6
0
210,616
0
L
King Arthur
5,666
567
78
8
0
187,624
0
W
Charybdis
6,249
625
89
9
0
170,847
0
L
Fafnir
5,137
514
20
2
0
205,804
4
W
Ix Chel
5,968
597
31
3
0
172,346
0
W
Zhong Kui
5,838
584
73
7
0
187,156
1
W
Hun Batz
5,615
562
71
7
0
234,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role