Player Matchup

Bacchus
Bacchus
AngelMiguelYP
Bacchus
Level 127
God Stats
9W - 3L
1,608 SR
Queue Stats
61W - 24L
1,636 Elo+
Solo
Amaterasu
Amaterasu
BlizzMan123382
Amaterasu
Level 103
God Stats
9W - 9L
1,568 SR
Queue Stats
230W - 234L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
StronG-007pty
Baron Samedi
Level 100
God Stats
30W - 30L
1,532 SR
Queue Stats
966W - 979L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
Level 57
God Stats
124W - 113L
1,603 SR
Queue Stats
831W - 851L
1,429 Elo+
Solo
Mercury
Mercury
prone_domer
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,368 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,470 Elo+

VS

Team Averages
Level 83
1,292 SR
1,494 Elo+
Da Ji
Da Ji
Amphataur
Da Ji
Level 67
God Stats
1W - 7L
1,108 SR
Queue Stats
47W - 64L
1,394 Elo+
Solo
Anhur
Anhur
BonelnWings
Anhur
Level 108
God Stats
1W - 4L
1,102 SR
Queue Stats
70W - 71L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DankJoJo
Morgan Le Fay
Level 68
God Stats
11W - 8L
1,704 SR
Queue Stats
153W - 161L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToxicTrollSup
Kumbhakarna
Level 50
God Stats
3W - 4L
1,314 SR
Queue Stats
102W - 112L
1,379 Elo+
Solo
King Arthur
King Arthur
uriusakiii
King Arthur
Level 123
God Stats
2W - 0L
1,232 SR
Queue Stats
19W - 13L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 3 / 2
8,641
480
9,741
17,086
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
BlizzMan123382
Amaterasu
15
1 / 3 / 2
8,777
488
12,914
23,246
26,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
StronG-007pty
Baron Samedi
16
3 / 2 / 1
9,380
521
10,651
10,179
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
13
1 / 8 / 1
7,365
409
4,120
12,771
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
prone_domer
Mercury
17
4 / 4 / 1
8,812
490
5,050
13,527
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amphataur
Da Ji
15
2 / 6 / 5
8,779
488
8,597
14,392
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

16
8 / 2 / 3
10,226
568
16,243
13,588
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
DankJoJo
Morgan Le Fay
16
1 / 2 / 2
9,755
542
6,254
8,945
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ToxicTrollSup
Kumbhakarna
13
2 / 0 / 5
9,006
500
5,450
14,269
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
uriusakiii
King Arthur
17
7 / 1 / 1
10,365
576
17,787
20,965
19,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
20
20
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amphataur
Da Ji
2
6
5
0.75
L
Bacchus
2
3
2
1
L
Amaterasu
BlizzMan123382
Amaterasu
1
3
2
0.67
W
8
2
3
4.75
W
Morgan Le Fay
DankJoJo
Morgan Le Fay
1
2
2
1
L
Baron Samedi
StronG-007pty
Baron Samedi
3
2
1
1.75
W
Kumbhakarna
ToxicTrollSup
Kumbhakarna
2
0
5
4.5
L
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
1
8
1
0.19
L
Mercury
prone_domer
Mercury
4
4
1
1.13
W
King Arthur
uriusakiii
King Arthur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
54,331
76,809
Taken
72,159
58,870
Mitigated
44,669
17,593
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amphataur
Da Ji
8,597
1,504
0
5,474
14,392
5,851
0
3,174
10,806
0
65,915
L
Bacchus
9,741
901
0
2,782
17,086
17,926
0
2,149
14,872
39,721
0
L
Amaterasu
BlizzMan123382
Amaterasu
12,914
5,138
0
8,566
23,246
26,982
0
1,354
21,820
3,000
56,081
W
16,243
10,474
0
6,801
13,588
5,542
1,312
5,434
8,038
0
89,412
W
Morgan Le Fay
DankJoJo
Morgan Le Fay
6,254
404
0
2,061
8,945
2,720
276
5,233
3,278
57,817
376
L
Baron Samedi
StronG-007pty
Baron Samedi
10,651
293
571
2,904
10,179
4,570
0
4,013
5,892
61,569
2,132
W
Kumbhakarna
ToxicTrollSup
Kumbhakarna
5,450
595
0
3,397
14,269
10,647
0
4,922
9,178
18,576
0
L
Ah Muzen Cab
WafflyFall95829
Ah Muzen Cab
4,120
1,243
0
701
12,771
3,229
0
3,093
9,678
0
33,917
L
Mercury
prone_domer
Mercury
5,050
2,322
0
2,069
13,527
6,163
0
1,311
12,112
0
74,661
W
King Arthur
uriusakiii
King Arthur
17,787
2,496
0
3,365
20,965
19,909
38
1,151
18,602
731
69,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
48,131
472
Minions Killed
522
0
Camps Cleared
0
1,783,147
Distance Traveled
1,671,252
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,779
488
89
5
0
342,024
0
L
Bacchus
8,641
480
53
3
0
351,122
9
L
Amaterasu
8,777
488
102
6
0
317,825
2
W
Anhur
10,226
568
168
9
0
301,761
0
W
Morgan Le Fay
9,755
542
132
7
0
353,730
4
L
Baron Samedi
9,380
521
147
8
0
366,340
9
W
Kumbhakarna
9,006
500
21
1
0
365,245
6
L
Ah Muzen Cab
7,365
409
55
3
0
325,711
0
L
Mercury
8,812
490
115
6
0
422,149
0
W
King Arthur
10,365
576
112
6
0
308,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role