Player Matchup

Ymir
Ymir
GlutenBoy11
Ymir
Level 109
God Stats
24W - 16L
1,676 SR
Queue Stats
110W - 123L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
HDBeast31
Kukulkan
Level 25
God Stats
10W - 14L
1,404 SR
Queue Stats
26W - 47L
1,319 Elo+
Party 1
Nike
Nike
JuanDanieldaniel
Nike
Level 103
God Stats
4W - 4L
1,496 SR
Queue Stats
92W - 115L
1,484 Elo+
Solo
Awilix
Awilix
Shreyxw
Awilix
Level 24
God Stats
32W - 23L
1,500 SR
Queue Stats
114W - 129L
1,320 Elo+
Party 1
Nut
Nut
skeththeartmess
Nut
Level 86
God Stats
4W - 0L
1,805 SR
Queue Stats
60W - 86L
1,380 Elo+
Party 1
Team Averages
Level 69
1,576 SR
1,380 Elo+

VS

Team Averages
Level 118
1,556 SR
1,485 Elo+
Martichoras
Martichoras
Fatstubbynub
Martichoras
Level 203
God Stats
13W - 14L
1,586 SR
Queue Stats
144W - 150L
1,482 Elo+
Party 3
Sol
Sol
PutyCatdeNinja
Sol
Level 113
God Stats
3W - 5L
1,531 SR
Queue Stats
212W - 188L
1,518 Elo+
Solo
Bellona
Bellona
RMEDAVINCI
Bellona
Level 47
God Stats
28W - 28L
1,603 SR
Queue Stats
137W - 142L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hellz-bellzz99
Tsukuyomi
Level 142
God Stats
8W - 11L
1,543 SR
Queue Stats
137W - 131L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
ol BOTS Io
Cthulhu
Level 87
God Stats
84W - 84L
1,514 SR
Queue Stats
95W - 107L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
8,943
526
8,426
13,781
13,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HDBeast31
Kukulkan
15
4 / 4 / 3
8,517
501
12,064
8,718
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 3
8,743
514
12,048
16,627
16,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Shreyxw
Awilix
12
4 / 3 / 2
7,674
451
4,587
12,207
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 2 / 6
9,174
540
12,430
11,595
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Fatstubbynub
Martichoras
11
0 / 5 / 4
7,111
418
7,078
12,072
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 3 / 1
9,423
554
6,805
8,255
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
RMEDAVINCI
Bellona
15
3 / 2 / 1
9,353
550
12,830
21,528
20,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
hellz-bellzz99
Tsukuyomi
13
3 / 1 / 3
7,741
455
6,340
7,995
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ol BOTS Io
Cthulhu
11
2 / 7 / 2
7,509
442
6,707
17,611
9,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
11
12
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Fatstubbynub
Martichoras
0
5
4
0.4
W
4
2
9
4.25
W
Kukulkan
HDBeast31
Kukulkan
4
4
3
1.38
W
2
1
3
3.5
L
3
3
1
1.17
L
Bellona
RMEDAVINCI
Bellona
3
2
1
1.75
W
Awilix
Shreyxw
Awilix
4
3
2
1.67
L
Tsukuyomi
hellz-bellzz99
Tsukuyomi
3
1
3
4.5
L
Cthulhu
ol BOTS Io
Cthulhu
2
7
2
0.43
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
39,760
62,928
Taken
67,461
41,545
Mitigated
38,643
16,617
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Fatstubbynub
Martichoras
7,078
1,383
0
3,917
12,072
3,323
0
5,511
6,561
0
43,444
W
8,426
1,324
0
2,747
13,781
13,184
60
4,931
8,850
24,624
0
W
Kukulkan
HDBeast31
Kukulkan
12,064
1,173
0
250
8,718
3,219
160
1,758
6,960
73,880
842
W
12,048
1,660
0
4,752
16,627
16,764
14
734
15,893
608
63,586
L
6,805
2,566
0
3,900
8,255
2,700
1,427
3,586
4,623
77,485
9,874
L
Bellona
RMEDAVINCI
Bellona
12,830
5,507
0
8,389
21,528
20,336
0
1,236
18,909
0
70,434
W
Awilix
Shreyxw
Awilix
4,587
2,284
0
3,224
12,207
4,299
0
2,447
9,760
0
33,584
L
Tsukuyomi
hellz-bellzz99
Tsukuyomi
6,340
1,198
0
3,453
7,995
2,686
0
1,469
6,526
0
46,340
L
Cthulhu
ol BOTS Io
Cthulhu
6,707
311
134
3,521
17,611
9,598
0
8,774
8,791
27,407
0
W
12,430
7,742
0
5,644
11,595
4,079
2,760
3,317
8,278
0
64,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
41,137
417
Minions Killed
442
0
Camps Cleared
0
1,625,757
Distance Traveled
1,517,042
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,111
418
77
5
0
274,400
5
W
Ymir
8,943
526
21
1
0
339,003
3
W
Kukulkan
8,517
501
128
8
0
347,304
0
W
Nike
8,743
514
110
6
0
287,926
7
L
Sol
9,423
554
131
8
0
317,152
2
L
Bellona
9,353
550
129
8
0
321,421
0
W
Awilix
7,674
451
55
3
0
353,919
0
L
Tsukuyomi
7,741
455
70
4
0
369,989
0
L
Cthulhu
7,509
442
35
2
0
234,080
0
W
Nut
9,174
540
103
6
0
297,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role