Player Matchup

King Arthur
King Arthur
BennyBlueBalls
King Arthur
Level 104
God Stats
9W - 34L
1,306 SR
Queue Stats
102W - 247L
1,359 Elo+
Party 2
He Bo
He Bo
Navin321
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 200L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
Rjaffer512
Kukulkan
Level 147
God Stats
26W - 39L
1,455 SR
Queue Stats
176W - 400L
1,352 Elo+
Party 2
Athena
Athena
munaf727
Athena
Level 82
God Stats
14W - 29L
1,406 SR
Queue Stats
78W - 226L
1,340 Elo+
Party 2
Bastet
Bastet
raahin16
Bastet
Level 147
God Stats
3W - 10L
1,551 SR
Queue Stats
172W - 397L
1,365 Elo+
Party 2
Team Averages
Level 122
1,444 SR
1,353 Elo+

VS

Team Averages
Level 144
1,701 SR
1,560 Elo+
Maui
Maui
KvotheSK
Maui
Level 126
God Stats
1W - 1L
1,568 SR
Queue Stats
33W - 38L
1,510 Elo+
Party 1
Olorun
Olorun
Pocoyó
Olorun
Level 195
God Stats
1W - 0L
1,944 SR
Queue Stats
2W - 0L
1,717 Elo+
Solo
Arachne
Arachne
XxpitolocoXx
Arachne
Level 147
God Stats
2W - 0L
1,803 SR
Queue Stats
58W - 62L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
courtney2049
Nu Wa
Level 101
God Stats
9W - 5L
1,595 SR
Queue Stats
230W - 215L
1,507 Elo+
Solo
Jormungandr
Jormungandr
swagyboy32
Jormungandr
Level 149
God Stats
280W - 234L
1,593 SR
Queue Stats
484W - 427L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BennyBlueBalls
King Arthur
13
0 / 3 / 1
7,912
465
2,803
14,520
11,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Navin321
He Bo
13
0 / 3 / 1
7,326
431
3,527
11,297
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Rjaffer512
Kukulkan
15
2 / 1 / 1
9,196
541
9,542
4,383
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
munaf727
Athena
12
0 / 2 / 1
7,335
431
3,226
12,661
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
raahin16
Bastet
14
1 / 4 / 0
8,032
472
7,162
14,175
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 1 / 3
7,608
448
2,159
12,979
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Pocoyó
Olorun
19
10 / 0 / 0
11,863
698
14,727
10,411
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
XxpitolocoXx
Arachne
15
1 / 1 / 2
8,580
505
5,090
13,281
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 1 / 4
9,219
542
4,952
5,847
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
swagyboy32
Jormungandr
18
2 / 0 / 1
11,311
665
11,037
12,380
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BennyBlueBalls
King Arthur
0
3
1
0.17
W
Maui
0
1
3
1.5
L
He Bo
Navin321
He Bo
0
3
1
0.17
W
Olorun
Pocoyó
Olorun
10
0
0
10
L
Kukulkan
Rjaffer512
Kukulkan
2
1
1
2.5
W
Arachne
XxpitolocoXx
Arachne
1
1
2
2
W
0
1
4
2
L
Athena
munaf727
Athena
0
2
1
0.25
L
Bastet
raahin16
Bastet
1
4
0
0.25
W
Jormungandr
swagyboy32
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
37,965
57,036
Taken
54,898
31,275
Mitigated
32,566
14,473
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BennyBlueBalls
King Arthur
2,803
266
0
2,250
14,520
11,274
0
8,121
6,399
0
53,189
W
Maui
2,159
922
0
2,330
12,979
10,611
0
6,344
6,635
9,945
0
L
He Bo
Navin321
He Bo
3,527
265
0
5,271
11,297
3,535
0
5,146
6,151
61,288
0
W
Olorun
Pocoyó
Olorun
14,727
7,593
420
6,515
10,411
4,743
1,351
1,472
8,939
106,986
6,472
L
Kukulkan
Rjaffer512
Kukulkan
9,542
823
0
457
4,383
1,706
0
1,816
2,567
74,008
803
W
Arachne
XxpitolocoXx
Arachne
5,090
3,020
0
5,317
13,281
7,047
157
1,996
11,285
0
84,449
W
4,952
654
0
2,242
5,847
1,800
0
3,454
2,393
64,579
511
L
Athena
munaf727
Athena
3,226
695
0
2,290
12,661
10,020
168
8,540
4,121
25,644
0
L
Bastet
raahin16
Bastet
7,162
886
0
4,205
14,175
4,740
506
8,810
5,365
0
62,817
W
Jormungandr
swagyboy32
Jormungandr
11,037
1,943
0
4,860
12,380
8,365
0
3,442
8,938
105,223
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,801
Gold Earned
48,581
528
Minions Killed
660
0
Camps Cleared
0
1,795,515
Distance Traveled
1,788,159
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,912
465
119
7
0
334,310
0
W
Maui
7,608
448
6
0
0
369,499
7
L
He Bo
7,326
431
119
7
0
364,446
0
W
Olorun
11,863
698
200
12
0
327,858
5
L
Kukulkan
9,196
541
144
8
0
365,982
6
W
Arachne
8,580
505
121
7
0
421,758
1
W
Nu Wa
9,219
542
138
8
0
333,848
4
L
Athena
7,335
431
44
3
0
373,917
0
L
Bastet
8,032
472
102
6
0
356,860
0
W
Jormungandr
11,311
665
195
11
0
335,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role