Player Matchup

Gilgamesh
Gilgamesh
AutisticEggGod
Gilgamesh
Level 89
God Stats
26W - 14L
1,731 SR
Queue Stats
71W - 51L
1,561 Elo+
Party 1
Freya
Freya
DiabolicParadox
Freya
Level 105
God Stats
1W - 1L
1,534 SR
Queue Stats
15W - 7L
1,595 Elo+
Party 1
He Bo
He Bo
GhostHydra
He Bo
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,741 Elo+
Party 1
Eset
Eset
LegitHamm
Eset
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,516 Elo+
Solo
Cthulhu
Cthulhu
youngkill3r11234
Cthulhu
Level 74
God Stats
2W - 0L
1,586 SR
Queue Stats
32W - 18L
1,547 Elo+
Party 1
Team Averages
Level 101
1,570 SR
1,592 Elo+

VS

Team Averages
Level 125
1,501 SR
1,582 Elo+
Nu Wa
Nu Wa
FRAUDGODATLARGE
Nu Wa
Level 119
God Stats
1W - 4L
1,423 SR
Queue Stats
798W - 766L
1,511 Elo+
Solo
Artemis
Artemis
GoblinBaby
Artemis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,727 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jihou
Cu Chulainn
Level 139
God Stats
8W - 15L
1,550 SR
Queue Stats
276W - 271L
1,478 Elo+
Solo
Bacchus
Bacchus
dabdad666
Bacchus
Level 129
God Stats
3W - 2L
1,530 SR
Queue Stats
457W - 401L
1,617 Elo+
Solo
Nemesis
Nemesis
mcnuggetstein
Nemesis
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 145L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AutisticEggGod
Gilgamesh
12
3 / 0 / 0
7,112
711
6,471
10,850
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
5,862
586
3,158
5,588
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

He Bo
11
1 / 0 / 4
5,735
574
3,471
3,895
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
12
2 / 0 / 2
6,892
689
1,511
3,223
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 1
6,402
640
3,462
7,794
3,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,563
556
1,854
4,357
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GoblinBaby
Artemis
10
0 / 0 / 0
5,189
519
3,190
4,203
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Jihou
Cu Chulainn
10
0 / 3 / 0
5,534
553
6,159
9,933
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
dabdad666
Bacchus
9
0 / 2 / 0
5,184
518
3,725
5,681
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
10
0 / 1 / 0
5,209
521
1,962
6,792
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AutisticEggGod
Gilgamesh
3
0
0
3
W
1
0
2
2
L
0
3
0
0
W
He Bo
1
0
4
3
L
Artemis
GoblinBaby
Artemis
0
0
0
0
L
Cu Chulainn
Jihou
Cu Chulainn
0
3
0
0
W
Eset
2
0
2
3
L
Bacchus
dabdad666
Bacchus
0
2
0
0
L
Nemesis
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,073
Damage
16,890
31,350
Taken
30,966
14,123
Mitigated
15,469
9,643
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AutisticEggGod
Gilgamesh
6,471
2,351
0
1,384
10,850
6,401
0
1,020
9,830
0
46,908
W
3,158
817
0
1,747
5,588
1,911
505
1,517
4,071
32,833
983
L
1,854
238
0
755
4,357
1,442
0
2,779
1,578
40,221
0
W
He Bo
3,471
284
0
2,611
3,895
1,043
0
470
3,425
39,700
0
L
Artemis
GoblinBaby
Artemis
3,190
358
0
1,423
4,203
1,191
0
1,984
2,093
0
36,590
L
Cu Chulainn
Jihou
Cu Chulainn
6,159
1,277
0
2,357
9,933
5,661
0
199
9,734
5,232
32,352
W
Eset
1,511
166
0
1,250
3,223
983
0
1,399
1,824
48,708
1,001
L
Bacchus
dabdad666
Bacchus
3,725
375
0
1,030
5,681
4,778
0
3,378
2,032
15,383
1,374
L
Nemesis
1,962
301
0
1,076
6,792
2,397
0
2,743
3,999
0
39,733
W
3,462
410
0
2,651
7,794
3,785
140
1,385
6,409
24,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
26,679
366
Minions Killed
315
0
Camps Cleared
0
1,134,846
Distance Traveled
1,003,568
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,112
711
82
8
0
218,931
0
W
Freya
5,862
586
82
8
0
201,571
0
L
Nu Wa
5,563
556
70
7
0
177,258
0
W
He Bo
5,735
574
76
8
0
246,976
0
L
Artemis
5,189
519
74
7
0
191,951
2
L
Cu Chulainn
5,534
553
69
7
0
194,517
2
W
Eset
6,892
689
91
9
0
222,101
4
L
Bacchus
5,184
518
23
2
0
176,738
3
L
Nemesis
5,209
521
79
8
0
263,104
2
W
Cthulhu
6,402
640
35
4
0
245,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role